Fixes bug 1296 - SDL_SetVideoMode crashes because of unaligned MOVAPS instruction
t.grundner@goto3d.de 2011-09-01 03:59:17 PDT I figured out what is going on. GCC 4.5.2 assumes the stack is 16 byte aligned by default. Therefore there are no AND alignment corrections necessary if we wish to align a stack variable to a 16 byte boundary. That is bad if your OS ABI is not 16 byte aligned. Windows 32 bit stacks are 4 byte aligned. This results in the above mentioned SIGSEGV. This is also no problem if I compile both SDL.dll and my app with MingW because MinGW/GCC inserts a andl $-16, %esp instruction right in the beginning of the main function. So at least the stack of the thread calling the main function is 16 byte aligned. But as soon as I start to use the SDL.dll from an application not compiled by MinGW there is no ANDL safing my app. However there is a GCC option that can change the default stack alignment: -mpreferred-stack-boundary=num Setting num=2 assumes a the stack is aligned to a 4 byte boundary. This results in GCC inserting the necessary andl $-16, %esp into SDL_FillRect. Rebuilding SDL with ./configure "CFLAGS=-mpreferred-stack-boundary=2 -g -O3" solved the problem. IMHO this should also be a problem on Solaris. The following links contain further information: http://gcc.gnu.org/onlinedocs/gcc-4.5.2/gcc/i386-and-x86_002d64-Options.html#i386-and-x86_002d64-Options http://www.agner.org/optimize/calling_conventions.pdf
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3 changed files with 364 additions and 19 deletions
67
configure
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67
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@ -20593,6 +20593,70 @@ echo "${ECHO_T}$have_gcc_fvisibility" >&6; }
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fi
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}
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CheckStackBoundary()
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{
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{ echo "$as_me:$LINENO: checking for GCC -mpreferred-stack-boundary option" >&5
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echo $ECHO_N "checking for GCC -mpreferred-stack-boundary option... $ECHO_C" >&6; }
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have_gcc_preferred_stack_boundary=no
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save_CFLAGS="$CFLAGS"
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CFLAGS="$save_CFLAGS -mpreferred-stack-boundary=2"
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cat >conftest.$ac_ext <<_ACEOF
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/* confdefs.h. */
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_ACEOF
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cat confdefs.h >>conftest.$ac_ext
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cat >>conftest.$ac_ext <<_ACEOF
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/* end confdefs.h. */
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int x = 0;
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int
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main ()
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{
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;
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return 0;
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}
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_ACEOF
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rm -f conftest.$ac_objext
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if { (ac_try="$ac_compile"
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case "(($ac_try" in
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*\"* | *\`* | *\\*) ac_try_echo=\$ac_try;;
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*) ac_try_echo=$ac_try;;
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esac
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eval "echo \"\$as_me:$LINENO: $ac_try_echo\"") >&5
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(eval "$ac_compile") 2>conftest.er1
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ac_status=$?
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grep -v '^ *+' conftest.er1 >conftest.err
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rm -f conftest.er1
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cat conftest.err >&5
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echo "$as_me:$LINENO: \$? = $ac_status" >&5
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(exit $ac_status); } && {
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test -z "$ac_c_werror_flag" ||
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test ! -s conftest.err
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} && test -s conftest.$ac_objext; then
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have_gcc_preferred_stack_boundary=yes
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else
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echo "$as_me: failed program was:" >&5
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sed 's/^/| /' conftest.$ac_ext >&5
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fi
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rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
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{ echo "$as_me:$LINENO: result: $have_gcc_preferred_stack_boundary" >&5
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echo "${ECHO_T}$have_gcc_preferred_stack_boundary" >&6; }
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CFLAGS="$save_CFLAGS"
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if test x$have_gcc_preferred_stack_boundary = xyes; then
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EXTRA_CFLAGS="$EXTRA_CFLAGS -mpreferred-stack-boundary=2"
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fi
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}
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CheckWarnAll()
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{
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{ echo "$as_me:$LINENO: checking for GCC -Wall option" >&5
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@ -24695,6 +24759,9 @@ fi
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rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
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{ echo "$as_me:$LINENO: result: $have_wince" >&5
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echo "${ECHO_T}$have_wince" >&6; }
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# This fixes Windows stack alignment with newer GCC
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CheckStackBoundary
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}
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CheckDIRECTX()
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27
configure.in
27
configure.in
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@ -939,6 +939,30 @@ CheckVisibilityHidden()
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fi
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}
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dnl See if GCC's -mpreferred-stack-boundary is supported.
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dnl Reference: http://bugzilla.libsdl.org/show_bug.cgi?id=1296
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CheckStackBoundary()
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{
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AC_MSG_CHECKING(for GCC -mpreferred-stack-boundary option)
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have_gcc_preferred_stack_boundary=no
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save_CFLAGS="$CFLAGS"
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CFLAGS="$save_CFLAGS -mpreferred-stack-boundary=2"
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AC_TRY_COMPILE([
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int x = 0;
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],[
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],[
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have_gcc_preferred_stack_boundary=yes
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])
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AC_MSG_RESULT($have_gcc_preferred_stack_boundary)
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CFLAGS="$save_CFLAGS"
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if test x$have_gcc_preferred_stack_boundary = xyes; then
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EXTRA_CFLAGS="$EXTRA_CFLAGS -mpreferred-stack-boundary=2"
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fi
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}
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dnl See if GCC's -Wall is supported.
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CheckWarnAll()
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{
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@ -1757,6 +1781,9 @@ CheckWINDOWS()
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have_wince=yes
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])
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AC_MSG_RESULT($have_wince)
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# This fixes Windows stack alignment with newer GCC
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CheckStackBoundary
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}
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dnl Find the DirectX includes and libraries
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@ -1,3 +1,4 @@
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/* include/SDL_config.h. Generated from SDL_config.h.in by configure. */
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2011 Sam Lantinga <slouken@libsdl.org>
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@ -22,27 +23,277 @@
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#ifndef _SDL_config_h
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#define _SDL_config_h
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#include "SDL_platform.h"
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/**
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* \file SDL_config.h
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* \file SDL_config.h.in
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*
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* SDL_config.h for any platform that doesn't build using the configure system.
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* This is a set of defines to configure the SDL features
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*/
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/* Add any platform that doesn't build using the configure system. */
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#if defined(__WIN32__)
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#include "SDL_config_windows.h"
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#elif defined(__MACOSX__)
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#include "SDL_config_macosx.h"
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#elif defined(__IPHONEOS__)
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#include "SDL_config_iphoneos.h"
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#elif defined(__ANDROID__)
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#include "SDL_config_android.h"
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#elif defined(__NINTENDODS__)
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#include "SDL_config_nintendods.h"
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/* General platform specific identifiers */
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#include "SDL_platform.h"
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/* Make sure that this isn't included by Visual C++ */
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#ifdef _MSC_VER
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#error You should run hg revert SDL_config.h
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#endif
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/* C language features */
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/* #undef const */
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/* #undef inline */
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/* #undef volatile */
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/* C datatypes */
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#define SIZEOF_VOIDP 8
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#define HAVE_GCC_ATOMICS 1
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/* #undef HAVE_GCC_SYNC_LOCK_TEST_AND_SET */
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/* #undef HAVE_PTHREAD_SPINLOCK */
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/* Comment this if you want to build without any C library requirements */
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#define HAVE_LIBC 1
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#if HAVE_LIBC
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/* Useful headers */
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#define HAVE_ALLOCA_H 1
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#define HAVE_SYS_TYPES_H 1
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#define HAVE_STDIO_H 1
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#define STDC_HEADERS 1
