Moved DirectInput joystick code to 1.3 branch
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401821
This commit is contained in:
parent
fe915b7a0a
commit
f2d67baf34
7 changed files with 108 additions and 626 deletions
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VisualC.zip
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VisualC.zip
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@ -2270,13 +2270,8 @@ case "$host" in
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fi
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# Set up files for the joystick library
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if test x$enable_joystick = xyes; then
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if test x$have_directx = xyes; then
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AC_DEFINE(SDL_JOYSTICK_DINPUT)
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SOURCES="$SOURCES $srcdir/src/joystick/win32/SDL_dxjoystick.c"
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else
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AC_DEFINE(SDL_JOYSTICK_WINMM)
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SOURCES="$SOURCES $srcdir/src/joystick/win32/SDL_mmjoystick.c"
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fi
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SOURCES="$SOURCES $srcdir/src/joystick/win32/*.c"
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have_joystick=yes
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fi
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# Set up files for the cdrom library
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@ -198,7 +198,6 @@
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#undef SDL_JOYSTICK_AMIGA
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#undef SDL_JOYSTICK_BEOS
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#undef SDL_JOYSTICK_DC
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#undef SDL_JOYSTICK_DINPUT
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#undef SDL_JOYSTICK_DUMMY
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#undef SDL_JOYSTICK_IOKIT
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#undef SDL_JOYSTICK_LINUX
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@ -131,7 +131,7 @@ typedef unsigned int uintptr_t;
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#ifdef _WIN32_WCE
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#define SDL_JOYSTICK_DISABLED 1
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#else
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#define SDL_JOYSTICK_DINPUT 1
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#define SDL_JOYSTICK_WINMM 1
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#endif
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/* Enable various shared object loading systems */
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@ -1,513 +0,0 @@
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/*
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SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2006 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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#include "SDL_config.h"
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#ifdef SDL_JOYSTICK_DINPUT
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/* DirectInput joystick driver; written by Glenn Maynard, based on Andrei de
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* A. Formiga's WINMM driver.
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*
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* Hats and sliders are completely untested; the app I'm writing this for mostly
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* doesn't use them and I don't own any joysticks with them.
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*
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* We don't bother to use event notification here. It doesn't seem to work
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* with polled devices, and it's fine to call IDirectInputDevice2_GetDeviceData and
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* let it return 0 events. */
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#include "SDL_error.h"
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#include "SDL_events.h"
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#include "SDL_joystick.h"
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#include "../SDL_sysjoystick.h"
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#include "../SDL_joystick_c.h"
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#define DIRECTINPUT_VERSION 0x0500
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#include <dinput.h>
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#define INPUT_QSIZE 32 /* Buffer up to 32 input messages */
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extern HINSTANCE SDL_Instance;
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extern int DX5_Load();
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extern void DX5_Unload();
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extern HRESULT (WINAPI *DInputCreate)(HINSTANCE hinst, DWORD dwVersion, LPDIRECTINPUT *ppDI, LPUNKNOWN punkOuter);
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static LPDIRECTINPUT dinput = NULL;
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#define MAX_JOYSTICKS 8
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#define MAX_INPUTS 256 /* each joystick can have up to 256 inputs */
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#define AXIS_MIN -32768 /* minimum value for axis coordinate */
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#define AXIS_MAX 32767 /* maximum value for axis coordinate */
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#define JOY_AXIS_THRESHOLD (((AXIS_MAX)-(AXIS_MIN))/100) /* 1% motion */
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typedef enum Type { BUTTON, AXIS, HAT } Type;
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/* array to hold joystick ID values */
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static DIDEVICEINSTANCE SYS_Joystick[MAX_JOYSTICKS];
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static int SYS_NumJoysticks;
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extern HWND SDL_Window;
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typedef struct input_t
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{
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/* DirectInput offset for this input type: */
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DWORD ofs;
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/* Button, axis or hat: */
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Type type;
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/* SDL input offset: */
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Uint8 num;
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} input_t;
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/* The private structure used to keep track of a joystick */
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struct joystick_hwdata
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{
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LPDIRECTINPUTDEVICE2 InputDevice;
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int buffered;
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input_t Inputs[MAX_INPUTS];
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int NumInputs;
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};
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/* Convert a DirectInput return code to a text message */
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static void SetDIerror(char *function, int code)
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{
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static char *error;
