Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,

updated project files, VS2005 support, VGA mode, more device support, etc,
 etc, etc.

Fixes Bugzilla #47 and #28.

--ryan.

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401254
This commit is contained in:
Ryan C. Gordon 2006-01-19 08:43:00 +00:00
parent e691b06188
commit f2d9ddec98
19 changed files with 1457 additions and 10 deletions

View file

@ -30,7 +30,10 @@ static char rcsid =
#include <stdio.h>
#include <stdlib.h>
#include <windows.h>
#ifndef _WIN32_WCE
#include <process.h>
#endif
#include "SDL_error.h"
#include "SDL_thread.h"
@ -53,9 +56,14 @@ int SDL_SYS_CreateThread(SDL_Thread *thread, void *args)
* have to use _beginthreadex if we want the returned handle
* to be accessible after the thread exits
* threads created with _beginthread auto-close the handle
* Windows CE still use CreateThread.
*/
#ifdef _WIN32_WCE
thread->handle = CreateThread(NULL, 0, RunThread, args, 0, &threadid);
#else
thread->handle = (SYS_ThreadHandle) _beginthreadex(NULL, 0, RunThread,
args, 0, &threadid);
#endif
if (thread->handle == NULL) {
SDL_SetError("Not enough resources to create thread");
return(-1);

View file

@ -201,9 +201,9 @@ static SYNCHHANDLE CleanUp (SYNCHHANDLE hSynch, DWORD Flags)
BOOL ok = TRUE;
if (hSynch == NULL) return NULL;
if (Flags & 4 == 1 && hSynch->hEvent == NULL) ok = FALSE;
if (Flags & 2 == 1 && hSynch->hMutex == NULL) ok = FALSE;
if (Flags & 1 == 1 && hSynch->hEvent == NULL) ok = FALSE;
if ((Flags & 4) == 1 && (hSynch->hEvent == NULL)) ok = FALSE;
if ((Flags & 2) == 1 && (hSynch->hMutex == NULL)) ok = FALSE;
if ((Flags & 1) == 1 && (hSynch->hEvent == NULL)) ok = FALSE;
if (!ok)
{
CloseSynchHandle (hSynch);