Fixes to the NDS sprite2 test. Illustrates partially working texture-as-sprite functionality.
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403203
This commit is contained in:
parent
a2947b8889
commit
e5621bf196
5 changed files with 95 additions and 159 deletions
|
@ -43,36 +43,35 @@ typedef struct
|
||||||
} NDS_HapticData;
|
} NDS_HapticData;
|
||||||
|
|
||||||
|
|
||||||
|
void
|
||||||
void NDS_EZF_OpenNorWrite()
|
NDS_EZF_OpenNorWrite()
|
||||||
{
|
{
|
||||||
GBA_BUS[0x0FF0000] = 0xD200;
|
GBA_BUS[0x0FF0000] = 0xD200;
|
||||||
GBA_BUS[0x0000000] = 0x1500;
|
GBA_BUS[0x0000000] = 0x1500;
|
||||||
GBA_BUS[0x0010000] = 0xD200;
|
GBA_BUS[0x0010000] = 0xD200;
|
||||||
GBA_BUS[0x0020000] = 0x1500;
|
GBA_BUS[0x0020000] = 0x1500;
|
||||||
GBA_BUS[0x0E20000] = 0x1500;
|
GBA_BUS[0x0E20000] = 0x1500;
|
||||||
GBA_BUS[0x0FE0000] = 0x1500;
|
GBA_BUS[0x0FE0000] = 0x1500;
|
||||||
}
|
}
void
|
||||||
|
|
||||||
|
|
||||||
void NDS_EZF_CloseNorWrite()
|
|
||||||
{
|
|
||||||
GBA_BUS[0x0FF0000] = 0xD200;
|
|
||||||
GBA_BUS[0x0000000] = 0x1500;
|
|
||||||
GBA_BUS[0x0010000] = 0xD200;
|
|
||||||
GBA_BUS[0x0020000] = 0x1500;
|
|
||||||
GBA_BUS[0x0E20000] = 0xD200;
|
|
||||||
GBA_BUS[0x0FE0000] = 0x1500;
|
|
||||||
}
|
|
||||||
|
|
||||||
void NDS_EZF_ChipReset()
|
NDS_EZF_CloseNorWrite()
|
||||||
{
|
{
|
||||||
GBA_BUS[0x0000] = 0x00F0 ;
|
GBA_BUS[0x0FF0000] = 0xD200;
|
||||||
GBA_BUS[0x1000] = 0x00F0 ;
|
GBA_BUS[0x0000000] = 0x1500;
|
||||||
}
|
GBA_BUS[0x0010000] = 0xD200;
|
||||||
uint32 NDS_EZF_IsPresent()
|
GBA_BUS[0x0020000] = 0x1500;
|
||||||
{
|
GBA_BUS[0x0E20000] = 0xD200;
|
||||||
vuint16 id1,id2;
|
GBA_BUS[0x0FE0000] = 0x1500;
|
||||||
|
}
|
||||||
|
|
||||||
|
void
|
||||||
|
NDS_EZF_ChipReset()
|
||||||
|
{
|
||||||
|
GBA_BUS[0x0000] = 0x00F0;
|
||||||
|
GBA_BUS[0x1000] = 0x00F0;
|
||||||
|
}
uint32 NDS_EZF_IsPresent()
|
||||||
|
{
|
||||||
|
vuint16 id1, id2;
|
||||||
|
|
||||||
NDS_EZF_OpenNorWrite();
|
NDS_EZF_OpenNorWrite();
|
||||||
|
|
||||||
|
@ -82,41 +81,35 @@ uint32 NDS_EZF_IsPresent()
|
||||||
GBA_BUS[0x1555] = 0x00AA;
|
GBA_BUS[0x1555] = 0x00AA;
|
||||||
GBA_BUS[0x12AA] = 0x0055;
|
GBA_BUS[0x12AA] = 0x0055;
|
||||||
GBA_BUS[0x1555] = 0x0090;
|
GBA_BUS[0x1555] = 0x0090;
|
||||||
|
id1 = GBA_BUS[0x0001];
|
||||||
id1 = GBA_BUS[0x0001];
|
id2 = GBA_BUS[0x1001];
|
||||||
id2 = GBA_BUS[0x1001];
|
if ((id1 != 0x227E) || (id2 != 0x227E)) {
|
||||||
|
NDS_EZF_CloseNorWrite();
|
||||||
if((id1!=0x227E)|| (id2!=0x227E)) {
|
return 0;
|
||||||
NDS_EZF_CloseNorWrite();
|
}
|
||||||
return 0;
|
id1 = GBA_BUS[0x000E];