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static char errbuf[1024];
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errbuf[0] = 0;
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switch (code) {
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case DIERR_GENERIC:
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error = "Undefined error!";
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break;
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case DIERR_OLDDIRECTINPUTVERSION:
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error = "Your version of DirectInput needs upgrading";
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break;
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case DIERR_INVALIDPARAM:
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error = "Invalid parameters";
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break;
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case DIERR_OUTOFMEMORY:
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error = "Out of memory";
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break;
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case DIERR_DEVICENOTREG:
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error = "Device not registered";
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break;
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case DIERR_NOINTERFACE:
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error = "Interface not supported";
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break;
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case DIERR_NOTINITIALIZED:
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error = "Device not initialized";
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break;
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default:
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sprintf(errbuf, "%s: Unknown DirectInput error: 0x%x",
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function, code);
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break;
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}
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if ( ! errbuf[0] ) {
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sprintf(errbuf, "%s: %s", function, error);
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}
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SDL_SetError("%s", errbuf);
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return;
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}
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BOOL CALLBACK EnumJoysticksCallback( const DIDEVICEINSTANCE* pdidInstance,
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VOID* pContext )
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{
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memcpy(&SYS_Joystick[SYS_NumJoysticks], pdidInstance, sizeof(DIDEVICEINSTANCE));
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SYS_NumJoysticks++;
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if( SYS_NumJoysticks >= MAX_JOYSTICKS )
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return DIENUM_STOP;
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return DIENUM_CONTINUE;
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}
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static BOOL CALLBACK DIJoystick_EnumDevObjectsProc(LPCDIDEVICEOBJECTINSTANCE dev,
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LPVOID pvRef)
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{
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SDL_Joystick *joystick = (SDL_Joystick*)pvRef;
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HRESULT result;
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input_t *in = &joystick->hwdata->Inputs[joystick->hwdata->NumInputs];
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const int SupportedMask = DIDFT_BUTTON | DIDFT_POV | DIDFT_AXIS;
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if(!(dev->dwType & SupportedMask))
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return DIENUM_CONTINUE; /* unsupported */
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in->ofs = dev->dwOfs;
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if(dev->dwType & DIDFT_BUTTON) {
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in->type = BUTTON;
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in->num = joystick->nbuttons;
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joystick->nbuttons++;
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} else if(dev->dwType & DIDFT_POV) {
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in->type = HAT;
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in->num = joystick->nhats;
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joystick->nhats++;
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} else { /* dev->dwType & DIDFT_AXIS */
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DIPROPRANGE diprg;
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DIPROPDWORD dilong;
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in->type = AXIS;
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in->num = joystick->naxes;
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diprg.diph.dwSize = sizeof(diprg);
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diprg.diph.dwHeaderSize = sizeof(diprg.diph);
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diprg.diph.dwObj = dev->dwOfs;
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diprg.diph.dwHow = DIPH_BYOFFSET;
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diprg.lMin = AXIS_MIN;
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diprg.lMax = AXIS_MAX;
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result = IDirectInputDevice2_SetProperty(joystick->hwdata->InputDevice, DIPROP_RANGE, &diprg.diph);
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if ( result != DI_OK )
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return DIENUM_CONTINUE; /* don't use this axis */
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/* Set dead zone to 0. */
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dilong.diph.dwSize = sizeof(dilong);
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dilong.diph.dwHeaderSize = sizeof(dilong.diph);
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dilong.diph.dwObj = dev->dwOfs;
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dilong.diph.dwHow = DIPH_BYOFFSET;
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dilong.dwData = 0;
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result = IDirectInputDevice2_SetProperty(joystick->hwdata->InputDevice, DIPROP_DEADZONE, &dilong.diph);
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if ( result != DI_OK )
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return DIENUM_CONTINUE; /* don't use this axis */
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joystick->naxes++;
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}
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joystick->hwdata->NumInputs++;
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if(joystick->hwdata->NumInputs == MAX_INPUTS)
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return DIENUM_STOP; /* too many */
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return DIENUM_CONTINUE;
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}
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/* Function to scan the system for joysticks.
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* This function should set SDL_numjoysticks to the number of available
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* joysticks. Joystick 0 should be the system default joystick.
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* It should return 0, or -1 on an unrecoverable fatal error.
