Corrected spelling in C source files.

This commit is contained in:
Philipp Wiesemann 2013-05-01 11:59:54 +02:00
parent 5b428b875f
commit e83262a725
7 changed files with 17 additions and 17 deletions

View file

@ -170,7 +170,7 @@ int SDL_GameControllerEventWatcher(void *userdata, SDL_Event * event)
} }
SDL_PrivateGameControllerAxis( controllerlist, axis, value ); SDL_PrivateGameControllerAxis( controllerlist, axis, value );
} }
else if ( controllerlist->mapping.raxesasbutton[event->jaxis.axis] >= 0 ) // simlate an axis as a button else if ( controllerlist->mapping.raxesasbutton[event->jaxis.axis] >= 0 ) // simulate an axis as a button
{ {
SDL_PrivateGameControllerButton( controllerlist, controllerlist->mapping.raxesasbutton[event->jaxis.axis], ABS(event->jaxis.value) > 32768/2 ? SDL_PRESSED : SDL_RELEASED ); SDL_PrivateGameControllerButton( controllerlist, controllerlist->mapping.raxesasbutton[event->jaxis.axis], ABS(event->jaxis.value) > 32768/2 ? SDL_PRESSED : SDL_RELEASED );
} }
@ -306,7 +306,7 @@ ControllerMapping_t *SDL_PrivateGetControllerMappingForGUID(SDL_JoystickGUID *gu
} }
/* /*
* Helper function to determine pre-caclulated offset to certain joystick mappings * Helper function to determine pre-calculated offset to certain joystick mappings
*/ */
ControllerMapping_t *SDL_PrivateGetControllerMapping(int device_index) ControllerMapping_t *SDL_PrivateGetControllerMapping(int device_index)
{ {
@ -1044,7 +1044,7 @@ SDL_Joystick *SDL_GameControllerGetJoystick(SDL_GameController * gamecontroller)
} }
/** /**
* get the sdl joystick layer binding for this controller axi mapping * Get the SDL joystick layer binding for this controller axis mapping
*/ */
SDL_GameControllerButtonBind SDL_GameControllerGetBindForAxis(SDL_GameController * gamecontroller, SDL_GameControllerAxis axis) SDL_GameControllerButtonBind SDL_GameControllerGetBindForAxis(SDL_GameController * gamecontroller, SDL_GameControllerAxis axis)
{ {
@ -1070,7 +1070,7 @@ SDL_GameControllerButtonBind SDL_GameControllerGetBindForAxis(SDL_GameController
/** /**
* get the sdl joystick layer binding for this controller button mapping * Get the SDL joystick layer binding for this controller button mapping
*/ */
SDL_GameControllerButtonBind SDL_GameControllerGetBindForButton(SDL_GameController * gamecontroller, SDL_GameControllerButton button) SDL_GameControllerButtonBind SDL_GameControllerGetBindForButton(SDL_GameController * gamecontroller, SDL_GameControllerButton button)
{ {

View file

@ -145,7 +145,7 @@ void JoystickDeviceWasRemovedCallback( void * refcon, io_service_t service, natu
/* Create and open an interface to device, required prior to extracting values or building queues. /* Create and open an interface to device, required prior to extracting values or building queues.
* Note: appliction now owns the device and must close and release it prior to exiting * Note: application now owns the device and must close and release it prior to exiting
*/ */
static IOReturn static IOReturn
@ -218,7 +218,7 @@ HIDCreateOpenDeviceInterface(io_object_t hidDevice, recDevice * pDevice)
return result; return result;
} }
/* Closes and releases interface to device, should be done prior to exting application /* Closes and releases interface to device, should be done prior to exiting application
* Note: will have no affect if device or interface do not exist * Note: will have no affect if device or interface do not exist
* application will "own" the device if interface is not closed * application will "own" the device if interface is not closed
* (device may have to be plug and re-plugged in different location to get it working again without a restart) * (device may have to be plug and re-plugged in different location to get it working again without a restart)
@ -301,7 +301,7 @@ HIDGetElementInfo(CFTypeRef refElement, recElement * pElement)
*/ */
} }
/* examines CF dictionary vlaue in device element hierarchy to determine if it is element of interest or a collection of more elements /* examines CF dictionary value in device element hierarchy to determine if it is element of interest or a collection of more elements
* if element of interest allocate storage, add to list and retrieve element specific info * if element of interest allocate storage, add to list and retrieve element specific info
* if collection then pass on to deconstruction collection into additional individual elements * if collection then pass on to deconstruction collection into additional individual elements
*/ */
@ -399,7 +399,7 @@ HIDAddElement(CFTypeRef refElement, recDevice * pDevice)
} }
} }
/* collects information from each array member in device element list (each array memeber = element) */ /* collects information from each array member in device element list (each array member = element) */
static void static void
HIDGetElementsCFArrayHandler(const void *value, void *parameter) HIDGetElementsCFArrayHandler(const void *value, void *parameter)
@ -464,7 +464,7 @@ HIDGetDeviceInfo(io_object_t hidDevice, CFMutableDictionaryRef hidProperties,
io_registry_entry_t parent1, parent2; io_registry_entry_t parent1, parent2;
/* Mac OS X currently is not mirroring all USB properties to HID page so need to look at USB device page also /* Mac OS X currently is not mirroring all USB properties to HID page so need to look at USB device page also
* get dictionary for usb properties: step up two levels and get CF dictionary for USB properties * get dictionary for USB properties: step up two levels and get CF dictionary for USB properties
*/ */
if ((KERN_SUCCESS == IORegistryEntryGetParentEntry(hidDevice, kIOServicePlane, &parent1)) if ((KERN_SUCCESS == IORegistryEntryGetParentEntry(hidDevice, kIOServicePlane, &parent1))
&& (KERN_SUCCESS == IORegistryEntryGetParentEntry(parent1, kIOServicePlane, &parent2)) && (KERN_SUCCESS == IORegistryEntryGetParentEntry(parent1, kIOServicePlane, &parent2))

View file

@ -69,7 +69,7 @@ struct joystick_hwdata
long axes; /* number of axis (calculated, not reported by device) */ long axes; /* number of axis (calculated, not reported by device) */
long buttons; /* number of buttons (calculated, not reported by device) */ long buttons; /* number of buttons (calculated, not reported by device) */
long hats; /* number of hat switches (calculated, not reported by device) */ long hats; /* number of hat switches (calculated, not reported by device) */
long elements; /* number of total elements (shouldbe total of above) (calculated, not reported by device) */ long elements; /* number of total elements (should be total of above) (calculated, not reported by device) */
recElement *firstAxis; recElement *firstAxis;
recElement *firstButton; recElement *firstButton;

View file

@ -938,7 +938,7 @@ HandleInputEvents(SDL_Joystick * joystick)
switch (code) { switch (code) {
case SYN_DROPPED : case SYN_DROPPED :
#ifdef DEBUG_INPUT_EVENTS #ifdef DEBUG_INPUT_EVENTS
printf("Event SYN_DROPPED dectected\n"); printf("Event SYN_DROPPED detected\n");
#endif #endif
PollAllValues(joystick); PollAllValues(joystick);
break; break;

View file

@ -31,12 +31,12 @@ struct joystick_hwdata
SDL_JoystickGUID guid; SDL_JoystickGUID guid;
char *fname; /* Used in haptic subsystem */ char *fname; /* Used in haptic subsystem */
/* The current linux joystick driver maps hats to two axes */ /* The current Linux joystick driver maps hats to two axes */
struct hwdata_hat struct hwdata_hat
{ {
int axis[2]; int axis[2];
} *hats; } *hats;
/* The current linux joystick driver maps balls to two axes */ /* The current Linux joystick driver maps balls to two axes */
struct hwdata_ball struct hwdata_ball
{ {
int axis[2]; int axis[2];

View file

@ -99,7 +99,7 @@ WIN_LoadXInputDLL(void)
s_pXInputDLL = LoadLibrary( L"XInput1_4.dll" ); // 1.4 Ships with Windows 8. s_pXInputDLL = LoadLibrary( L"XInput1_4.dll" ); // 1.4 Ships with Windows 8.
if (!s_pXInputDLL) { if (!s_pXInputDLL) {
version = (1 << 16) | 3; version = (1 << 16) | 3;
s_pXInputDLL = LoadLibrary( L"XInput1_3.dll" ); // 1.3 Ships with Vista and Win7, can be installed as a restributable component. s_pXInputDLL = LoadLibrary( L"XInput1_3.dll" ); // 1.3 Ships with Vista and Win7, can be installed as a redistributable component.
} }
if (!s_pXInputDLL) { if (!s_pXInputDLL) {
s_pXInputDLL = LoadLibrary( L"bin\\XInput1_3.dll" ); s_pXInputDLL = LoadLibrary( L"bin\\XInput1_3.dll" );
@ -514,7 +514,7 @@ LCleanup:
static SDL_bool s_bWindowsDeviceChanged = SDL_FALSE; static SDL_bool s_bWindowsDeviceChanged = SDL_FALSE;
/* windowproc for our joystick detect thread message only window, to detect any usb device addition/removal /* windowproc for our joystick detect thread message only window, to detect any USB device addition/removal
*/ */
LRESULT CALLBACK SDL_PrivateJoystickDetectProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) { LRESULT CALLBACK SDL_PrivateJoystickDetectProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) {
switch (message) { switch (message) {
@ -1043,7 +1043,7 @@ SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index)
return SetDIerror("IDirectInputDevice8::QueryInterface", result); return SetDIerror("IDirectInputDevice8::QueryInterface", result);
} }
/* Aquire shared access. Exclusive access is required for forces, /* Acquire shared access. Exclusive access is required for forces,
* though. */ * though. */
result = result =
IDirectInputDevice8_SetCooperativeLevel(joystick->hwdata-> IDirectInputDevice8_SetCooperativeLevel(joystick->hwdata->

View file

@ -34,7 +34,7 @@
#include "../../core/windows/SDL_windows.h" #include "../../core/windows/SDL_windows.h"
#define DIRECTINPUT_VERSION 0x0800 /* Need version 7 for force feedback. Need verison 8 so IDirectInput8_EnumDevices doesn't leak like a sieve... */ #define DIRECTINPUT_VERSION 0x0800 /* Need version 7 for force feedback. Need version 8 so IDirectInput8_EnumDevices doesn't leak like a sieve... */
#include <dinput.h> #include <dinput.h>
#define COBJMACROS #define COBJMACROS
#include <wbemcli.h> #include <wbemcli.h>