|
||||||
}
|
id2 = GBA_BUS[0x100E];
|
||||||
|
|
||||||
id1 = GBA_BUS[0x000E];
|
|
||||||
id2 = GBA_BUS[0x100E];
|
|
||||||
|
|
||||||
NDS_EZF_CloseNorWrite();
|
NDS_EZF_CloseNorWrite();
|
||||||
|
if (id1 == 0x2218 && id2 == 0x2218) {
|
||||||
if(id1==0x2218 && id2==0x2218) {
|
return 1;
|
||||||
return 1;
|
|
||||||
}
|
}
|
||||||
|
return 0;
|
||||||
return 0;
|
}
|
||||||
}
|
void
|
||||||
|
NDS_EZF_SetShake(u8 pos)
|
||||||
void NDS_EZF_SetShake(u8 pos)
|
|
||||||
{
|
{
|
||||||
u16 data = ((pos%3)|0x00F0);
|
u16 data = ((pos % 3) | 0x00F0);
|
||||||
|
GBA_BUS[0x0FF0000] = 0xD200;
|
||||||
GBA_BUS[0x0FF0000] = 0xD200;
|
GBA_BUS[0x0000000] = 0x1500;
|
||||||
GBA_BUS[0x0000000] = 0x1500;
|
GBA_BUS[0x0010000] = 0xD200;
|
||||||
GBA_BUS[0x0010000] = 0xD200;
|
GBA_BUS[0x0020000] = 0x1500;
|
||||||
GBA_BUS[0x0020000] = 0x1500;
|
GBA_BUS[0x0F10000] = data;
|
||||||
GBA_BUS[0x0F10000] = data;
|
GBA_BUS[0x0FE0000] = 0x1500;
|
||||||
GBA_BUS[0x0FE0000] = 0x1500;
|
|
||||||
|
|
||||||
GBA_BUS[0] = 0x0000; /* write any value for vibration. */
|
GBA_BUS[0] = 0x0000; /* write any value for vibration. */
|
||||||
GBA_BUS[0] = 0x0002;
|
GBA_BUS[0] = 0x0002;
|
||||||
}
|
}
|
||||||
|
|
||||||
static int
|
static int
|
||||||
SDL_SYS_LogicError(void)
|
SDL_SYS_LogicError(void)
|
||||||
|
@ -130,11 +123,11 @@ int
|
||||||
SDL_SYS_HapticInit(void)
|
SDL_SYS_HapticInit(void)
|
||||||
{
|
{
|
||||||
int ret = 0;
|
int ret = 0;
|
||||||
if(isRumbleInserted()) {
|
if (isRumbleInserted()) {
|
||||||
/* official rumble pak is present. */
|
/* official rumble pak is present. */
|
||||||
ret = 1;
|
ret = 1;
|
||||||
printf("debug: haptic present: nintendo\n");
|
printf("debug: haptic present: nintendo\n");
|
||||||
} else if(NDS_EZF_IsPresent()) {
|
} else if (NDS_EZF_IsPresent()) {
|
||||||
/* ezflash 3-in-1 pak is present. */
|
/* ezflash 3-in-1 pak is present. */
|
||||||
ret = 1;
|
ret = 1;
|
||||||
printf("debug: haptic present: ezf3in1\n");
|
printf("debug: haptic present: ezf3in1\n");
|
||||||
|
@ -150,11 +143,14 @@ SDL_SYS_HapticInit(void)
|
||||||
const char *
|
const char *
|
||||||
SDL_SYS_HapticName(int index)
|
SDL_SYS_HapticName(int index)
|
||||||
{
|
{
|
||||||
if(nds_haptic) {
|
if (nds_haptic) {
|
||||||
switch(nds_haptic->hwdata->type) {
|
switch (nds_haptic->hwdata->type) {
|
||||||
case OFFICIAL: return "Nintendo DS Rumble Pak";
|
case OFFICIAL:
|
||||||
case EZF3IN1: return "EZFlash 3-in-1 Rumble";
|
return "Nintendo DS Rumble Pak";
|
||||||
default: return NULL;
|
case EZF3IN1:
|
||||||
|
return "EZFlash 3-in-1 Rumble";