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*/
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int SDL_SYS_JoystickInit(void)
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{
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HRESULT result;
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SYS_NumJoysticks = 0;
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/* Create the DirectInput object */
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if ( DX5_Load() < 0 ) {
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SDL_SetError("Couldn't load DirectInput");
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return(-1);
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}
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result = DInputCreate(SDL_Instance, DIRECTINPUT_VERSION,
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&dinput, NULL);
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if ( result != DI_OK ) {
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DX5_Unload();
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SetDIerror("DirectInputCreate", result);
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return(-1);
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}
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result = IDirectInput_EnumDevices(dinput,
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DIDEVTYPE_JOYSTICK,
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EnumJoysticksCallback,
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NULL,
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DIEDFL_ATTACHEDONLY );
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return SYS_NumJoysticks;
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}
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/* Function to get the device-dependent name of a joystick */
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const char *SDL_SYS_JoystickName(int index)
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{
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/***-> test for invalid index ? */
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return(SYS_Joystick[index].tszProductName);
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}
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/* Function to open a joystick for use.
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The joystick to open is specified by the index field of the joystick.
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This should fill the nbuttons and naxes fields of the joystick structure.
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It returns 0, or -1 if there is an error.
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*/
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int SDL_SYS_JoystickOpen(SDL_Joystick *joystick)
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{
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HRESULT result;
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LPDIRECTINPUTDEVICE device;
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/* allocate memory for system specific hardware data */
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joystick->hwdata = (struct joystick_hwdata *) malloc(sizeof(*joystick->hwdata));
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if (joystick->hwdata == NULL)
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{
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SDL_OutOfMemory();
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return(-1);
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}
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memset(joystick->hwdata, 0, sizeof(*joystick->hwdata));
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joystick->hwdata->buffered = 1;
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result = IDirectInput_CreateDevice(dinput, &SYS_Joystick[joystick->index].guidInstance,
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&device, NULL);
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if ( result != DI_OK ) {
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SetDIerror("DirectInput::CreateDevice", result);
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return(-1);
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}
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result = IDirectInputDevice_QueryInterface(device,
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&IID_IDirectInputDevice2, (LPVOID *)&joystick->hwdata->InputDevice);
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IDirectInputDevice_Release(device);
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if ( result != DI_OK ) {
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SetDIerror("DirectInputDevice::QueryInterface", result);
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return(-1);
