Fixed iPhone build
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%404392
This commit is contained in:
parent
e0624bc220
commit
e630ca29bf
2 changed files with 73 additions and 14 deletions
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@ -34,6 +34,10 @@
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043DD77010FD8A0000DED673 /* SDL_alphamult.h in Headers */ = {isa = PBXBuildFile; fileRef = 043DD76C10FD8A0000DED673 /* SDL_alphamult.h */; };
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043DD77110FD8A0000DED673 /* SDL_blendfillrect.c in Sources */ = {isa = PBXBuildFile; fileRef = 043DD76D10FD8A0000DED673 /* SDL_blendfillrect.c */; };
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043DD77210FD8A0000DED673 /* SDL_drawrect.c in Sources */ = {isa = PBXBuildFile; fileRef = 043DD76E10FD8A0000DED673 /* SDL_drawrect.c */; };
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04461DEE0EA76BA3006C462D /* SDL_haptic.h in Headers */ = {isa = PBXBuildFile; fileRef = 04461DED0EA76BA3006C462D /* SDL_haptic.h */; settings = {ATTRIBUTES = (Public, ); }; };
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04461DEE0EA76BA3006C462D /* SDL_haptic.h in Headers */ = {isa = PBXBuildFile; fileRef = 04461DED0EA76BA3006C462D /* SDL_haptic.h */; settings = {ATTRIBUTES = (Public, ); }; };
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0463873F0F0B5B7D0041FD65 /* SDL_blendline.c in Sources */ = {isa = PBXBuildFile; fileRef = 046387370F0B5B7D0041FD65 /* SDL_blendline.c */; };
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0463873F0F0B5B7D0041FD65 /* SDL_blendline.c in Sources */ = {isa = PBXBuildFile; fileRef = 046387370F0B5B7D0041FD65 /* SDL_blendline.c */; };
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046387400F0B5B7D0041FD65 /* SDL_blendpoint.c in Sources */ = {isa = PBXBuildFile; fileRef = 046387380F0B5B7D0041FD65 /* SDL_blendpoint.c */; };
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046387400F0B5B7D0041FD65 /* SDL_blendpoint.c in Sources */ = {isa = PBXBuildFile; fileRef = 046387380F0B5B7D0041FD65 /* SDL_blendpoint.c */; };
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@ -207,6 +211,10 @@
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/* End PBXContainerItemProxy section */
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/* End PBXContainerItemProxy section */
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/* Begin PBXFileReference section */
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/* Begin PBXFileReference section */
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043DD76B10FD8A0000DED673 /* SDL_alphamult.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_alphamult.c; sourceTree = "<group>"; };
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043DD76C10FD8A0000DED673 /* SDL_alphamult.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_alphamult.h; sourceTree = "<group>"; };
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043DD76D10FD8A0000DED673 /* SDL_blendfillrect.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_blendfillrect.c; sourceTree = "<group>"; };
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043DD76E10FD8A0000DED673 /* SDL_drawrect.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_drawrect.c; sourceTree = "<group>"; };
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04461DED0EA76BA3006C462D /* SDL_haptic.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SDL_haptic.h; path = ../../include/SDL_haptic.h; sourceTree = SOURCE_ROOT; };
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04461DED0EA76BA3006C462D /* SDL_haptic.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SDL_haptic.h; path = ../../include/SDL_haptic.h; sourceTree = SOURCE_ROOT; };
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046387370F0B5B7D0041FD65 /* SDL_blendline.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_blendline.c; sourceTree = "<group>"; };
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046387370F0B5B7D0041FD65 /* SDL_blendline.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_blendline.c; sourceTree = "<group>"; };
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046387380F0B5B7D0041FD65 /* SDL_blendpoint.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_blendpoint.c; sourceTree = "<group>"; };
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046387380F0B5B7D0041FD65 /* SDL_blendpoint.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_blendpoint.c; sourceTree = "<group>"; };
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@ -768,6 +776,9 @@
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0495E6870E97408800152DFE /* SDL_renderer_gl.h */,
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0495E6870E97408800152DFE /* SDL_renderer_gl.h */,
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0495E6880E97408800152DFE /* SDL_renderer_gles.c */,
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0495E6880E97408800152DFE /* SDL_renderer_gles.c */,
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0495E6890E97408800152DFE /* SDL_renderer_gles.h */,
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0495E6890E97408800152DFE /* SDL_renderer_gles.h */,
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043DD76B10FD8A0000DED673 /* SDL_alphamult.c */,
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043DD76C10FD8A0000DED673 /* SDL_alphamult.h */,
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043DD76D10FD8A0000DED673 /* SDL_blendfillrect.c */,
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046387370F0B5B7D0041FD65 /* SDL_blendline.c */,
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046387370F0B5B7D0041FD65 /* SDL_blendline.c */,
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046387380F0B5B7D0041FD65 /* SDL_blendpoint.c */,
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046387380F0B5B7D0041FD65 /* SDL_blendpoint.c */,
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046387390F0B5B7D0041FD65 /* SDL_blendrect.c */,
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046387390F0B5B7D0041FD65 /* SDL_blendrect.c */,
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@ -787,6 +798,7 @@
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0463873B0F0B5B7D0041FD65 /* SDL_draw.h */,
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0463873B0F0B5B7D0041FD65 /* SDL_draw.h */,
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0463873C0F0B5B7D0041FD65 /* SDL_drawline.c */,
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0463873C0F0B5B7D0041FD65 /* SDL_drawline.c */,
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0463873D0F0B5B7D0041FD65 /* SDL_drawpoint.c */,
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0463873D0F0B5B7D0041FD65 /* SDL_drawpoint.c */,
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043DD76E10FD8A0000DED673 /* SDL_drawrect.c */,
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0463873E0F0B5B7D0041FD65 /* SDL_fillrect.c */,
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0463873E0F0B5B7D0041FD65 /* SDL_fillrect.c */,
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FDA6830D0DF2374E00F98A1A /* SDL_gamma.c */,
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FDA6830D0DF2374E00F98A1A /* SDL_gamma.c */,
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FDA6830E0DF2374E00F98A1A /* SDL_leaks.h */,
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FDA6830E0DF2374E00F98A1A /* SDL_leaks.h */,
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@ -903,6 +915,7 @@
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04B2ECEE1025CE4800F9BC5F /* SDL_revision.h in Headers */,
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04B2ECEE1025CE4800F9BC5F /* SDL_revision.h in Headers */,
