Have testspriteminimal use the new simple API
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1 changed files with 2 additions and 12 deletions
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@ -47,7 +47,7 @@ LoadSprite(char *file, SDL_Renderer *renderer)
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/* Load the sprite image */
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/* Load the sprite image */
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temp = SDL_LoadBMP(file);
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temp = SDL_LoadBMP(file);
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if (temp == NULL) {
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if (temp == NULL) {
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fprintf(stderr, "Couldn't load %s: %s", file, SDL_GetError());
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fprintf(stderr, "Couldn't load %s: %s\n", file, SDL_GetError());
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return (-1);
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return (-1);
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}
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}
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sprite_w = temp->w;
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sprite_w = temp->w;
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@ -131,17 +131,7 @@ main(int argc, char *argv[])
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int i, done;
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int i, done;
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SDL_Event event;
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SDL_Event event;
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window = SDL_CreateWindow("Happy Smileys",
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if (SDL_CreateWindowAndRenderer(WINDOW_WIDTH, WINDOW_HEIGHT, 0, &window, &renderer) < 0) {
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SDL_WINDOWPOS_UNDEFINED,
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SDL_WINDOWPOS_UNDEFINED,
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WINDOW_WIDTH, WINDOW_HEIGHT,
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SDL_WINDOW_SHOWN);
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if (!window) {
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quit(2);
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}
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renderer = SDL_CreateRenderer(window, -1, 0);
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if (!renderer) {
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quit(2);
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quit(2);
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}
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}
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