audio: libsamplerate loading now happens once at init time.
--HG-- extra : rebase_source : b88014744534e382d6b6ea004554ffcebe5caffe
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3 changed files with 100 additions and 59 deletions
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@ -634,45 +634,10 @@ struct SDL_AudioStream
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};
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#ifdef HAVE_LIBSAMPLERATE_H
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typedef struct
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{
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void *SRC_lib;
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SRC_STATE* (*src_new)(int converter_type, int channels, int *error);
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int (*src_process)(SRC_STATE *state, SRC_DATA *data);
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int (*src_reset)(SRC_STATE *state);
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SRC_STATE* (*src_delete)(SRC_STATE *state);
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const char* (*src_strerror)(int error);
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SRC_STATE *SRC_state;
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} SDL_AudioStreamResamplerState_SRC;
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static SDL_bool
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LoadLibSampleRate(SDL_AudioStreamResamplerState_SRC *state)
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{
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#ifdef SDL_LIBSAMPLERATE_DYNAMIC
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state->SRC_lib = SDL_LoadObject(SDL_LIBSAMPLERATE_DYNAMIC);
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if (!state->SRC_lib) {
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return SDL_FALSE;
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}
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#endif
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state->src_new = (SRC_STATE* (*)(int converter_type, int channels, int *error))SDL_LoadFunction(state->SRC_lib, "src_new");
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state->src_process = (int (*)(SRC_STATE *state, SRC_DATA *data))SDL_LoadFunction(state->SRC_lib, "src_process");
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state->src_reset = (int(*)(SRC_STATE *state))SDL_LoadFunction(state->SRC_lib, "src_reset");
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state->src_delete = (SRC_STATE* (*)(SRC_STATE *state))SDL_LoadFunction(state->SRC_lib, "src_delete");
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state->src_strerror = (const char* (*)(int error))SDL_LoadFunction(state->SRC_lib, "src_strerror");
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if (!state->src_new || !state->src_process || !state->src_reset || !state->src_delete || !state->src_strerror) {
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return SDL_FALSE;
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}
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return SDL_TRUE;
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}
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static int
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SDL_ResampleAudioStream_SRC(SDL_AudioStream *stream, const float *inbuf, const int inbuflen, float *outbuf, const int outbuflen)
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{
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SDL_AudioStreamResamplerState_SRC *state = (SDL_AudioStreamResamplerState_SRC*)stream->resampler_state;
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SRC_STATE *state = (SRC_STATE *)stream->resampler_state;
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SRC_DATA data;
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int result;
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@ -686,9 +651,9 @@ SDL_ResampleAudioStream_SRC(SDL_AudioStream *stream, const float *inbuf, const i
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data.end_of_input = 0;
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data.src_ratio = stream->rate_incr;
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result = state->src_process(state->SRC_state, &data);
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result = SRC_src_process(state, &data);
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if (result != 0) {
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SDL_SetError("src_process() failed: %s", state->src_strerror(result));
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SDL_SetError("src_process() failed: %s", SRC_src_strerror(result));
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return 0;
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}
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@ -701,20 +666,15 @@ SDL_ResampleAudioStream_SRC(SDL_AudioStream *stream, const float *inbuf, const i
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static void
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SDL_ResetAudioStreamResampler_SRC(SDL_AudioStream *stream)
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{
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SDL_AudioStreamResamplerState_SRC *state = (SDL_AudioStreamResamplerState_SRC*)stream->resampler_state;
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state->src_reset(state->SRC_state);
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SRC_src_reset((SRC_STATE *)stream->resampler_state);
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}
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static void
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SDL_CleanupAudioStreamResampler_SRC(SDL_AudioStream *stream)
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{
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SDL_AudioStreamResamplerState_SRC *state = (SDL_AudioStreamResamplerState_SRC*)stream->resampler_state;
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SRC_STATE *state = (SRC_STATE *)stream->resampler_state;
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if (state) {
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if (state->SRC_lib) {
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SDL_UnloadObject(state->SRC_lib);
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}
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state->src_delete(state->SRC_state);
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SDL_free(state);
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SRC_src_delete(state);
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}
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stream->resampler_state = NULL;
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@ -726,15 +686,18 @@ SDL_CleanupAudioStreamResampler_SRC(SDL_AudioStream *stream)
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static SDL_bool
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SetupLibSampleRateResampling(SDL_AudioStream *stream)
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{
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int result;
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int result = 0;
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SRC_STATE *state = NULL;
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SDL_AudioStreamResamplerState_SRC *state = (SDL_AudioStreamResamplerState_SRC *)SDL_calloc(1, sizeof(*state));
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if (!state) {
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return SDL_FALSE;
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if (SRC_available) {
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state = SRC_src_new(SRC_SINC_FASTEST, stream->pre_resample_channels, &result);
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if (!state) {
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SDL_SetError("src_new() failed: %s", SRC_src_strerror(result));
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}
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}
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if (!LoadLibSampleRate(state)) {
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SDL_free(state);
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if (!state) {
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SDL_CleanupAudioStreamResampler_SRC(stream);
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return SDL_FALSE;
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}
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@ -743,17 +706,11 @@ SetupLibSampleRateResampling(SDL_AudioStream *stream)
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stream->reset_resampler_func = SDL_ResetAudioStreamResampler_SRC;
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stream->cleanup_resampler_func = SDL_CleanupAudioStreamResampler_SRC;
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state->SRC_state = state->src_new(SRC_SINC_FASTEST, stream->pre_resample_channels, &result);
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if (!state->SRC_state) {
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SDL_SetError("src_new() failed: %s", state->src_strerror(result));
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SDL_CleanupAudioStreamResampler_SRC(stream);
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return SDL_FALSE;
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}
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return SDL_TRUE;
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}
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#endif /* HAVE_LIBSAMPLERATE_H */
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typedef struct
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{
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SDL_bool resampler_seeded;
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