The SDL_RLEACCEL flag is respected in SDL_ConvertSurface(), per the docs.

Fixed saving BMP files of surfaces with an alpha channel.

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403268
This commit is contained in:
Sam Lantinga 2008-11-29 11:26:01 +00:00
parent 7a4a712978
commit fb253660b5
4 changed files with 21 additions and 25 deletions

View file

@ -101,9 +101,7 @@ typedef int (*SDL_blit) (struct SDL_Surface * src, SDL_Rect * srcrect,
* flags '[RGB]mask'.
* If the function runs out of memory, it will return NULL.
*
* The 'flags' tell what kind of surface to create.
* SDL_SRCCOLORKEY indicates that the surface will be used for colorkey blits.
* SDL_SRCALPHA means that the surface will be used for alpha blits.
* The 'flags' are obsolete and should be set to 0.
*/
extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateRGBSurface
(Uint32 flags, int width, int height, int depth,