build fixes for most WinRT-related files

Still TODO: getting the D3D11 renderer back up and running in VC 2012.

--HG--
extra : rebase_source : 16aa0948fea2b8997033ca5a09ddb9692d07edc4
This commit is contained in:
David Ludwig 2014-03-10 21:21:35 -04:00
parent d16a9a6781
commit e6f24f0b7c
11 changed files with 17 additions and 18 deletions

View file

@ -2,7 +2,7 @@
TODO, WinRT: remove the need to compile this with C++/CX (/ZW) extensions, and if possible, without C++ at all
*/
#include "SDL_config.h"
#include "../../SDL_internal.h"
#ifdef __WINRT__