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}
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result = IDirectInputDevice2_SetCooperativeLevel(joystick->hwdata->InputDevice, SDL_Window,
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DISCL_NONEXCLUSIVE | DISCL_BACKGROUND);
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if ( result != DI_OK ) {
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SetDIerror("DirectInputDevice::SetCooperativeLevel", result);
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return(-1);
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}
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result = IDirectInputDevice2_SetDataFormat(joystick->hwdata->InputDevice, &c_dfDIJoystick);
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if ( result != DI_OK ) {
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SetDIerror("DirectInputDevice::SetDataFormat", result);
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return(-1);
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}
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IDirectInputDevice2_EnumObjects(joystick->hwdata->InputDevice,
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DIJoystick_EnumDevObjectsProc,
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joystick,
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DIDFT_BUTTON | DIDFT_AXIS | DIDFT_POV);
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{
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DIPROPDWORD dipdw;
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memset(&dipdw, 0, sizeof(dipdw));
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dipdw.diph.dwSize = sizeof(dipdw);
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dipdw.diph.dwHeaderSize = sizeof(dipdw.diph);
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dipdw.diph.dwObj = 0;
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dipdw.diph.dwHow = DIPH_DEVICE;
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dipdw.dwData = INPUT_QSIZE;
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result = IDirectInputDevice2_SetProperty(joystick->hwdata->InputDevice,
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DIPROP_BUFFERSIZE, &dipdw.diph);
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if ( result == DI_POLLEDDEVICE )
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{
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/* This device doesn't support buffering, so we're forced
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* to use less reliable polling. */
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joystick->hwdata->buffered = 0;
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} else if ( result != DI_OK ) {
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SetDIerror("DirectInputDevice::SetProperty", result);
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return(-1);
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}
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}
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return(0);
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}
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static Uint8 TranslatePOV(DWORD value)
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{
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const int HAT_VALS[] = {
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SDL_HAT_UP,
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SDL_HAT_UP | SDL_HAT_RIGHT,
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SDL_HAT_RIGHT,
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SDL_HAT_DOWN | SDL_HAT_RIGHT,
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SDL_HAT_DOWN,
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SDL_HAT_DOWN | SDL_HAT_LEFT,
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SDL_HAT_LEFT,
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SDL_HAT_UP | SDL_HAT_LEFT
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};
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if(LOWORD(value) == 0xFFFF)
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return SDL_HAT_CENTERED;
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/* Round the value up: */
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value += 4500 / 2;
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value %= 36000;
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value /= 4500;
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if(value >= 8)
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return SDL_HAT_CENTERED; /* shouldn't happen */
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return HAT_VALS[value];
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}
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/* SDL_PrivateJoystick* doesn't discard duplicate events, so we need to
