Date: Thu, 05 Jul 2007 14:02:33 -0700

From: Sam Lantinga
Subject: SDL 1.3 keyboard plan

After lots of discussion with Christian, this is what we came up with:

> So, to sum up...
> SDLK_* become the physical keys, starting at > (1<<21)
> We create a macro SDLK_INDEX(X)
> We have two functions SDL_GetLayoutKey(SDLKey) and SDL_GetKeyName()
> SDL_GetLayoutKey maps to UCS4 for printable characters, and SDLK* for
  non-printable characters
> and does so based on the OS's current keyboard layout
> SDL_GetKeyName() handles both SDLK_* and UCS4, converting UCS4 to UTF-8 and
  converting SDLK_* into our names, which are UTF-8 for printable characters.
> WASD folks use SDLK_*, and 'I' folks use SDL_GetLayoutKey(SDLK_*)

Here is the patch he came up with, and his e-mail about it:

Date: Fri, 17 Aug 2007 19:50:28 +0200
From: Christian Walther
Subject: Re: SDL 1.3 keyboard plan

> Sounds great, go ahead and send me a patch.

Here goes! Thanks for having a look. Don't hesitate to comment if
anything does not conform to your ideas.

One caveat: Committing this now may break compilability of some video
drivers - specifically, if they use any of the SDLK_* codes that were
obsoleted and moved into SDL_compat.h. I only tried Cocoa (which did
break, but is already fixed) and X11 (which didn't, but then its key
handling is #iffed out). If that's a problem, it may need to go into
a branch.

  -Christian

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%402630
This commit is contained in:
Sam Lantinga 2007-08-19 14:52:52 +00:00
parent cf548d0a6b
commit f0da180be1
12 changed files with 935 additions and 754 deletions

View file

@ -803,14 +803,20 @@ PrintEvent(SDL_Event * event)
}
break;
case SDL_KEYDOWN:
fprintf(stderr, "Keyboard %d: key %s pressed in window %d",
event->key.which, SDL_GetKeyName(event->key.keysym.sym),
event->key.windowID);
fprintf(stderr,
"Keyboard %d: key pressed in window %d: physical 0x%08X = %s, layout 0x%08X = %s",
event->key.which, event->key.windowID, event->key.keysym.sym,
SDL_GetKeyName(event->key.keysym.sym),
SDL_GetLayoutKey(event->key.keysym.sym),
SDL_GetKeyName(SDL_GetLayoutKey(event->key.keysym.sym)));
break;
case SDL_KEYUP:
fprintf(stderr, "Keyboard %d: key %s released in window %d",
event->key.which, SDL_GetKeyName(event->key.keysym.sym),
event->key.windowID);
fprintf(stderr,
"Keyboard %d: key released in window %d: physical 0x%08X = %s, layout 0x%08X = %s",
event->key.which, event->key.windowID, event->key.keysym.sym,
SDL_GetKeyName(event->key.keysym.sym),
SDL_GetLayoutKey(event->key.keysym.sym),
SDL_GetKeyName(SDL_GetLayoutKey(event->key.keysym.sym)));
break;
case SDL_TEXTINPUT:
fprintf(stderr, "Keyboard %d: text input \"%s\" in window %d",