Apple uses a void* for GLhandleARB, not an unsigned int.
(transplanted from 68eb59d8baedbcfa99294f833611581860c37258) --HG-- branch : SDL-1.2 extra : transplant_source : h%EBY%D8%BA%ED%BC%FA%99%29O%836%11X%18%60%C3rX
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@ -3121,8 +3121,12 @@ typedef ptrdiff_t GLsizeiptrARB;
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#ifndef GL_ARB_shader_objects
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#ifndef GL_ARB_shader_objects
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/* GL types for handling shader object handles and program/shader text */
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/* GL types for handling shader object handles and program/shader text */
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typedef char GLcharARB; /* native character */
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typedef char GLcharARB; /* native character */
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#if defined(__APPLE__)
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typedef void *GLhandleARB; /* shader object handle */
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#else
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typedef unsigned int GLhandleARB; /* shader object handle */
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typedef unsigned int GLhandleARB; /* shader object handle */
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#endif
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#endif
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#endif
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/* GL types for "half" precision (s10e5) float data in host memory */
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/* GL types for "half" precision (s10e5) float data in host memory */
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#ifndef GL_ARB_half_float_pixel
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#ifndef GL_ARB_half_float_pixel
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