Amazingly the Windows code is almost identical to the Mac OS X code. :)

This commit is contained in:
Sam Lantinga 2010-07-08 23:07:34 -07:00
parent ff0ba0afa5
commit ef598b2e7c
8 changed files with 48 additions and 6 deletions

View file

@ -568,6 +568,14 @@
RelativePath="..\..\src\video\SDL_clipboard.c"
>
</File>
<File
RelativePath="..\..\src\events\SDL_clipboardevents.c"
>
</File>
<File
RelativePath="..\..\src\events\SDL_clipboardevents_c.h"
>
</File>
<File
RelativePath="..\..\src\SDL_compat.c"
>

View file

@ -723,6 +723,14 @@
RelativePath="..\..\src\video\SDL_clipboard.c"
>
</File>
<File
RelativePath="..\..\src\events\SDL_clipboardevents.c"
>
</File>
<File
RelativePath="..\..\src\events\SDL_clipboardevents_c.h"
>
</File>
<File
RelativePath="..\..\src\SDL_compat.c"
>

View file

@ -23,6 +23,7 @@
#include "SDL_win32video.h"
#include "SDL_win32window.h"
#include "../../events/SDL_clipboardevents_c.h"
#ifdef UNICODE
@ -52,6 +53,7 @@ GetWindowHandle(_THIS)
int
WIN_SetClipboardText(_THIS, const char *text)
{
SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
int result = 0;
if (OpenClipboard(GetWindowHandle(_this))) {
@ -93,6 +95,7 @@ WIN_SetClipboardText(_THIS, const char *text)
WIN_SetError("Couldn't set clipboard data");
result = -1;
}
data->clipboard_count = GetClipboardSequenceNumber();
}
SDL_free(tstr);
@ -141,4 +144,18 @@ WIN_HasClipboardText(_THIS)
}
}
void
WIN_CheckClipboardUpdate(struct SDL_VideoData * data)
{
DWORD count;
count = GetClipboardSequenceNumber();
if (count != data->clipboard_count) {
if (data->clipboard_count) {
SDL_SendClipboardUpdate();
}
data->clipboard_count = count;
}
}
/* vi: set ts=4 sw=4 expandtab: */

View file

@ -24,9 +24,13 @@
#ifndef _SDL_win32clipboard_h
#define _SDL_win32clipboard_h
/* Forward declaration */
struct SDL_VideoData;
extern int WIN_SetClipboardText(_THIS, const char *text);
extern char *WIN_GetClipboardText(_THIS);
extern SDL_bool WIN_HasClipboardText(_THIS);
extern void WIN_CheckClipboardUpdate(struct SDL_VideoData * data);
#endif /* _SDL_win32clipboard_h */

View file

@ -162,7 +162,10 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
if (SDL_GetKeyboardFocus() != data->window) {
SDL_SetKeyboardFocus(data->window);
}
/* FIXME: Update keyboard state */
/*
* FIXME: Update keyboard state
*/
WIN_CheckClipboardUpdate(data->videodata);
} else {
if (SDL_GetKeyboardFocus() == data->window) {
SDL_SetKeyboardFocus(NULL);

View file

@ -28,7 +28,6 @@
#include "../SDL_pixels_c.h"
#include "SDL_win32video.h"
#include "SDL_win32clipboard.h"
#include "SDL_d3drender.h"
#include "SDL_gdirender.h"

View file

@ -45,6 +45,7 @@
#include "ddraw.h"
#endif
#include "SDL_win32clipboard.h"
#include "SDL_win32events.h"
#include "SDL_win32gamma.h"
#include "SDL_win32keyboard.h"
@ -75,6 +76,8 @@ typedef struct SDL_VideoData
IDirectDraw *ddraw;
#endif
DWORD clipboard_count;
const SDL_scancode *key_layout;
} SDL_VideoData;