Advertise support for all supported texture formats.

This commit is contained in:
Sunny Sachanandani 2010-07-22 10:53:41 +05:30
parent 5bb07d5c28
commit f517fdfa39
2 changed files with 40 additions and 8 deletions

View file

@ -252,6 +252,28 @@ CheckXDamage(Display *display, int *major, int *minor) {
}
#endif
#ifdef SDL_VIDEO_DRIVER_X11_XRENDER
static Uint32
XRenderPictFormatToSDLPixelFormatEnum(XRenderPictFormat *pict_format) {
if (pict_format->type != PictTypeDirect) {
SDL_SetError("Indexed pict formats not supported ATM");
return 0;
}
Uint32 Amask, Rmask, Gmask, Bmask;
int bpp;
Rmask = pict_format->direct.redMask << pict_format->direct.red;
Gmask = pict_format->direct.greenMask << pict_format->direct.green;
Bmask = pict_format->direct.blueMask << pict_format->direct.blue;
Amask = pict_format->direct.alphaMask << pict_format->direct.alpha;
bpp = pict_format->depth;
Uint32 format;
format = SDL_MasksToPixelFormatEnum(bpp, Rmask, Gmask, Bmask, Amask);
return format;
}
#endif
void
X11_AddRenderDriver(_THIS)
{
@ -270,7 +292,23 @@ X11_AddRenderDriver(_THIS)
#ifdef SDL_VIDEO_DRIVER_X11_XRENDER
int major, minor;
if (CheckXRender(data->display, &major, &minor)) {
info->texture_formats[info->num_texture_formats++] = SDL_PIXELFORMAT_ARGB8888;
XRenderPictFormat templ;
templ.type = PictTypeDirect;
XRenderPictFormat *pict_format;
Uint32 format;
int i = 0;
while (info->num_texture_formats < 50) {
pict_format =
XRenderFindFormat(data->display, PictFormatType, &templ, i++);
if (pict_format) {
format = XRenderPictFormatToSDLPixelFormatEnum(pict_format);
if (format != SDL_PIXELTYPE_UNKNOWN) {
info->texture_formats[info->num_texture_formats++] = format;
}
}
else
break;
}
info->blend_modes = (SDL_BLENDMODE_BLEND | SDL_BLENDMODE_ADD |
SDL_BLENDMODE_MOD | SDL_BLENDMODE_MASK);
info->scale_modes = (SDL_TEXTURESCALEMODE_FAST | SDL_TEXTURESCALEMODE_SLOW |
@ -379,11 +417,6 @@ X11_CreateRenderer(SDL_Window * window, Uint32 flags)
0, 0,
0, 0,
window->w, window->h);
/* Add some blending modes to the list of supported blending modes */
renderer->info.blend_modes |=
(SDL_BLENDMODE_BLEND | SDL_BLENDMODE_ADD | SDL_BLENDMODE_MASK | SDL_BLENDMODE_MOD);
renderer->info.scale_modes |=
(SDL_TEXTURESCALEMODE_FAST | SDL_TEXTURESCALEMODE_SLOW | SDL_TEXTURESCALEMODE_BEST);
/* Create a clip mask that is used for rendering primitives. */
data->stencil = XCreatePixmap(data->display, data->xwindow,
window->w, window->h, 32);
@ -422,7 +455,6 @@ X11_CreateRenderer(SDL_Window * window, Uint32 flags)
data->blend_op = PictOpOver;
}
#endif
if (flags & SDL_RENDERER_SINGLEBUFFER) {
renderer->info.flags |=
(SDL_RENDERER_SINGLEBUFFER | SDL_RENDERER_PRESENTCOPY);