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* do it. */
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static int SDL_PrivateJoystickAxis_Int(SDL_Joystick *joystick, Uint8 axis, Sint16 value)
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{
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if(joystick->axes[axis] != value)
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return SDL_PrivateJoystickAxis(joystick, axis, value);
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return 0;
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}
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static int SDL_PrivateJoystickHat_Int(SDL_Joystick *joystick, Uint8 hat, Uint8 value)
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{
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if(joystick->hats[hat] != value)
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return SDL_PrivateJoystickHat(joystick, hat, value);
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return 0;
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}
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static int SDL_PrivateJoystickButton_Int(SDL_Joystick *joystick, Uint8 button, Uint8 state)
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{
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if(joystick->buttons[button] != state)
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return SDL_PrivateJoystickButton(joystick, button, state);
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return 0;
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}
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/* Function to update the state of a joystick - called as a device poll.
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* This function shouldn't update the joystick structure directly,
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* but instead should call SDL_PrivateJoystick*() to deliver events
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* and update joystick device state.
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*/
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void SDL_SYS_JoystickUpdate_Polled(SDL_Joystick *joystick)
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{
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DIJOYSTATE state;
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HRESULT result;
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int i;
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result = IDirectInputDevice2_GetDeviceState(joystick->hwdata->InputDevice, sizeof(state), &state);
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if ( result == DIERR_INPUTLOST || result == DIERR_NOTACQUIRED ) {
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IDirectInputDevice2_Acquire(joystick->hwdata->InputDevice);
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result = IDirectInputDevice2_GetDeviceState(joystick->hwdata->InputDevice, sizeof(state), &state);
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}
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/* Set each known axis, button and POV. */
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for(i = 0; i < joystick->hwdata->NumInputs; ++i)
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{
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const input_t *in = &joystick->hwdata->Inputs[i];
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switch(in->type)
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{
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case AXIS:
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switch(in->ofs)
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{
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case DIJOFS_X: SDL_PrivateJoystickAxis_Int(joystick, in->num, (Sint16)state.lX); break;
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case DIJOFS_Y: SDL_PrivateJoystickAxis_Int(joystick, in->num, (Sint16)state.lY); break;
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case DIJOFS_Z: SDL_PrivateJoystickAxis_Int(joystick, in->num, (Sint16)state.lZ); break;
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case DIJOFS_RX: SDL_PrivateJoystickAxis_Int(joystick, in->num, (Sint16)state.lRx); break;
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case DIJOFS_RY: SDL_PrivateJoystickAxis_Int(joystick, in->num, (Sint16)state.lRy); break;
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case DIJOFS_RZ: SDL_PrivateJoystickAxis_Int(joystick, in->num, (Sint16)state.lRz); break;
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case DIJOFS_SLIDER(0): SDL_PrivateJoystickAxis_Int(joystick, in->num, (Sint16)state.rglSlider[0]); break;
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case DIJOFS_SLIDER(1): SDL_PrivateJoystickAxis_Int(joystick, in->num, (Sint16)state.rglSlider[0]); break;