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#define HAVE_STDLIB_H 1
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#define HAVE_STDARG_H 1
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/* #undef HAVE_MALLOC_H */
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#define HAVE_MEMORY_H 1
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#define HAVE_STRING_H 1
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#define HAVE_STRINGS_H 1
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#define HAVE_INTTYPES_H 1
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#define HAVE_STDINT_H 1
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#define HAVE_CTYPE_H 1
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#define HAVE_MATH_H 1
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#define HAVE_ICONV_H 1
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#define HAVE_SIGNAL_H 1
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/* #undef HAVE_ALTIVEC_H */
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/* #undef HAVE_PTHREAD_NP_H */
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/* C library functions */
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#define HAVE_MALLOC 1
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#define HAVE_CALLOC 1
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#define HAVE_REALLOC 1
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#define HAVE_FREE 1
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#define HAVE_ALLOCA 1
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#ifndef __WIN32__ /* Don't use C runtime versions of these on Windows */
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#define HAVE_GETENV 1
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#define HAVE_SETENV 1
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#define HAVE_PUTENV 1
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#define HAVE_UNSETENV 1
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#endif
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#define HAVE_QSORT 1
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#define HAVE_ABS 1
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#define HAVE_BCOPY 1
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#define HAVE_MEMSET 1
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#define HAVE_MEMCPY 1
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#define HAVE_MEMMOVE 1
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#define HAVE_MEMCMP 1
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#define HAVE_STRLEN 1
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#define HAVE_STRLCPY 1
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#define HAVE_STRLCAT 1
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#define HAVE_STRDUP 1
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/* #undef HAVE__STRREV */
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/* #undef HAVE__STRUPR */
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/* #undef HAVE__STRLWR */
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/* #undef HAVE_INDEX */
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/* #undef HAVE_RINDEX */
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#define HAVE_STRCHR 1
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#define HAVE_STRRCHR 1
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#define HAVE_STRSTR 1
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/* #undef HAVE_ITOA */
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/* #undef HAVE__LTOA */
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/* #undef HAVE__UITOA */
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/* #undef HAVE__ULTOA */
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#define HAVE_STRTOL 1
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#define HAVE_STRTOUL 1
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/* #undef HAVE__I64TOA */
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/* #undef HAVE__UI64TOA */
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#define HAVE_STRTOLL 1
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#define HAVE_STRTOULL 1
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#define HAVE_STRTOD 1
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#define HAVE_ATOI 1
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#define HAVE_ATOF 1
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#define HAVE_STRCMP 1
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#define HAVE_STRNCMP 1
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/* #undef HAVE__STRICMP */
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#define HAVE_STRCASECMP 1
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/* #undef HAVE__STRNICMP */
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#define HAVE_STRNCASECMP 1
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#define HAVE_SSCANF 1
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#define HAVE_SNPRINTF 1
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#define HAVE_VSNPRINTF 1
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#define HAVE_M_PI
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#define HAVE_ATAN 1
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#define HAVE_ATAN2 1
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#define HAVE_CEIL 1
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#define HAVE_COPYSIGN 1
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#define HAVE_COS 1
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#define HAVE_COSF 1
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#define HAVE_FABS 1
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#define HAVE_FLOOR 1
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#define HAVE_LOG 1
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#define HAVE_POW 1
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#define HAVE_SCALBN 1
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#define HAVE_SIN 1
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#define HAVE_SINF 1
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#define HAVE_SQRT 1
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#define HAVE_SIGACTION 1
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#define HAVE_SA_SIGACTION 1
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#define HAVE_SETJMP 1
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#define HAVE_NANOSLEEP 1
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#define HAVE_SYSCONF 1
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#define HAVE_SYSCTLBYNAME 1
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/* #undef HAVE_CLOCK_GETTIME */
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/* #undef HAVE_GETPAGESIZE */
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#define HAVE_MPROTECT 1
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#define HAVE_ICONV 1
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#define HAVE_PTHREAD_SETNAME_NP 1
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/* #undef HAVE_PTHREAD_SET_NAME_NP */
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#else
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#include "SDL_config_minimal.h"
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#endif /* platform config */
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/* We may need some replacement for stdarg.h here */
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#include <stdarg.h>
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#endif /* HAVE_LIBC */
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/* SDL internal assertion support */
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/* #undef SDL_DEFAULT_ASSERT_LEVEL */
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/* Allow disabling of core subsystems */
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/* #undef SDL_ATOMIC_DISABLED */
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/* #undef SDL_AUDIO_DISABLED */
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/* #undef SDL_CPUINFO_DISABLED */
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/* #undef SDL_EVENTS_DISABLED */
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/* #undef SDL_FILE_DISABLED */
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/* #undef SDL_JOYSTICK_DISABLED */
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/* #undef SDL_HAPTIC_DISABLED */
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/* #undef SDL_LOADSO_DISABLED */
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/* #undef SDL_RENDER_DISABLED */
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/* #undef SDL_THREADS_DISABLED */
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/* #undef SDL_TIMERS_DISABLED */
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/* #undef SDL_VIDEO_DISABLED */
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/* #undef SDL_POWER_DISABLED */
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/* Enable various audio drivers */
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/* #undef SDL_AUDIO_DRIVER_ALSA */
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/* #undef SDL_AUDIO_DRIVER_ALSA_DYNAMIC */
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/* #undef SDL_AUDIO_DRIVER_ARTS */
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/* #undef SDL_AUDIO_DRIVER_ARTS_DYNAMIC */
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/* #undef SDL_AUDIO_DRIVER_PULSEAUDIO */
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/* #undef SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC */
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/* #undef SDL_AUDIO_DRIVER_BEOSAUDIO */
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/* #undef SDL_AUDIO_DRIVER_BSD */
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#define SDL_AUDIO_DRIVER_COREAUDIO 1
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#define SDL_AUDIO_DRIVER_DISK 1
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#define SDL_AUDIO_DRIVER_DUMMY 1
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/* #undef SDL_AUDIO_DRIVER_XAUDIO2 */
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/* #undef SDL_AUDIO_DRIVER_DSOUND */
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/* #undef SDL_AUDIO_DRIVER_ESD */
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/* #undef SDL_AUDIO_DRIVER_ESD_DYNAMIC */
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/* #undef SDL_AUDIO_DRIVER_NAS */
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/* #undef SDL_AUDIO_DRIVER_NAS_DYNAMIC */
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/* #undef SDL_AUDIO_DRIVER_NDS */
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/* #undef SDL_AUDIO_DRIVER_OSS */
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/* #undef SDL_AUDIO_DRIVER_OSS_SOUNDCARD_H */
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/* #undef SDL_AUDIO_DRIVER_PAUDIO */
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/* #undef SDL_AUDIO_DRIVER_QSA */
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/* #undef SDL_AUDIO_DRIVER_SUNAUDIO */
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/* #undef SDL_AUDIO_DRIVER_WINMM */
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/* #undef SDL_AUDIO_DRIVER_FUSIONSOUND */
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/* #undef SDL_AUDIO_DRIVER_FUSIONSOUND_DYNAMIC */
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/* Enable various input drivers */
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/* #undef SDL_INPUT_LINUXEV */
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/* #undef SDL_INPUT_TSLIB */
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/* #undef SDL_JOYSTICK_BEOS */
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/* #undef SDL_JOYSTICK_DINPUT */
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/* #undef SDL_JOYSTICK_DUMMY */
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#define SDL_JOYSTICK_IOKIT 1
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/* #undef SDL_JOYSTICK_LINUX */
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/* #undef SDL_JOYSTICK_NDS */
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/* #undef SDL_JOYSTICK_WINMM */
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/* #undef SDL_JOYSTICK_USBHID */
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/* #undef SDL_JOYSTICK_USBHID_MACHINE_JOYSTICK_H */
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/* #undef SDL_HAPTIC_DUMMY */
