diff --git a/src/video/SDL_shape.c b/src/video/SDL_shape.c index 1c9f62063..2768072d1 100644 --- a/src/video/SDL_shape.c +++ b/src/video/SDL_shape.c @@ -226,7 +226,7 @@ SDL_FreeShapeTree(SDL_ShapeTree** shapeTree) { } int -SDL_SetWindowShape(SDL_Window *window,SDL_Surface *shape,SDL_WindowShapeMode *shapeMode) { +SDL_SetWindowShape(SDL_Window *window,SDL_Surface *shape,SDL_WindowShapeMode *shape_mode) { int result; if(window == NULL || !SDL_IsShapedWindow(window)) //The window given was not a shapeable window. @@ -235,9 +235,9 @@ SDL_SetWindowShape(SDL_Window *window,SDL_Surface *shape,SDL_WindowShapeMode *sh //Invalid shape argument. return SDL_INVALID_SHAPE_ARGUMENT; - if(shapeMode != NULL) - window->shaper->mode = *shapeMode; - result = window->display->device->shape_driver.SetWindowShape(window->shaper,shape,shapeMode); + if(shape_mode != NULL) + window->shaper->mode = *shape_mode; + result = window->display->device->shape_driver.SetWindowShape(window->shaper,shape,shape_mode); window->shaper->hasshape = SDL_TRUE; if((window->shaper->usershownflag & SDL_WINDOW_SHOWN) == SDL_WINDOW_SHOWN) { SDL_ShowWindow(window); @@ -254,9 +254,9 @@ SDL_WindowHasAShape(SDL_Window *window) { } int -SDL_GetShapedWindowMode(SDL_Window *window,SDL_WindowShapeMode *shapeMode) { +SDL_GetShapedWindowMode(SDL_Window *window,SDL_WindowShapeMode *shape_mode) { if(window != NULL && SDL_IsShapedWindow(window)) { - if(shapeMode == NULL) { + if(shape_mode == NULL) { if(SDL_WindowHasAShape(window)) //The window given has a shape. return 0; @@ -265,7 +265,7 @@ SDL_GetShapedWindowMode(SDL_Window *window,SDL_WindowShapeMode *shapeMode) { return SDL_WINDOW_LACKS_SHAPE; } else { - *shapeMode = window->shaper->mode; + *shape_mode = window->shaper->mode; return 0; } }