WinRT: build fixes and additional WinRT-related integrations with SDL 2.0.0

This commit is contained in:
David Ludwig 2013-08-13 20:09:52 -04:00
parent 88461d442a
commit ef0a40b704
13 changed files with 110 additions and 31 deletions

View file

@ -100,11 +100,11 @@
<ClCompile Include="..\..\src\SDL.c" />
<ClCompile Include="..\..\src\SDL_assert.c" />
<ClCompile Include="..\..\src\SDL_error.c" />
<ClCompile Include="..\..\src\SDL_fatal.c" />
<ClCompile Include="..\..\src\SDL_hints.c" />
<ClCompile Include="..\..\src\SDL_log.c" />
<ClCompile Include="..\..\src\stdlib\SDL_getenv.c" />
<ClCompile Include="..\..\src\stdlib\SDL_iconv.c" />
<ClCompile Include="..\..\src\stdlib\SDL_malloc.c" />
<ClCompile Include="..\..\src\stdlib\SDL_qsort.c" />
<ClCompile Include="..\..\src\stdlib\SDL_stdlib.c" />
<ClCompile Include="..\..\src\stdlib\SDL_string.c" />
@ -239,6 +239,7 @@
<ClInclude Include="..\..\src\events\SDL_windowevents_c.h" />
<ClInclude Include="..\..\src\haptic\SDL_haptic_c.h" />
<ClInclude Include="..\..\src\haptic\SDL_syshaptic.h" />
<ClInclude Include="..\..\src\joystick\SDL_gamecontrollerdb.h" />
<ClInclude Include="..\..\src\joystick\SDL_joystick_c.h" />
<ClInclude Include="..\..\src\joystick\SDL_sysjoystick.h" />
<ClInclude Include="..\..\src\render\direct3d11\SDL_render_d3d11_cpp.h" />

View file

@ -96,9 +96,6 @@
<ClCompile Include="..\..\src\events\SDL_events.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\src\SDL_fatal.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\src\video\SDL_fillrect.c">
<Filter>Source Files</Filter>
</ClCompile>
@ -267,6 +264,9 @@
<ClCompile Include="..\..\src\joystick\windowsrt\SDL_xinputjoystick.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\src\stdlib\SDL_malloc.c">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\include\begin_code.h">
@ -593,6 +593,9 @@
<ClInclude Include="..\..\src\render\direct3d11\SDL_render_d3d11_cpp.h">
<Filter>Source Files</Filter>
</ClInclude>
<ClInclude Include="..\..\src\joystick\SDL_gamecontrollerdb.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<Filter Include="Header Files">