- Cleaned up a bunch of code

- Added 'feature' enable/disable so we're not running accel/sound/whatever in Java when we don't need to be
- More work on the sound system. But it still crashes pretty horribly, not sure why yet.
This commit is contained in:
Paul Hunkin 2010-07-27 21:21:24 +02:00
parent 9ac4bd2a17
commit ef47472280
8 changed files with 174 additions and 20 deletions

View file

@ -320,6 +320,8 @@ SDL_StreamDeinit(SDL_AudioStreamer * stream)
}
#include <android/log.h>
/* The general mixing thread function */
int SDLCALL
SDL_RunAudio(void *devicep)