Fixed bug #906
Added better error reporting for OpenGL context creation failing. --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%404314
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2 changed files with 2 additions and 2 deletions
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@ -732,7 +732,7 @@ WIN_SetError(const char *prefix)
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FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM, NULL, GetLastError(), 0,
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FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM, NULL, GetLastError(), 0,
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buffer, SDL_arraysize(buffer), NULL);
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buffer, SDL_arraysize(buffer), NULL);
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message = WIN_StringToUTF8(buffer);
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message = WIN_StringToUTF8(buffer);
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SDL_SetError("%s%s%s", prefix ? prefix : "", prefix ? ":" : "", message);
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SDL_SetError("%s%s%s", prefix ? prefix : "", prefix ? ": " : "", message);
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SDL_free(message);
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SDL_free(message);
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}
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}
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@ -536,7 +536,7 @@ WIN_GL_CreateContext(_THIS, SDL_Window * window)
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}
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}
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if (!context) {
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if (!context) {
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SDL_SetError("Could not create GL context");
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WIN_SetError("Could not create GL context");
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return NULL;
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return NULL;
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}
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}
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