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/* #undef SDL_HAPTIC_LINUX */
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#define SDL_HAPTIC_IOKIT 1
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/* #undef SDL_HAPTIC_DINPUT */
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/* Enable various shared object loading systems */
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/* #undef SDL_LOADSO_BEOS */
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#define SDL_LOADSO_DLOPEN 1
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/* #undef SDL_LOADSO_DUMMY */
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/* #undef SDL_LOADSO_LDG */
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/* #undef SDL_LOADSO_WINDOWS */
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/* Enable various threading systems */
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/* #undef SDL_THREAD_BEOS */
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/* #undef SDL_THREAD_NDS */
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#define SDL_THREAD_PTHREAD 1
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#define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX 1
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/* #undef SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP */
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/* #undef SDL_THREAD_WINDOWS */
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/* Enable various timer systems */
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/* #undef SDL_TIMER_BEOS */
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/* #undef SDL_TIMER_DUMMY */
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/* #undef SDL_TIMER_NDS */
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#define SDL_TIMER_UNIX 1
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/* #undef SDL_TIMER_WINDOWS */
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/* #undef SDL_TIMER_WINCE */
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/* Enable various video drivers */
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/* #undef SDL_VIDEO_DRIVER_BWINDOW */
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#define SDL_VIDEO_DRIVER_COCOA 1
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/* #undef SDL_VIDEO_DRIVER_DIRECTFB */
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/* #undef SDL_VIDEO_DRIVER_DIRECTFB_DYNAMIC */
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#define SDL_VIDEO_DRIVER_DUMMY 1
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/* #undef SDL_VIDEO_DRIVER_NDS */
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/* #undef SDL_VIDEO_DRIVER_WINDOWS */
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#define SDL_VIDEO_DRIVER_X11 1
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#define SDL_VIDEO_DRIVER_X11_DYNAMIC "/usr/X11R6/lib/libX11.6.dylib"
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#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT "/usr/X11R6/lib/libXext.6.dylib"
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#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XCURSOR "/usr/X11R6/lib/libXcursor.1.dylib"
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#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XINERAMA "/usr/X11R6/lib/libXinerama.1.dylib"
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#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT "/usr/X11R6/lib/libXi.6.dylib"
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#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR "/usr/X11R6/lib/libXrandr.2.dylib"
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#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS "/usr/X11R6/lib/libXss.1.dylib"
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#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XVIDMODE "/usr/X11R6/lib/libXxf86vm.1.dylib"
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#define SDL_VIDEO_DRIVER_X11_XCURSOR 1
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#define SDL_VIDEO_DRIVER_X11_XINERAMA 1
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#define SDL_VIDEO_DRIVER_X11_XINPUT 1
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#define SDL_VIDEO_DRIVER_X11_XRANDR 1
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#define SDL_VIDEO_DRIVER_X11_XSCRNSAVER 1
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#define SDL_VIDEO_DRIVER_X11_XSHAPE 1
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#define SDL_VIDEO_DRIVER_X11_XVIDMODE 1
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/* #undef SDL_VIDEO_RENDER_D3D */
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#define SDL_VIDEO_RENDER_OGL 1
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/* #undef SDL_VIDEO_RENDER_OGL_ES */
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/* #undef SDL_VIDEO_RENDER_DIRECTFB */
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/* Enable OpenGL support */
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#define SDL_VIDEO_OPENGL 1
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/* #undef SDL_VIDEO_OPENGL_ES */
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/* #undef SDL_VIDEO_OPENGL_BGL */
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#define SDL_VIDEO_OPENGL_CGL 1
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#define SDL_VIDEO_OPENGL_GLX 1
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/* #undef SDL_VIDEO_OPENGL_WGL */
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/* #undef SDL_VIDEO_OPENGL_OSMESA */
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/* #undef SDL_VIDEO_OPENGL_OSMESA_DYNAMIC */
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/* Enable system power support */
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||||
/* #undef SDL_POWER_LINUX */
|
||||
/* #undef SDL_POWER_WINDOWS */
|
||||
#define SDL_POWER_MACOSX 1
|
||||
/* #undef SDL_POWER_BEOS */
|
||||
/* #undef SDL_POWER_NINTENDODS */
|
||||
/* #undef SDL_POWER_HARDWIRED */
|
||||
|
||||
/* Enable assembly routines */
|
||||
#define SDL_ASSEMBLY_ROUTINES 1
|
||||
/* #undef SDL_ALTIVEC_BLITTERS */
|
||||
|
||||
#endif /* _SDL_config_h */
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue