Added SDL_RenderGetMetalLayer() and SDL_RenderGetMetalCommandEncoder()

This commit is contained in:
Sam Lantinga 2017-12-08 14:30:10 -08:00
parent 021f7dab32
commit f16b7e735b
6 changed files with 67 additions and 0 deletions

View file

@ -2123,6 +2123,28 @@ int SDL_GL_UnbindTexture(SDL_Texture *texture)
return SDL_Unsupported();
}
void *
SDL_RenderGetMetalLayer(SDL_Renderer * renderer)
{
CHECK_RENDERER_MAGIC(renderer, NULL);
if (renderer->GetMetalLayer) {
return renderer->GetMetalLayer(renderer);
}
return NULL;
}
void *
SDL_RenderGetMetalCommandEncoder(SDL_Renderer * renderer)
{
CHECK_RENDERER_MAGIC(renderer, NULL);
if (renderer->GetMetalCommandEncoder) {
return renderer->GetMetalCommandEncoder(renderer);
}
return NULL;
}
static SDL_BlendMode
SDL_GetShortBlendMode(SDL_BlendMode blendMode)
{