Nobody will EVER use more than 8 buttons. Oh wait... Nobody will EVER use more than 32 buttons...

This commit is contained in:
Sam Lantinga 2012-11-12 12:14:44 -08:00
parent 414515401f
commit ea22b37504
3 changed files with 7 additions and 7 deletions

View file

@ -74,7 +74,7 @@ extern DECLSPEC SDL_Window * SDLCALL SDL_GetMouseFocus(void);
* mouse cursor position relative to the focus window for the currently
* selected mouse. You can pass NULL for either x or y.
*/
extern DECLSPEC Uint8 SDLCALL SDL_GetMouseState(int *x, int *y);
extern DECLSPEC Uint32 SDLCALL SDL_GetMouseState(int *x, int *y);
/**
* \brief Retrieve the relative state of the mouse.
@ -83,7 +83,7 @@ extern DECLSPEC Uint8 SDLCALL SDL_GetMouseState(int *x, int *y);
* be tested using the SDL_BUTTON(X) macros, and x and y are set to the
* mouse deltas since the last call to SDL_GetRelativeMouseState().
*/
extern DECLSPEC Uint8 SDLCALL SDL_GetRelativeMouseState(int *x, int *y);
extern DECLSPEC Uint32 SDLCALL SDL_GetRelativeMouseState(int *x, int *y);
/**
* \brief Moves the mouse to the given position within the window.