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04B2ED081025CF9E00F9BC5F /* SDL_config.h in Headers */,
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04B2ED081025CF9E00F9BC5F /* SDL_config.h in Headers */,
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04EC8B521025D12900431D42 /* SDL_config_iphoneos.h in Headers */,
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04EC8B521025D12900431D42 /* SDL_config_iphoneos.h in Headers */,
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043DD77010FD8A0000DED673 /* SDL_alphamult.h in Headers */,
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);
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);
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runOnlyForDeploymentPostprocessing = 0;
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runOnlyForDeploymentPostprocessing = 0;
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};
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};
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@ -1079,6 +1092,9 @@
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046387450F0B5B7D0041FD65 /* SDL_drawpoint.c in Sources */,
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046387450F0B5B7D0041FD65 /* SDL_drawpoint.c in Sources */,
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046387460F0B5B7D0041FD65 /* SDL_fillrect.c in Sources */,
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046387460F0B5B7D0041FD65 /* SDL_fillrect.c in Sources */,
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04B2ECFF1025CEB900F9BC5F /* SDL_atomic.c in Sources */,
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04B2ECFF1025CEB900F9BC5F /* SDL_atomic.c in Sources */,
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043DD76F10FD8A0000DED673 /* SDL_alphamult.c in Sources */,
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043DD77110FD8A0000DED673 /* SDL_blendfillrect.c in Sources */,
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043DD77210FD8A0000DED673 /* SDL_drawrect.c in Sources */,
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);
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);
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runOnlyForDeploymentPostprocessing = 0;
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runOnlyForDeploymentPostprocessing = 0;
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};
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};
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@ -85,12 +85,14 @@ static void GLES_UnlockTexture(SDL_Renderer * renderer,
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SDL_Texture * texture);
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SDL_Texture * texture);
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static void GLES_DirtyTexture(SDL_Renderer * renderer, SDL_Texture * texture,
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static void GLES_DirtyTexture(SDL_Renderer * renderer, SDL_Texture * texture,
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int numrects, const SDL_Rect * rects);
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int numrects, const SDL_Rect * rects);
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static int GLES_RenderPoints(SDL_Renderer * renderer, const SDL_Point * points,
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static int GLES_RenderDrawPoints(SDL_Renderer * renderer,
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int count);
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const SDL_Point * points, int count);
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static int GLES_RenderLines(SDL_Renderer * renderer, const SDL_Point * points,
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static int GLES_RenderDrawLines(SDL_Renderer * renderer,
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int count);
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const SDL_Point * points, int count);
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static int GLES_RenderRects(SDL_Renderer * renderer, const SDL_Rect ** rects,
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static int GLES_RenderDrawRects(SDL_Renderer * renderer,
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int count);
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const SDL_Rect ** rects, int count);
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static int GLES_RenderFillRects(SDL_Renderer * renderer,
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const SDL_Rect ** rects, int count);
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static int GLES_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
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static int GLES_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
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const SDL_Rect * srcrect,
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const SDL_Rect * srcrect,
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const SDL_Rect * dstrect);
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const SDL_Rect * dstrect);
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@ -244,9 +246,10 @@ GLES_CreateRenderer(SDL_Window * window, Uint32 flags)
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renderer->LockTexture = GLES_LockTexture;
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renderer->LockTexture = GLES_LockTexture;
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renderer->UnlockTexture = GLES_UnlockTexture;
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renderer->UnlockTexture = GLES_UnlockTexture;
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renderer->DirtyTexture = GLES_DirtyTexture;
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renderer->DirtyTexture = GLES_DirtyTexture;
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renderer->RenderPoints = GLES_RenderPoints;
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renderer->RenderDrawPoints = GLES_RenderDrawPoints;
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renderer->RenderLines = GLES_RenderLines;
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renderer->RenderDrawLines = GLES_RenderDrawLines;
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renderer->RenderRects = GLES_RenderRects;
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renderer->RenderDrawRects = GLES_RenderDrawRects;
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renderer->RenderFillRects = GLES_RenderFillRects;
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renderer->RenderCopy = GLES_RenderCopy;
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renderer->RenderCopy = GLES_RenderCopy;
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renderer->RenderPresent = GLES_RenderPresent;
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renderer->RenderPresent = GLES_RenderPresent;
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renderer->DestroyTexture = GLES_DestroyTexture;
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renderer->DestroyTexture = GLES_DestroyTexture;
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@ -371,7 +374,6 @@ static int
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GLES_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture)
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GLES_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture)
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{
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{
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GLES_RenderData *renderdata = (GLES_RenderData *) renderer->driverdata;
