Allow grabing mouse by locking its position
--HG-- branch : SDL-1.2 extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%402078
This commit is contained in:
parent
faf3d7ce00
commit
e5b239feec
2 changed files with 8 additions and 2 deletions
|
@ -176,10 +176,12 @@ void GEM_CheckMouseMode(_THIS)
|
||||||
|
|
||||||
/* If the mouse is hidden and input is grabbed, we use relative mode */
|
/* If the mouse is hidden and input is grabbed, we use relative mode */
|
||||||
if ( (!(SDL_cursorstate & CURSOR_VISIBLE)) &&
|
if ( (!(SDL_cursorstate & CURSOR_VISIBLE)) &&
|
||||||
/*(this->input_grab != SDL_GRAB_OFF) && */ /* Damn GEM can not grab */
|
(this->input_grab != SDL_GRAB_OFF) &&
|
||||||
(SDL_GetAppState() & SDL_APPACTIVE) ) {
|
(SDL_GetAppState() & SDL_APPACTIVE) ) {
|
||||||
|
SDL_AtariXbios_LockMousePosition(SDL_TRUE);
|
||||||
GEM_mouse_relative = SDL_TRUE;
|
GEM_mouse_relative = SDL_TRUE;
|
||||||
} else {
|
} else {
|
||||||
|
SDL_AtariXbios_LockMousePosition(SDL_FALSE);
|
||||||
GEM_mouse_relative = SDL_FALSE;
|
GEM_mouse_relative = SDL_FALSE;
|
||||||
graf_mouse(M_ON, NULL);
|
graf_mouse(M_ON, NULL);
|
||||||
}
|
}
|
||||||
|
|
|
@ -108,5 +108,9 @@ int GEM_IconifyWindow(_THIS)
|
||||||
|
|
||||||
SDL_GrabMode GEM_GrabInput(_THIS, SDL_GrabMode mode)
|
SDL_GrabMode GEM_GrabInput(_THIS, SDL_GrabMode mode)
|
||||||
{
|
{
|
||||||
|
if (this->screen == NULL) {
|
||||||
return SDL_GRAB_OFF;
|
return SDL_GRAB_OFF;
|
||||||
|
}
|
||||||
|
|
||||||
|
return mode;
|
||||||
}
|
}
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue