Create an OpenGL 1.1 context by default, if available.

This is easier for people to set up and work with, and is more conformant to the way desktop OpenGL works.
This commit is contained in:
Sam Lantinga 2011-02-07 09:23:01 -08:00
parent 6fe14e1791
commit f0fa63a506

View file

@ -488,12 +488,12 @@ SDL_VideoInit(const char *driver_name)
#if SDL_VIDEO_OPENGL
_this->gl_config.major_version = 2;
_this->gl_config.minor_version = 1;
#elif SDL_VIDEO_OPENGL_ES2
_this->gl_config.major_version = 2;
_this->gl_config.minor_version = 0;
#elif SDL_VIDEO_OPENGL_ES
_this->gl_config.major_version = 1;
_this->gl_config.minor_version = 1;
#elif SDL_VIDEO_OPENGL_ES2
_this->gl_config.major_version = 2;
_this->gl_config.minor_version = 0;
#endif
/* Initialize the video subsystem */