Allow you to override SDL's main override
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0a5c049c24
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f4dd9b9456
1 changed files with 12 additions and 10 deletions
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@ -31,10 +31,11 @@
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* Redefine main() on some platforms so that it is called by SDL.
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*/
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#if defined(__WIN32__) || \
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(defined(__MWERKS__) && !defined(__BEOS__)) || \
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defined(__SYMBIAN32__) || defined(__IPHONEOS__) || \
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defined(__ANDROID__)
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#if defined(__WIN32__) || defined(__IPHONEOS__) || defined(__ANDROID__)
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#ifndef SDL_MAIN_HANDLED
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#define SDL_MAIN_NEEDED
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#endif
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#endif
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#ifdef __cplusplus
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#define C_LINKAGE "C"
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@ -57,7 +58,9 @@
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* \endcode
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*/
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#ifdef SDL_MAIN_NEEDED
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#define main SDL_main
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#endif
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/**
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* The prototype for the application's main() function
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@ -65,9 +68,6 @@
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extern C_LINKAGE int SDL_main(int argc, char *argv[]);
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/* From the SDL library code -- needed for registering the app on Win32 */
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#ifdef __WIN32__
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#include "begin_code.h"
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#ifdef __cplusplus
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/* *INDENT-OFF* */
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@ -75,6 +75,8 @@ extern "C" {
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/* *INDENT-ON* */
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#endif
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#ifdef __WIN32__
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/**
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* This can be called to set the application class at startup
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*/
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@ -82,15 +84,15 @@ extern DECLSPEC int SDLCALL SDL_RegisterApp(char *name, Uint32 style,
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void *hInst);
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extern DECLSPEC void SDLCALL SDL_UnregisterApp(void);
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#endif /* __WIN32__ */
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#ifdef __cplusplus
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/* *INDENT-OFF* */
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}
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/* *INDENT-ON* */
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#endif
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#include "close_code.h"
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#endif
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#endif /* Need to redefine main()? */
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#endif /* _SDL_main_h */
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