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}
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break;
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case BUTTON:
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SDL_PrivateJoystickButton_Int(joystick, in->num, (Uint8) (state.rgbButtons[in->ofs - DIJOFS_BUTTON0]?SDL_PRESSED:SDL_RELEASED));
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break;
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case HAT:
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{
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Uint8 pos = TranslatePOV(state.rgdwPOV[in->ofs - DIJOFS_POV(0)]);
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SDL_PrivateJoystickHat_Int(joystick, in->num, pos);
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break;
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}
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}
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}
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}
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|
||||
void SDL_SYS_JoystickUpdate_Buffered(SDL_Joystick *joystick)
|
||||
{
|
||||
int i;
|
||||
HRESULT result;
|
||||
DWORD numevents;
|
||||
DIDEVICEOBJECTDATA evtbuf[INPUT_QSIZE];
|
||||
|
||||
numevents = INPUT_QSIZE;
|
||||
result = IDirectInputDevice2_GetDeviceData(
|
||||
joystick->hwdata->InputDevice, sizeof(DIDEVICEOBJECTDATA),
|
||||
evtbuf, &numevents, 0);
|
||||
if ( result == DIERR_INPUTLOST || result == DIERR_NOTACQUIRED ) {
|
||||
IDirectInputDevice2_Acquire(joystick->hwdata->InputDevice);
|
||||
result = IDirectInputDevice2_GetDeviceData(
|
||||
joystick->hwdata->InputDevice, sizeof(DIDEVICEOBJECTDATA),
|
||||
evtbuf, &numevents, 0);
|
||||
}
|
||||
|
||||
/* Handle the events */
|
||||
if ( result != DI_OK )
|
||||
return;
|
||||
|
||||
for(i = 0; i < (int) numevents; ++i)
|
||||
{
|
||||
int j;
|
||||
|
||||
for(j = 0; j < joystick->hwdata->NumInputs; ++j)
|
||||
{
|
||||
const input_t *in = &joystick->hwdata->Inputs[j];
|
||||
|
||||
if(evtbuf[i].dwOfs != in->ofs)
|
||||
continue;
|
||||
|
||||
switch(in->type)
|
||||
{
|
||||
case AXIS:
|
||||
SDL_PrivateJoystickAxis(joystick, in->num, (Sint16)evtbuf[i].dwData);
|
||||
break;
|
||||
case BUTTON:
|
||||
SDL_PrivateJoystickButton(joystick, in->num, (Uint8) (evtbuf[i].dwData?SDL_PRESSED:SDL_RELEASED));
|
||||
break;
|
||||
case HAT:
|
||||
{
|
||||
Uint8 pos = TranslatePOV(evtbuf[i].dwData);
|
||||
SDL_PrivateJoystickHat(joystick, in->num, pos);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void SDL_SYS_JoystickUpdate(SDL_Joystick *joystick)
|
||||
{
|
||||
HRESULT result;
|
||||
|
||||
result = IDirectInputDevice2_Poll(joystick->hwdata->InputDevice);
|
||||
if (result == DIERR_INPUTLOST || result == DIERR_NOTACQUIRED) {
|
||||
IDirectInputDevice2_Acquire(joystick->hwdata->InputDevice);
|
||||
IDirectInputDevice2_Poll(joystick->hwdata->InputDevice);
|
||||
}
|
||||
|
||||
if(joystick->hwdata->buffered)
|
||||
SDL_SYS_JoystickUpdate_Buffered(joystick);
|
||||
else
|
||||
SDL_SYS_JoystickUpdate_Polled(joystick);
|
||||
}
|
||||
|
||||
/* Function to close a joystick after use */
|
||||
void SDL_SYS_JoystickClose(SDL_Joystick *joystick)
|
||||
{
|
||||
IDirectInputDevice2_Unacquire(joystick->hwdata->InputDevice);
|
||||
IDirectInputDevice2_Release(joystick->hwdata->InputDevice);
|
||||
|
||||
if (joystick->hwdata != NULL) {
|
||||
/* free system specific hardware data */
|
||||
free(joystick->hwdata);
|
||||
}
|
||||
}
|
||||
|
||||
/* Function to perform any system-specific joystick related cleanup */
|
||||
void SDL_SYS_JoystickQuit(void)
|
||||
{
|
||||
IDirectInput_Release(dinput);
|
||||
dinput = NULL;
|
||||
DX5_Unload();
|
||||
}
|
||||
|
||||
#endif /* SDL_JOYSTICK_DINPUT */
|
|
@ -436,63 +436,27 @@ extern int DIB_SetGammaRamp(_THIS, Uint16 *ramp);
|
|||
extern int DIB_GetGammaRamp(_THIS, Uint16 *ramp);
|
||||
extern void DIB_QuitGamma(_THIS);
|
||||
|
||||
/* Functions for loading the DirectX functions dynamically */
|
||||
static int DX5_loaded = 0;
|
||||
static HINSTANCE DDrawDLL = NULL;
|
||||
static HINSTANCE DInputDLL = NULL;
|
||||
|
||||
void DX5_Unload(void)
|
||||
{
|
||||
if ( --DX5_loaded == 0 ) {
|
||||
if ( DDrawDLL != NULL ) {
|
||||
FreeLibrary(DDrawDLL);
|
||||
DDrawCreate = NULL;
|
||||
DDrawDLL = NULL;
|
||||
}
|
||||
if ( DInputDLL != NULL ) {
|
||||
FreeLibrary(DInputDLL);
|
||||
DInputCreate = NULL;
|
||||
DInputDLL = NULL;
|
||||
}
|
||||
}
|
||||
}
|
||||
int DX5_Load(void)
|
||||
{
|
||||
int status = 0;
|
||||
|
||||
if ( ++DX5_loaded == 1 ) {
|
||||
DDrawDLL = LoadLibrary(TEXT("DDRAW.DLL"));
|
||||
if ( DDrawDLL != NULL ) {
|
||||
DDrawCreate = (void *)GetProcAddress(DDrawDLL,
|
||||
TEXT("DirectDrawCreate"));
|
||||
}
|
||||
DInputDLL = LoadLibrary(TEXT("DINPUT.DLL"));
|
||||
if ( DInputDLL != NULL ) {
|
||||
