Apple uses a void* for GLhandleARB, not an unsigned int.

(transplanted from 68eb59d8baedbcfa99294f833611581860c37258)

--HG--
branch : SDL-1.2
extra : transplant_source : h%EBY%D8%BA%ED%BC%FA%99%29O%836%11X%18%60%C3rX
This commit is contained in:
Ryan C. Gordon 2011-08-04 00:46:27 -04:00
parent cacb18997b
commit f5b4f003f4

View file

@ -3121,8 +3121,12 @@ typedef ptrdiff_t GLsizeiptrARB;
#ifndef GL_ARB_shader_objects
/* GL types for handling shader object handles and program/shader text */
typedef char GLcharARB; /* native character */
#if defined(__APPLE__)
typedef void *GLhandleARB; /* shader object handle */
#else
typedef unsigned int GLhandleARB; /* shader object handle */
#endif
#endif
/* GL types for "half" precision (s10e5) float data in host memory */
#ifndef GL_ARB_half_float_pixel