|
||||||
|
default:
|
||||||
|
return NULL;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return NULL;
|
return NULL;
|
||||||
|
@ -164,12 +160,12 @@ SDL_SYS_HapticName(int index)
|
||||||
int
|
int
|
||||||
SDL_SYS_HapticOpen(SDL_Haptic * haptic)
|
SDL_SYS_HapticOpen(SDL_Haptic * haptic)
|
||||||
{
|
{
|
||||||
if(!haptic) {
|
if (!haptic) {
|
||||||
return -1;
|
return -1;
|
||||||
}
|
}
|
||||||
|
|
||||||
haptic->hwdata = SDL_malloc(sizeof(NDS_HapticData));
|
haptic->hwdata = SDL_malloc(sizeof(NDS_HapticData));
|
||||||
if(!haptic->hwdata) {
|
if (!haptic->hwdata) {
|
||||||
SDL_OutOfMemory();
|
SDL_OutOfMemory();
|
||||||
return -1;
|
return -1;
|
||||||
}
|
}
|
||||||
|
@ -179,10 +175,10 @@ SDL_SYS_HapticOpen(SDL_Haptic * haptic)
|
||||||
|
|
||||||
/* determine what is here, if anything */
|
/* determine what is here, if anything */
|
||||||
haptic->hwdata->type = NONE;
|
haptic->hwdata->type = NONE;
|
||||||
if(isRumbleInserted()) {
|
if (isRumbleInserted()) {
|
||||||
/* official rumble pak is present. */
|
/* official rumble pak is present. */
|
||||||
haptic->hwdata->type = OFFICIAL;
|
haptic->hwdata->type = OFFICIAL;
|
||||||
} else if(NDS_EZF_IsPresent()) {
|
} else if (NDS_EZF_IsPresent()) {
|
||||||
/* ezflash 3-in-1 pak is present. */
|
/* ezflash 3-in-1 pak is present. */
|
||||||
haptic->hwdata->type = EZF3IN1;
|
haptic->hwdata->type = EZF3IN1;
|
||||||
NDS_EZF_ChipReset();
|
NDS_EZF_ChipReset();
|
||||||
|
@ -213,7 +209,7 @@ SDL_SYS_JoystickIsHaptic(SDL_Joystick * joystick)
|
||||||
int
|
int
|
||||||
SDL_SYS_HapticOpenFromJoystick(SDL_Haptic * haptic, SDL_Joystick * joystick)
|
SDL_SYS_HapticOpenFromJoystick(SDL_Haptic * haptic, SDL_Joystick * joystick)
|
||||||
{
|
{
|
||||||
/*SDL_SYS_LogicError();*/
|
/*SDL_SYS_LogicError(); */
|
||||||
return -1;
|
return -1;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -44,7 +44,8 @@
|
||||||
int
|
int
|
||||||
SDL_SYS_JoystickInit(void)
|
SDL_SYS_JoystickInit(void)
|
||||||
{
|
{
|
||||||
SDL_numjoysticks = 1;
return (1);
|
SDL_numjoysticks = 1;
|
||||||
|
return (1);
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Function to get the device-dependent name of a joystick */
|
/* Function to get the device-dependent name of a joystick */
|
||||||
|
@ -78,14 +79,14 @@ SDL_SYS_JoystickOpen(SDL_Joystick * joystick)
|
||||||
* but instead should call SDL_PrivateJoystick*() to deliver events
|
* but instead should call SDL_PrivateJoystick*() to deliver events
|
||||||
* and update joystick device state.
|
* and update joystick device state.
|
||||||
*/
|
*/
|
||||||
void
|
void
|
||||||
SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
|
SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
|
||||||
{
|
{
|
||||||
u32 keysd, keysu;
|
u32 keysd, keysu;
|
||||||
int magnitude = 16384;
|
int magnitude = 16384;
|
||||||
|
|
||||||
/*scanKeys(); - this is done in PumpEvents, because touch uses it too */
|
/*scanKeys(); - this is done in PumpEvents, because touch uses it too */
|
||||||
keysd = keysDown();
|
keysd = keysDown();
|
||||||
keysu = keysUp();
|
keysu = keysUp();
|
||||||
|
|
||||||
if ((keysd & KEY_UP)) {
|
if ((keysd & KEY_UP)) {
|
||||||
|
@ -100,58 +101,58 @@ SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
|
||||||
if ((keysd & KEY_RIGHT)) {
|
if ((keysd & KEY_RIGHT)) {
|
||||||
SDL_PrivateJoystickAxis(joystick, 0, magnitude);
|
SDL_PrivateJoystickAxis(joystick, 0, magnitude);
|
||||||
}
|
}
|
||||||
if ((keysu & (KEY_UP | KEY_DOWN))) {
|
if ((keysu & (KEY_UP | KEY_DOWN))) {
|
||||||
SDL_PrivateJoystickAxis(joystick, 1, 0);
|
SDL_PrivateJoystickAxis(joystick, 1, 0);
|
||||||
}
|
}
|
||||||
if ((keysu & (KEY_LEFT | KEY_RIGHT))) {
|
if ((keysu & (KEY_LEFT | KEY_RIGHT))) {
|
||||||
SDL_PrivateJoystickAxis(joystick, 0, 0);
|
SDL_PrivateJoystickAxis(joystick, 0, 0);
|
||||||
}
|
}
|
||||||
if ((keysd & KEY_A)) {
|
if ((keysd & KEY_A)) {
|
||||||
SDL_PrivateJoystickButton(joystick, 0, SDL_PRESSED);
|
SDL_PrivateJoystickButton(joystick, 0, SDL_PRESSED);
|
||||||
}
|
}
|
||||||
if ((keysd & KEY_B)) {
|
if ((keysd & KEY_B)) {
|
||||||
SDL_PrivateJoystickButton(joystick, 1, SDL_PRESSED);
|
SDL_PrivateJoystickButton(joystick, 1, SDL_PRESSED);
|
||||||
}
|
}
|
||||||
if ((keysd & KEY_X)) {
|
if ((keysd & KEY_X)) {
|
||||||
SDL_PrivateJoystickButton(joystick, 2, SDL_PRESSED);
|
SDL_PrivateJoystickButton(joystick, 2, SDL_PRESSED);
|
||||||
}
|
}
|
||||||
if ((keysd & KEY_Y)) {
|
if ((keysd & KEY_Y)) {
|
||||||
SDL_PrivateJoystickButton(joystick, 3, SDL_PRESSED);
|
SDL_PrivateJoystickButton(joystick, 3, SDL_PRESSED);
|
||||||
}
|
}
|
||||||
if ((keysd & KEY_L)) {
|
if ((keysd & KEY_L)) {
|
||||||
SDL_PrivateJoystickButton(joystick, 4, SDL_PRESSED);
|
SDL_PrivateJoystickButton(joystick, 4, SDL_PRESSED);
|
||||||
}
|
}
|
||||||
if ((keysd & KEY_R)) {
|
if ((keysd & KEY_R)) {
|
||||||
SDL_PrivateJoystickButton(joystick, 5, SDL_PRESSED);
|
SDL_PrivateJoystickButton(joystick, 5, SDL_PRESSED);
|
||||||
}
|
}
|
||||||
if ((keysd & KEY_SELECT)) {
|
if ((keysd & KEY_SELECT)) {
|
||||||
SDL_PrivateJoystickButton(joystick, 6, SDL_PRESSED);
|
SDL_PrivateJoystickButton(joystick, 6, SDL_PRESSED);