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GLES_RenderData *renderdata = (GLES_RenderData *) renderer->driverdata;
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SDL_Window *window = SDL_GetWindowFromID(renderer->window);
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GLES_TextureData *data;
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GLES_TextureData *data;
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GLint internalFormat;
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GLint internalFormat;
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GLenum format, type;
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GLenum format, type;
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@ -643,7 +645,8 @@ GLES_SetBlendMode(GLES_RenderData * data, int blendMode, int isprimitive)
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}
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}
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static int
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static int
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GLES_RenderPoints(SDL_Renderer * renderer, const SDL_Point * points, int count)
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GLES_RenderDrawPoints(SDL_Renderer * renderer, const SDL_Point * points,
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int count)
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{
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{
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GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata;
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GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata;
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int i;
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int i;
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@ -671,7 +674,8 @@ GLES_RenderPoints(SDL_Renderer * renderer, const SDL_Point * points, int count)
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}
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}
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static int
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static int
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GLES_RenderLines(SDL_Renderer * renderer, const SDL_Point * points, int count)
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GLES_RenderDrawLines(SDL_Renderer * renderer, const SDL_Point * points,
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int count)
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{
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{
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GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata;
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GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata;
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int i;
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int i;
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}
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}
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static int
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static int
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GLES_RenderRects(SDL_Renderer * renderer, const SDL_Rect ** rects, int count)
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GLES_RenderDrawRects(SDL_Renderer * renderer, const SDL_Rect ** rects,
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int count)
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{
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GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata;
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int i;
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GLES_SetBlendMode(data, renderer->blendMode, 1);
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data->glColor4f((GLfloat) renderer->r * inv255f,
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(GLfloat) renderer->g * inv255f,
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(GLfloat) renderer->b * inv255f,
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(GLfloat) renderer->a * inv255f);
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data->glEnableClientState(GL_VERTEX_ARRAY);
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for (i = 0; i < count; ++i) {
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const SDL_Rect *rect = rects[i];
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GLshort minx = rect->x;
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GLshort maxx = rect->x + rect->w;
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GLshort miny = rect->y;
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GLshort maxy = rect->y + rect->h;
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GLshort vertices[8];
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vertices[0] = minx;
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vertices[1] = miny;
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vertices[2] = maxx;
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vertices[3] = miny;
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vertices[4] = minx;
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vertices[5] = maxy;
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vertices[6] = maxx;
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vertices[7] = maxy;
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data->glVertexPointer(2, GL_SHORT, 0, vertices);
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data->glDrawArrays(GL_LINE_LOOP, 0, 4);
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}
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data->glDisableClientState(GL_VERTEX_ARRAY);
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return 0;
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}
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static int
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GLES_RenderFillRects(SDL_Renderer * renderer, const SDL_Rect ** rects,
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int count)
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{
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{
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GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata;
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GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata;
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int i;
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int i;
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static void
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static void
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GLES_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture)
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GLES_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture)
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{
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{
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GLES_RenderData *renderdata = (GLES_RenderData *) renderer->driverdata;
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GLES_TextureData *data = (GLES_TextureData *) texture->driverdata;
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GLES_TextureData *data = (GLES_TextureData *) texture->driverdata;
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if (!data) {
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if (!data) {
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