Have testspriteminimal use the new simple API

This commit is contained in:
Sam Lantinga 2012-01-22 19:47:33 -05:00
parent 39b2ae4a20
commit f1b459aaf7

View file

@ -47,7 +47,7 @@ LoadSprite(char *file, SDL_Renderer *renderer)
/* Load the sprite image */
temp = SDL_LoadBMP(file);
if (temp == NULL) {
fprintf(stderr, "Couldn't load %s: %s", file, SDL_GetError());
fprintf(stderr, "Couldn't load %s: %s\n", file, SDL_GetError());
return (-1);
}
sprite_w = temp->w;
@ -131,17 +131,7 @@ main(int argc, char *argv[])
int i, done;
SDL_Event event;
window = SDL_CreateWindow("Happy Smileys",
SDL_WINDOWPOS_UNDEFINED,
SDL_WINDOWPOS_UNDEFINED,
WINDOW_WIDTH, WINDOW_HEIGHT,
SDL_WINDOW_SHOWN);
if (!window) {
quit(2);
}
renderer = SDL_CreateRenderer(window, -1, 0);
if (!renderer) {
if (SDL_CreateWindowAndRenderer(WINDOW_WIDTH, WINDOW_HEIGHT, 0, &window, &renderer) < 0) {
quit(2);
}