|
||||||
}
|
}
|
||||||
if ((keysd & KEY_START)) {
|
if ((keysd & KEY_START)) {
|
||||||
SDL_PrivateJoystickButton(joystick, 7, SDL_PRESSED);
|
SDL_PrivateJoystickButton(joystick, 7, SDL_PRESSED);
|
||||||
}
|
}
|
||||||
if ((keysu & KEY_A)) {
|
if ((keysu & KEY_A)) {
|
||||||
SDL_PrivateJoystickButton(joystick, 0, SDL_RELEASED);
|
SDL_PrivateJoystickButton(joystick, 0, SDL_RELEASED);
|
||||||
}
|
}
|
||||||
if ((keysu & KEY_B)) {
|
if ((keysu & KEY_B)) {
|
||||||
SDL_PrivateJoystickButton(joystick, 1, SDL_RELEASED);
|
SDL_PrivateJoystickButton(joystick, 1, SDL_RELEASED);
|
||||||
}
|
}
|
||||||
if ((keysu & KEY_X)) {
|
if ((keysu & KEY_X)) {
|
||||||
SDL_PrivateJoystickButton(joystick, 2, SDL_RELEASED);
|
SDL_PrivateJoystickButton(joystick, 2, SDL_RELEASED);
|
||||||
}
|
}
|
||||||
if ((keysu & KEY_Y)) {
|
if ((keysu & KEY_Y)) {
|
||||||
SDL_PrivateJoystickButton(joystick, 3, SDL_RELEASED);
|
SDL_PrivateJoystickButton(joystick, 3, SDL_RELEASED);
|
||||||
}
|
}
|
||||||
if ((keysu & KEY_L)) {
|
if ((keysu & KEY_L)) {
|
||||||
SDL_PrivateJoystickButton(joystick, 4, SDL_RELEASED);
|
SDL_PrivateJoystickButton(joystick, 4, SDL_RELEASED);
|
||||||
}
|
}
|
||||||
if ((keysu & KEY_R)) {
|
if ((keysu & KEY_R)) {
|
||||||
SDL_PrivateJoystickButton(joystick, 5, SDL_RELEASED);
|
SDL_PrivateJoystickButton(joystick, 5, SDL_RELEASED);
|
||||||
}
|
}
|
||||||
if ((keysu & KEY_SELECT)) {
|
if ((keysu & KEY_SELECT)) {
|
||||||
SDL_PrivateJoystickButton(joystick, 6, SDL_RELEASED);
|
SDL_PrivateJoystickButton(joystick, 6, SDL_RELEASED);
|
||||||
}
|
}
|
||||||
if ((keysu & KEY_START)) {
|
if ((keysu & KEY_START)) {
|
||||||
SDL_PrivateJoystickButton(joystick, 7, SDL_RELEASED);
|
SDL_PrivateJoystickButton(joystick, 7, SDL_RELEASED);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -169,4 +170,3 @@ SDL_SYS_JoystickQuit(void)
|
||||||
}
|
}
|
||||||
|
|
||||||
#endif /* SDL_JOYSTICK_NDS */
|
#endif /* SDL_JOYSTICK_NDS */
|
||||||
|
|
||||||
|
|
|
@ -47,8 +47,8 @@ NDS_PumpEvents(_THIS)
|
||||||
}
|
}
|
||||||
if (keysHeld() & KEY_TOUCH) {
|
if (keysHeld() & KEY_TOUCH) {
|
||||||
touchPosition t = touchReadXY();
|
touchPosition t = touchReadXY();
|
||||||
SDL_SendMouseMotion(0, 0, t.px, t.py, 1); /* last arg is pressure,
|
SDL_SendMouseMotion(0, 0, t.px, t.py, 1); /* last arg is pressure,
|
||||||
hardcoded 1 for now */
|
hardcoded 1 for now */
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
BIN
test/nds-test-progs/sprite2/icon.bmp
Normal file
BIN
test/nds-test-progs/sprite2/icon.bmp
Normal file
Binary file not shown.
