Added SDL_RenderSetScale() and SDL_RenderGetScale()

This commit is contained in:
Sam Lantinga 2012-10-01 20:59:33 -07:00
parent 0b35b7b0bf
commit f366b098d4
10 changed files with 603 additions and 353 deletions

View file

@ -7,7 +7,7 @@ SDL_PROC(void, glDeleteTextures, (GLsizei, const GLuint *))
SDL_PROC(void, glDisable, (GLenum))
SDL_PROC(void, glDisableClientState, (GLenum array))
SDL_PROC(void, glDrawArrays, (GLenum, GLint, GLsizei))
SDL_PROC(void, glDrawTexiOES, (GLint, GLint, GLint, GLint, GLint))
SDL_PROC(void, glDrawTexfOES, (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat))
SDL_PROC(void, glEnable, (GLenum))
SDL_PROC(void, glEnableClientState, (GLenum))
SDL_PROC(void, glFinish, (void))