Amazingly the Windows code is almost identical to the Mac OS X code. :)
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ff0ba0afa5
commit
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8 changed files with 48 additions and 6 deletions
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@ -568,6 +568,14 @@
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RelativePath="..\..\src\video\SDL_clipboard.c"
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>
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</File>
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<File
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RelativePath="..\..\src\events\SDL_clipboardevents.c"
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>
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</File>
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<File
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RelativePath="..\..\src\events\SDL_clipboardevents_c.h"
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>
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</File>
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<File
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RelativePath="..\..\src\SDL_compat.c"
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>
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@ -723,6 +723,14 @@
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RelativePath="..\..\src\video\SDL_clipboard.c"
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>
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</File>
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<File
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RelativePath="..\..\src\events\SDL_clipboardevents.c"
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>
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</File>
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<File
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RelativePath="..\..\src\events\SDL_clipboardevents_c.h"
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>
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</File>
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<File
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RelativePath="..\..\src\SDL_compat.c"
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>
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@ -45,7 +45,7 @@ Cocoa_SetClipboardText(_THIS, const char *text)
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{
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SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
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NSAutoreleasePool *pool;
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NSPasteboard *pasteboard;
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NSPasteboard *pasteboard;
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NSString *format = GetTextFormat(_this);
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pool = [[NSAutoreleasePool alloc] init];
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@ -63,7 +63,7 @@ char *
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Cocoa_GetClipboardText(_THIS)
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{
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NSAutoreleasePool *pool;
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NSPasteboard *pasteboard;
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NSPasteboard *pasteboard;
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NSString *format = GetTextFormat(_this);
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NSString *available;
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char *text;
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@ -96,7 +96,7 @@ SDL_bool
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Cocoa_HasClipboardText(_THIS)
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{
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NSAutoreleasePool *pool;
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NSPasteboard *pasteboard;
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NSPasteboard *pasteboard;
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NSString *format = GetTextFormat(_this);
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NSString *available;
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SDL_bool result;
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@ -120,7 +120,7 @@ void
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Cocoa_CheckClipboardUpdate(struct SDL_VideoData * data)
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{
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NSAutoreleasePool *pool;
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NSPasteboard *pasteboard;
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NSPasteboard *pasteboard;
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NSInteger count;
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pool = [[NSAutoreleasePool alloc] init];
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@ -23,6 +23,7 @@
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#include "SDL_win32video.h"
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#include "SDL_win32window.h"
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#include "../../events/SDL_clipboardevents_c.h"
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#ifdef UNICODE
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@ -52,6 +53,7 @@ GetWindowHandle(_THIS)
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int
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WIN_SetClipboardText(_THIS, const char *text)
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{
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SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
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int result = 0;
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if (OpenClipboard(GetWindowHandle(_this))) {
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@ -93,6 +95,7 @@ WIN_SetClipboardText(_THIS, const char *text)
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WIN_SetError("Couldn't set clipboard data");
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result = -1;
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}
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data->clipboard_count = GetClipboardSequenceNumber();
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}
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SDL_free(tstr);
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@ -141,4 +144,18 @@ WIN_HasClipboardText(_THIS)
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}
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}
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void
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WIN_CheckClipboardUpdate(struct SDL_VideoData * data)
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{
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DWORD count;
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count = GetClipboardSequenceNumber();
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if (count != data->clipboard_count) {
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if (data->clipboard_count) {
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SDL_SendClipboardUpdate();
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}
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data->clipboard_count = count;
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}
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}
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/* vi: set ts=4 sw=4 expandtab: */
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@ -24,9 +24,13 @@
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#ifndef _SDL_win32clipboard_h
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#define _SDL_win32clipboard_h
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/* Forward declaration */
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struct SDL_VideoData;
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extern int WIN_SetClipboardText(_THIS, const char *text);
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extern char *WIN_GetClipboardText(_THIS);
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extern SDL_bool WIN_HasClipboardText(_THIS);
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extern void WIN_CheckClipboardUpdate(struct SDL_VideoData * data);
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#endif /* _SDL_win32clipboard_h */
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@ -162,7 +162,10 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
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if (SDL_GetKeyboardFocus() != data->window) {
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SDL_SetKeyboardFocus(data->window);
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}
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/* FIXME: Update keyboard state */
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/*
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* FIXME: Update keyboard state
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*/
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WIN_CheckClipboardUpdate(data->videodata);
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} else {
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if (SDL_GetKeyboardFocus() == data->window) {
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SDL_SetKeyboardFocus(NULL);
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@ -28,7 +28,6 @@
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#include "../SDL_pixels_c.h"
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#include "SDL_win32video.h"
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#include "SDL_win32clipboard.h"
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#include "SDL_d3drender.h"
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#include "SDL_gdirender.h"
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@ -45,6 +45,7 @@
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#include "ddraw.h"
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#endif
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#include "SDL_win32clipboard.h"
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#include "SDL_win32events.h"
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#include "SDL_win32gamma.h"
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#include "SDL_win32keyboard.h"
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@ -75,6 +76,8 @@ typedef struct SDL_VideoData
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IDirectDraw *ddraw;
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#endif
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DWORD clipboard_count;
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const SDL_scancode *key_layout;
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} SDL_VideoData;
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