Updated for Visual Studio Express 2005
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401427
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14c0a48114
commit
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10 changed files with 22 additions and 24 deletions
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VisualC.zip
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VisualC.zip
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@ -25,6 +25,7 @@
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#ifndef _SDL_H
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#define _SDL_H
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#include "SDL_main.h"
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#include "SDL_stdinc.h"
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#include "SDL_audio.h"
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#include "SDL_cdrom.h"
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@ -50,7 +50,6 @@
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/* Enable various audio drivers */
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#define SDL_AUDIO_DRIVER_AHI 1
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#define SDL_AUDIO_DRIVER_DISK 1
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/* Enable various cdrom drivers */
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#define SDL_CDROM_DUMMY 1
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@ -69,7 +68,6 @@
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/* Enable various video drivers */
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#define SDL_VIDEO_DRIVER_CYBERGRAPHICS 1
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#define SDL_VIDEO_DRIVER_DUMMY 1
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/* Enable OpenGL support */
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#define SDL_VIDEO_OPENGL 1
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@ -52,7 +52,6 @@
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/* Enable various audio drivers */
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#define SDL_AUDIO_DRIVER_DC 1
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#define SDL_AUDIO_DRIVER_DISK 1
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/* Enable various cdrom drivers */
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#define SDL_CDROM_DC 1
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@ -71,6 +70,5 @@
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/* Enable various video drivers */
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#define SDL_VIDEO_DRIVER_DC 1
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#define SDL_VIDEO_DRIVER_DUMMY 1
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#endif /* _SDL_config_dreamcast_h */
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@ -51,7 +51,6 @@
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#define HAVE_MEMCMP 1
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/* Enable various audio drivers */
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#define SDL_AUDIO_DRIVER_DISK 1
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#define SDL_AUDIO_DRIVER_SNDMGR 1
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/* Enable various cdrom drivers */
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@ -71,7 +70,6 @@
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/* Enable various video drivers */
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#define SDL_VIDEO_DRIVER_DRAWSPROCKET 1
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#define SDL_VIDEO_DRIVER_DUMMY 1
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#define SDL_VIDEO_DRIVER_TOOLBOX 1
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/* Enable OpenGL support */
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@ -52,7 +52,6 @@
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/* Enable various audio drivers */
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#define SDL_AUDIO_DRIVER_COREAUDIO 1
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#define SDL_AUDIO_DRIVER_DISK 1
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#define SDL_AUDIO_DRIVER_SNDMGR 1
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/* Enable various cdrom drivers */
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@ -25,15 +25,23 @@
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/* This is a set of defines to configure the SDL features */
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#ifdef _MSC_VER
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typedef __int8 int8_t;
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typedef unsigned __int8 uint8_t;
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typedef __int16 int16_t;
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typedef unsigned __int16 uint16_t;
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typedef __int32 int32_t;
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typedef unsigned __int32 uint32_t;
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typedef __int64 int64_t;
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typedef unsigned __int64 uint64_t;
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#endif
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#define SDL_HAS_64BIT_TYPE 1
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/* Useful headers */
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#define HAVE_STDARG_H 1
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#define HAVE_STDDEF_H 1
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#define HAVE_INTTYPES_H 1
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/* Enable various audio drivers */
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#define SDL_AUDIO_DRIVER_DISK 1
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#ifndef _WIN32_WCE
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#define SDL_AUDIO_DRIVER_DSOUND 1
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#endif
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@ -62,7 +70,6 @@
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#ifndef _WIN32_WCE
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#define SDL_VIDEO_DRIVER_DDRAW 1
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#endif
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#define SDL_VIDEO_DRIVER_DUMMY 1
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#ifdef _WIN32_WCE
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#define SDL_VIDEO_DRIVER_GAPI 1
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#endif
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@ -33,6 +33,7 @@
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#ifndef SDL_BYTEORDER /* Not defined in SDL_config.h? */
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#if (defined(__i386__) || defined(__i386)) || \
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defined(_M_IX86) || \
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defined(__ia64__) || defined(__x86_64__) || \
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(defined(__alpha__) || defined(__alpha)) || \
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(defined(__arm__) || defined(__thumb__)) || \
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@ -37,9 +37,6 @@
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__declspec(selectany) int _fltused=1;
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#endif
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#endif /* _MSC_VER */
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#define _INC_STDLIB
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#define _INC_STRING
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#define __STRALIGN_H_
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#endif/* !HAVE_LIBC */
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#include <windows.h>
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@ -188,6 +188,7 @@ int console_main(int argc, char *argv[])
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{
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int n;
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char *bufp, *appname;
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int status;
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/* Get the class name from argv[0] */
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appname = argv[0];
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@ -203,7 +204,7 @@ int console_main(int argc, char *argv[])
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else
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n = (bufp-appname);
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bufp = (char *)alloca(n+1);
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bufp = SDL_stack_alloc(char, n+1);
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if ( bufp == NULL ) {
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return OutOfMemory();
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}
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@ -226,13 +227,13 @@ int console_main(int argc, char *argv[])
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SDL_SetModuleHandle(GetModuleHandle(NULL));
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/* Run the application main() code */
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SDL_main(argc, argv);
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status = SDL_main(argc, argv);
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/* Exit cleanly, calling atexit() functions */
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exit(0);
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exit(status);
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/* Hush little compiler, don't you cry... */
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return(0);
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return 0;
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}
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/* This is where execution begins [windowed apps] */
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@ -262,7 +263,6 @@ int WINAPI WinMain(HINSTANCE hInst, HINSTANCE hPrev, LPSTR szCmdLine, int sw)
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#ifndef NO_STDIO_REDIRECT
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FILE *newfp;
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#endif
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int retval;
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/* Start up DDHELP.EXE before opening any files, so DDHELP doesn't
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keep them open. This is a hack.. hopefully it will be fixed
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@ -322,7 +322,7 @@ int WINAPI WinMain(HINSTANCE hInst, HINSTANCE hPrev, LPSTR szCmdLine, int sw)
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#ifdef _WIN32_WCE
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nLen = wcslen(szCmdLine)+128+1;
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bufp = (wchar_t *)alloca(nLen*2);
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bufp = SDL_stack_alloc(wchar_t, nLen*2);
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wcscpy (bufp, TEXT("\""));
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GetModuleFileName(NULL, bufp+1, 128-3);
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wcscpy (bufp+wcslen(bufp), TEXT("\" "));
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@ -334,7 +334,7 @@ int WINAPI WinMain(HINSTANCE hInst, HINSTANCE hPrev, LPSTR szCmdLine, int sw)
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}
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WideCharToMultiByte(CP_ACP, 0, bufp, -1, cmdline, nLen, NULL, NULL);
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#else
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/* Grab the command line (use alloca() on Windows) */
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/* Grab the command line */
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bufp = GetCommandLine();
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nLen = SDL_strlen(bufp)+1;
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cmdline = SDL_stack_alloc(char, nLen);
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ParseCommandLine(cmdline, argv);
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/* Run the main program (after a little SDL initialization) */
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retval = console_main(argc, argv);
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console_main(argc, argv);
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SDL_stack_free(cmdline);
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SDL_stack_free(argv);
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return retval;
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/* Hush little compiler, don't you cry... */
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return 0;
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}
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