DInputCreate = (void *)GetProcAddress(DInputDLL,
|
||||
TEXT("DirectInputCreateA"));
|
||||
}
|
||||
if ( DDrawDLL && DDrawCreate && DInputDLL && DInputCreate ) {
|
||||
status = 0;
|
||||
} else {
|
||||
DX5_Unload();
|
||||
status = -1;
|
||||
}
|
||||
}
|
||||
return status;
|
||||
}
|
||||
|
||||
/* DX5 driver bootstrap functions */
|
||||
|
||||
static int DX5_Available(void)
|
||||
{
|
||||
int ddraw_ok = 0;
|
||||
HRESULT (WINAPI *DDrawCreate)(GUID *,LPDIRECTDRAW *,IUnknown *);
|
||||
LPDIRECTDRAW DDraw;
|
||||
HINSTANCE DInputDLL;
|
||||
HINSTANCE DDrawDLL;
|
||||
int dinput_ok;
|
||||
int ddraw_ok;
|
||||
|
||||
/* Version check DINPUT.DLL and DDRAW.DLL (Is DirectX okay?) */
|
||||
if ( DX5_Load() < 0 ) {
|
||||
return -1;
|
||||
dinput_ok = 0;
|
||||
DInputDLL = LoadLibrary(TEXT("DINPUT.DLL"));
|
||||
if ( DInputDLL != NULL ) {
|
||||
dinput_ok = 1;
|
||||
FreeLibrary(DInputDLL);
|
||||
}
|
||||
ddraw_ok = 0;
|
||||
DDrawDLL = LoadLibrary(TEXT("DDRAW.DLL"));
|
||||
if ( DDrawDLL != NULL ) {
|
||||
HRESULT (WINAPI *DDrawCreate)(GUID *,LPDIRECTDRAW *,IUnknown *);
|
||||
LPDIRECTDRAW DDraw;
|
||||
|
||||
/* Try to create a valid DirectDraw object */
|
||||
DDrawCreate = (void *)GetProcAddress(DDrawDLL, TEXT("DirectDrawCreate"));
|
||||
|
@ -524,10 +488,50 @@ static int DX5_Available(void)
|
|||
}
|
||||
IDirectDraw_Release(DDraw);
|
||||
}
|
||||
FreeLibrary(DDrawDLL);
|
||||
}
|
||||
return(dinput_ok && ddraw_ok);
|
||||
}
|
||||
|
||||
/* Functions for loading the DirectX functions dynamically */
|
||||
static HINSTANCE DDrawDLL = NULL;
|
||||
static HINSTANCE DInputDLL = NULL;
|
||||
|
||||
static void DX5_Unload(void)
|
||||
{
|
||||
if ( DDrawDLL != NULL ) {
|
||||
FreeLibrary(DDrawDLL);
|
||||
DDrawCreate = NULL;
|
||||
DDrawDLL = NULL;
|
||||
}
|
||||
if ( DInputDLL != NULL ) {
|
||||
FreeLibrary(DInputDLL);
|
||||
DInputCreate = NULL;
|
||||
DInputDLL = NULL;
|
||||
}
|
||||
}
|
||||
static int DX5_Load(void)
|
||||
{
|
||||
int status;
|
||||
|
||||
DX5_Unload();
|
||||
|
||||
return ddraw_ok;
|
||||
DDrawDLL = LoadLibrary(TEXT("DDRAW.DLL"));
|
||||
if ( DDrawDLL != NULL ) {
|
||||
DDrawCreate = (void *)GetProcAddress(DDrawDLL,
|
||||
TEXT("DirectDrawCreate"));
|
||||
}
|
||||
DInputDLL = LoadLibrary(TEXT("DINPUT.DLL"));
|
||||
if ( DInputDLL != NULL ) {
|
||||
DInputCreate = (void *)GetProcAddress(DInputDLL,
|
||||
TEXT("DirectInputCreateA"));
|
||||
}
|
||||
if ( DDrawDLL && DDrawCreate && DInputDLL && DInputCreate ) {
|
||||
status = 0;
|
||||
} else {
|
||||
DX5_Unload();
|
||||
status = -1;
|
||||
}
|
||||
return status;
|
||||
}
|
||||
|
||||
static void DX5_DeleteDevice(SDL_VideoDevice *this)
|
||||
|
@ -537,7 +541,6 @@ static void DX5_DeleteDevice(SDL_VideoDevice *this)
|
|||
IDirectDraw2_Release(ddraw2);
|
||||
}
|
||||
DX5_Unload();
|
||||
|
||||
if ( this ) {
|
||||
if ( this->hidden ) {
|
||||
SDL_free(this->hidden);
|
||||
|
|
|
@ -17,7 +17,7 @@ void WatchJoystick(SDL_Joystick *joystick)
|
|||
int i, done;
|
||||
SDL_Event event;
|
||||
int x, y, draw;
|
||||
SDL_Rect axis_area[6][2];
|
||||
SDL_Rect axis_area[2];
|
||||
|
||||
/* Set a video mode to display joystick axis position */
|
||||
screen = SDL_SetVideoMode(SCREEN_WIDTH, SCREEN_HEIGHT, 16, 0);
|
||||
|
@ -110,13 +110,12 @@ void WatchJoystick(SDL_Joystick *joystick)
|
|||
SDL_UpdateRects(screen, 1, &area);
|
||||
}
|
||||
|
||||
for ( i=0; i<SDL_JoystickNumAxes(joystick)/2 && i < SDL_arraysize(axis_area); ++i ) {
|
||||
/* Erase previous axes */
|
||||
SDL_FillRect(screen, &axis_area[i][draw], 0x0000);
|
||||
SDL_FillRect(screen, &axis_area[draw], 0x0000);
|
||||
|
||||
/* Draw the X/Y axis */
|
||||
draw = !draw;
|
||||
x = (((int)SDL_JoystickGetAxis(joystick, i*2+0))+32768);
|
||||
x = (((int)SDL_JoystickGetAxis(joystick, 0))+32768);
|
||||
x *= SCREEN_WIDTH;
|
||||
x /= 65535;
|
||||
if ( x < 0 ) {
|
||||
|
@ -125,7 +124,7 @@ void WatchJoystick(SDL_Joystick *joystick)
|
|||
if ( x > (SCREEN_WIDTH-16) ) {
|
||||
x = SCREEN_WIDTH-16;
|
||||
}
|
||||
y = (((int)SDL_JoystickGetAxis(joystick, i*2+1))+32768);
|
||||
y = (((int)SDL_JoystickGetAxis(joystick, 1))+32768);
|
||||
y *= SCREEN_HEIGHT;
|
||||
y /= 65535;
|
||||
if ( y < 0 ) {
|
||||
|
@ -134,14 +133,13 @@ void WatchJoystick(SDL_Joystick *joystick)
|
|||
if ( y > (SCREEN_HEIGHT-16) ) {
|
||||
y = SCREEN_HEIGHT-16;
|
||||
}
|
||||
axis_area[i][draw].x = (Sint16)x;
|
||||
axis_area[i][draw].y = (Sint16)y;
|
||||
axis_area[i][draw].w = 16;
|
||||
axis_area[i][draw].h = 16;
|
||||
SDL_FillRect(screen, &axis_area[i][draw], 0xFFFF);
|
||||
axis_area[draw].x = (Sint16)x;
|
||||
axis_area[draw].y = (Sint16)y;
|
||||
axis_area[draw].w = 16;
|
||||
axis_area[draw].h = 16;
|
||||
SDL_FillRect(screen, &axis_area[draw], 0xFFFF);
|
||||
|
||||
SDL_UpdateRects(screen, 2, axis_area[i]);
|
||||
}
|
||||
SDL_UpdateRects(screen, 2, axis_area);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue