WinRT: started refactoring Direct3D 11.1 code into a new SDL_Renderer backend

This commit is contained in:
David Ludwig 2013-02-02 19:32:44 -05:00
parent 53ce1e6ab7
commit f7b08ae60b
14 changed files with 444 additions and 73 deletions

View file

@ -49,6 +49,9 @@ static const SDL_RenderDriver *render_drivers[] = {
#if SDL_VIDEO_RENDER_D3D
&D3D_RenderDriver,
#endif
#if SDL_VIDEO_RENDER_D3D11
&D3D11_RenderDriver,
#endif
#if SDL_VIDEO_RENDER_OGL
&GL_RenderDriver,
#endif