After Width: | Height: | Size: 578 B |
|
@ -7,8 +7,6 @@
|
||||||
#include <fat.h>
|
#include <fat.h>
|
||||||
#include "common.h"
|
#include "common.h"
|
||||||
|
|
||||||
#include "icon_bmp_bin.h"
|
|
||||||
|
|
||||||
#define NUM_SPRITES 10
|
#define NUM_SPRITES 10
|
||||||
#define MAX_SPEED 1
|
#define MAX_SPEED 1
|
||||||
|
|
||||||
|
@ -184,66 +182,7 @@ main(int argc, char *argv[])
|
||||||
if (!state) {
|
if (!state) {
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
for (i = 1; i < argc;) {
|
|
||||||
int consumed;
|
|
||||||
|
|
||||||
consumed = CommonArg(state, i);
|
|
||||||
if (consumed == 0) {
|
|
||||||
consumed = -1;
|
|
||||||
if (SDL_strcasecmp(argv[i], "--blend") == 0) {
|
|
||||||
if (argv[i + 1]) {
|
|
||||||
if (SDL_strcasecmp(argv[i + 1], "none") == 0) {
|
|
||||||
blendMode = SDL_TEXTUREBLENDMODE_NONE;
|
|
||||||
consumed = 2;
|
|
||||||
} else if (SDL_strcasecmp(argv[i + 1], "mask") == 0) {
|
|
||||||
blendMode = SDL_TEXTUREBLENDMODE_MASK;
|
|
||||||
consumed = 2;
|
|
||||||
} else if (SDL_strcasecmp(argv[i + 1], "blend") == 0) {
|
|
||||||
blendMode = SDL_TEXTUREBLENDMODE_BLEND;
|
|
||||||
consumed = 2;
|
|
||||||
} else if (SDL_strcasecmp(argv[i + 1], "add") == 0) {
|
|
||||||
blendMode = SDL_TEXTUREBLENDMODE_ADD;
|
|
||||||
consumed = 2;
|
|
||||||
} else if (SDL_strcasecmp(argv[i + 1], "mod") == 0) {
|
|
||||||
blendMode = SDL_TEXTUREBLENDMODE_MOD;
|
|
||||||
consumed = 2;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
} else if (SDL_strcasecmp(argv[i], "--scale") == 0) {
|
|
||||||
if (argv[i + 1]) {
|
|
||||||
if (SDL_strcasecmp(argv[i + 1], "none") == 0) {
|
|
||||||
scaleMode = SDL_TEXTURESCALEMODE_NONE;
|
|
||||||
consumed = 2;
|
|
||||||
} else if (SDL_strcasecmp(argv[i + 1], "fast") == 0) {
|
|
||||||
scaleMode = SDL_TEXTURESCALEMODE_FAST;
|
|
||||||
consumed = 2;
|
|
||||||
} else if (SDL_strcasecmp(argv[i + 1], "slow") == 0) {
|
|
||||||
scaleMode = SDL_TEXTURESCALEMODE_SLOW;
|
|
||||||
consumed = 2;
|
|
||||||
} else if (SDL_strcasecmp(argv[i + 1], "best") == 0) {
|
|
||||||
scaleMode = SDL_TEXTURESCALEMODE_BEST;
|
|
||||||
consumed = 2;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
} else if (SDL_strcasecmp(argv[i], "--cyclecolor") == 0) {
|
|
||||||
cycle_color = SDL_TRUE;
|
|
||||||
consumed = 1;
|
|
||||||
} else if (SDL_strcasecmp(argv[i], "--cyclealpha") == 0) {
|
|
||||||
cycle_alpha = SDL_TRUE;
|
|
||||||
consumed = 1;
|
|
||||||
} else if (SDL_isdigit(*argv[i])) {
|
|
||||||
num_sprites = SDL_atoi(argv[i]);
|
|
||||||
consumed = 1;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (consumed < 0) {
|
|
||||||
fprintf(stderr,
|
|
||||||
"Usage: %s %s [--blend none|mask|blend|add|mod] [--scale none|fast|slow|best] [--cyclecolor] [--cyclealpha]\n",
|
|
||||||
argv[0], CommonUsage(state));
|
|
||||||
quit(1);
|
|
||||||
}
|
|
||||||
i += consumed;
|
|
||||||
}
|
|
||||||
if (!CommonInit(state)) {
|
if (!CommonInit(state)) {
|
||||||
quit(2);
|
quit(2);
|
||||||
}
|
}
|
||||||
|
@ -259,8 +198,9 @@ main(int argc, char *argv[])
|
||||||
SDL_SelectRenderer(state->windows[i]);
|
SDL_SelectRenderer(state->windows[i]);
|
||||||
SDL_RenderFill(0xA0, 0xA0, 0xA0, 0xFF, NULL);
|
SDL_RenderFill(0xA0, 0xA0, 0xA0, 0xFF, NULL);
|
||||||
}
|
}
|
||||||
if (LoadSprite2(icon_bmp_bin, icon_bmp_bin_size) < 0) {
|
if (LoadSprite("icon.bmp") < 0) {
|
||||||
printf("errored.\n");
|
printf("\nerrored.\n");
|
||||||
|
while (1);
|
||||||
quit(2);
|
quit(2);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue