Fixed stuck keys when changing the video mode
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%4015
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@ -16,6 +16,7 @@ be found at the <A HREF="http://www.libsdl.org/"> main SDL page</A>.
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Major changes since SDL 1.0.0:
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</H2>
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<UL>
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<LI> 1.2.1: Fixed stuck keys when changing the video mode
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<LI> 1.2.1: Fixed double-mouse event bug on Windows using OpenGL
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<LI> 1.2.1: Fixed 320x200 video mode on framebuffer console
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<LI> 1.2.1: Improved robustness for the ELO touchpad (thanks Alex!)
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@ -335,6 +335,7 @@ void SDL_ResetKeyboard(void)
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SDL_PrivateKeyboard(SDL_RELEASED, &keysym);
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}
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}
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SDL_KeyRepeat.timestamp = 0;
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}
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int SDL_EnableUNICODE(int enable)
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@ -567,6 +567,9 @@ SDL_Surface * SDL_SetVideoMode (int width, int height, int bpp, Uint32 flags)
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flags &= ~(SDL_HWSURFACE|SDL_DOUBLEBUF);
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}
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/* Reset the keyboard here so event callbacks can run */
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SDL_ResetKeyboard();
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/* Clean up any previous video mode */
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if ( SDL_PublicSurface != NULL ) {
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SDL_PublicSurface = NULL;
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@ -54,6 +54,9 @@ static char rcsid =
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#include "SDL_x11events_c.h"
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/* Define this if you want to debug X11 events */
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/*#define DEBUG_XEVENTS*/
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/* The translation tables from an X11 keysym to a SDL keysym */
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static SDLKey ODD_keymap[256];
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static SDLKey MISC_keymap[256];
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@ -219,6 +222,9 @@ printf("FocusOut!\n");
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/* Generated upon EnterWindow and FocusIn */
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case KeymapNotify: {
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#ifdef DEBUG_XEVENTS
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printf("KeymapNotify!\n");
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#endif
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X11_SetKeyboardState(SDL_Display, xevent.xkeymap.key_vector);
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}
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break;
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@ -263,6 +269,10 @@ printf("FocusOut!\n");
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/* Key press? */
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case KeyPress: {
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SDL_keysym keysym;
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#ifdef DEBUG_XEVENTS
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printf("KeyPress (X11 keycode = 0x%X)\n", xevent.xkey.keycode);
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#endif
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posted = SDL_PrivateKeyboard(SDL_PRESSED,
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X11_TranslateKey(SDL_Display, &xevent.xkey,
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xevent.xkey.keycode,
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@ -274,6 +284,9 @@ printf("FocusOut!\n");
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case KeyRelease: {
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SDL_keysym keysym;
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#ifdef DEBUG_XEVENTS
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printf("KeyRelease (X11 keycode = 0x%X)\n", xevent.xkey.keycode);
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#endif
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/* Check to see if this is a repeated key */
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if ( ! X11_KeyRepeat(SDL_Display, &xevent) ) {
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posted = SDL_PrivateKeyboard(SDL_RELEASED,
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