X11 OpenGL ES minor corrections

Scott Percival 2012-01-08 04:21:22 PST

I tested the new build on my two ARM machines, and fixed a few bugs:
- if SDL_VIDEO_DRIVER_UIKIT, SDL_VIDEO_DRIVER_ANDROID or
SDL_VIDEO_DRIVER_PANDORA are specified, function pointers are grabbed from the
compile-linked library instead of through SDL_GL_GetProcAddress. (not sure if
this is the best way to go about it)
- removing "/usr/lib/" from all the library names (hey, with multiarch you
can't be too sure anymore)
- added glFinish to glesfuncs.h
- changed the eglGetProcAddress arg type to "const char *" as per the EGL spec
- filled in the stubs for X11_GLES_SetSwapInterval and X11_GLES_GetSwapInterval
This commit is contained in:
Sam Lantinga 2012-01-08 13:31:22 -05:00
parent 73b21090a2
commit f7ad18f9fc
5 changed files with 55 additions and 13 deletions

View file

@ -27,7 +27,7 @@
#include "../SDL_sysrender.h"
#include "SDL_shaders_gles2.h"
/* Used to re-create the window with OpenGL capability */
/* Used to re-create the window with OpenGL ES capability */
extern int SDL_RecreateWindow(SDL_Window * window, Uint32 flags);
/*************************************************************************************************
@ -158,7 +158,15 @@ static SDL_GLContext SDL_CurrentContext = NULL;
static int GLES2_LoadFunctions(GLES2_DriverContext * data)
{
#ifdef __SDL_NOGETPROCADDR__
#if SDL_VIDEO_DRIVER_UIKIT
#define __SDL_NOGETPROCADDR__
#elif SDL_VIDEO_DRIVER_ANDROID
#define __SDL_NOGETPROCADDR__
#elif SDL_VIDEO_DRIVER_PANDORA
#define __SDL_NOGETPROCADDR__
#endif
#if defined __SDL_NOGETPROCADDR__
#define SDL_PROC(ret,func,params) data->func=func;
#else
#define SDL_PROC(ret,func,params) \