Fix #1667: Docs about SDL_CreateWindow and flags.
Updates the docs to say you can use SDL_WINDOW_HIDDEN, instead of (the ignored) SDL_WINDOW_SHOWN.
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@ -394,7 +394,7 @@ extern DECLSPEC Uint32 SDLCALL SDL_GetWindowPixelFormat(SDL_Window * window);
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* \param h The height of the window.
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* \param flags The flags for the window, a mask of any of the following:
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* ::SDL_WINDOW_FULLSCREEN, ::SDL_WINDOW_OPENGL,
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* ::SDL_WINDOW_SHOWN, ::SDL_WINDOW_BORDERLESS,
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* ::SDL_WINDOW_HIDDEN, ::SDL_WINDOW_BORDERLESS,
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* ::SDL_WINDOW_RESIZABLE, ::SDL_WINDOW_MAXIMIZED,
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* ::SDL_WINDOW_MINIMIZED, ::SDL_WINDOW_INPUT_GRABBED.
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*
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