Updated iOS projects and renamed iPhoneOS to iOS

--HG--
rename : README.iphoneos => README.iOS
rename : Xcode-iPhoneOS/Demos/Default.png => Xcode-iOS/Demos/Default.png
rename : Xcode-iPhoneOS/Demos/DemosiPhoneOS.xcodeproj/project.pbxproj => Xcode-iOS/Demos/Demos.xcodeproj/project.pbxproj
rename : Xcode-iPhoneOS/Demos/Icon.png => Xcode-iOS/Demos/Icon.png
rename : Xcode-iPhoneOS/Demos/Info.plist => Xcode-iOS/Demos/Info.plist
rename : Xcode-iPhoneOS/Demos/README => Xcode-iOS/Demos/README
rename : Xcode-iPhoneOS/Demos/data/bitmapfont/kromasky_16x16.bmp => Xcode-iOS/Demos/data/bitmapfont/kromasky_16x16.bmp
rename : Xcode-iPhoneOS/Demos/data/bitmapfont/license.txt => Xcode-iOS/Demos/data/bitmapfont/license.txt
rename : Xcode-iPhoneOS/Demos/data/drums/ds_brush_snare.wav => Xcode-iOS/Demos/data/drums/ds_brush_snare.wav
rename : Xcode-iPhoneOS/Demos/data/drums/ds_china.wav => Xcode-iOS/Demos/data/drums/ds_china.wav
rename : Xcode-iPhoneOS/Demos/data/drums/ds_kick_big_amb.wav => Xcode-iOS/Demos/data/drums/ds_kick_big_amb.wav
rename : Xcode-iPhoneOS/Demos/data/drums/ds_loose_skin_mute.wav => Xcode-iOS/Demos/data/drums/ds_loose_skin_mute.wav
rename : Xcode-iPhoneOS/Demos/data/icon.bmp => Xcode-iOS/Demos/data/icon.bmp
rename : Xcode-iPhoneOS/Demos/data/ship.bmp => Xcode-iOS/Demos/data/ship.bmp
rename : Xcode-iPhoneOS/Demos/data/space.bmp => Xcode-iOS/Demos/data/space.bmp
rename : Xcode-iPhoneOS/Demos/data/stroke.bmp => Xcode-iOS/Demos/data/stroke.bmp
rename : Xcode-iPhoneOS/Demos/src/accelerometer.c => Xcode-iOS/Demos/src/accelerometer.c
rename : Xcode-iPhoneOS/Demos/src/common.c => Xcode-iOS/Demos/src/common.c
rename : Xcode-iPhoneOS/Demos/src/common.h => Xcode-iOS/Demos/src/common.h
rename : Xcode-iPhoneOS/Demos/src/fireworks.c => Xcode-iOS/Demos/src/fireworks.c
rename : Xcode-iPhoneOS/Demos/src/happy.c => Xcode-iOS/Demos/src/happy.c
rename : Xcode-iPhoneOS/Demos/src/keyboard.c => Xcode-iOS/Demos/src/keyboard.c
rename : Xcode-iPhoneOS/Demos/src/mixer.c => Xcode-iOS/Demos/src/mixer.c
rename : Xcode-iPhoneOS/Demos/src/rectangles.c => Xcode-iOS/Demos/src/rectangles.c
rename : Xcode-iPhoneOS/Demos/src/touch.c => Xcode-iOS/Demos/src/touch.c
rename : Xcode-iPhoneOS/SDL/SDLiPhoneOS.xcodeproj/project.pbxproj => Xcode-iOS/SDL/SDL.xcodeproj/project.pbxproj
rename : Xcode-iPhoneOS/SDL/testsdl-Info.plist => Xcode-iOS/SDL/testsdl-Info.plist
rename : Xcode-iPhoneOS/Template/SDL iOS Application/Default.png => Xcode-iOS/Template/SDL iOS Application/Default.png
rename : Xcode-iPhoneOS/Template/SDL iOS Application/Icon.png => Xcode-iOS/Template/SDL iOS Application/Icon.png
rename : Xcode-iPhoneOS/Template/SDL iOS Application/Info.plist => Xcode-iOS/Template/SDL iOS Application/Info.plist
rename : Xcode-iPhoneOS/Template/SDL iOS Application/___PROJECTNAME___.xcodeproj/TemplateIcon.icns => Xcode-iOS/Template/SDL iOS Application/___PROJECTNAME___.xcodeproj/TemplateIcon.icns
rename : Xcode-iPhoneOS/Template/SDL iOS Application/___PROJECTNAME___.xcodeproj/TemplateInfo.plist => Xcode-iOS/Template/SDL iOS Application/___PROJECTNAME___.xcodeproj/TemplateInfo.plist
rename : Xcode-iPhoneOS/Template/SDL iOS Application/___PROJECTNAME___.xcodeproj/project.pbxproj => Xcode-iOS/Template/SDL iOS Application/___PROJECTNAME___.xcodeproj/project.pbxproj
rename : Xcode-iPhoneOS/Template/SDL iOS Application/main.c => Xcode-iOS/Template/SDL iOS Application/main.c
rename : Xcode-iPhoneOS/Test/Info.plist => Xcode-iOS/Test/Info.plist
rename : Xcode-iPhoneOS/Test/README => Xcode-iOS/Test/README
rename : Xcode-iPhoneOS/Test/TestiPhoneOS.xcodeproj/project.pbxproj => Xcode-iOS/Test/TestiPhoneOS.xcodeproj/project.pbxproj
This commit is contained in:
Sam Lantinga 2012-01-05 21:41:55 -05:00
parent da1a15e058
commit ec033a1da4
39 changed files with 45 additions and 332 deletions

28
Xcode-iOS/Test/Info.plist Normal file
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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleDisplayName</key>
<string>${PRODUCT_NAME}</string>
<key>CFBundleExecutable</key>
<string>${EXECUTABLE_NAME}</string>
<key>CFBundleIconFile</key>
<string></string>
<key>CFBundleIdentifier</key>
<string>com.yourcompany.${PRODUCT_NAME:identifier}</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>${PRODUCT_NAME}</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>1.0</string>
<key>NSMainNibFile</key>
<string></string>
</dict>
</plist>

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Xcode-iOS/Test/README Normal file
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TestiPhoneOS.xcodeproj contains targets to compile many of the SDL test programs for iPhone OS. Most of these test programs work fine, with the following exceptions:
testalpha:
Program crashes. Problem appears to effect Mac OS X as well.
testthread:
SIGTERM kills the process immediately without executing the 'kill' function. The posix standard says this shouldn't happen. Apple seems intent on having iPhone apps exit promptly when the user requests it, so maybe that's why(?)
testlock:
Locks appear to work, but there doesn't appear to be a simple way to send the process SIGINT.
testpalette:
"SDL error: blitting boat: Blit combination not supported." Happens on Mac OS X as well.
testsprite2:
SDL_CreateTextureFromSurface requests an ARGB pixel format, but iPhone's SDL video driver only supports ABGR.
testwin:
Behaves as it does under Mac OS X ... not sure if that is correctly or not.
threadwin:
Works if -threaded is not on. Otherwise it doesn't work, but this is true under Mac OS X as well.

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