add missing os/2 apientry defs to SDL_opengl.h
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@ -97,6 +97,13 @@
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#elif defined(__CYGWIN__) && defined(USE_OPENGL32) /* use native windows opengl32 */
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# define GLAPI extern
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# define GLAPIENTRY __stdcall
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#elif defined(__OS2__) || defined(__EMX__) /* native os/2 opengl */
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# define GLAPI extern
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# define GLAPIENTRY _System
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# define APIENTRY _System
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# if defined(__GNUC__) && !defined(_System)
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# define _System
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# endif
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#elif (defined(__GNUC__) && __GNUC__ >= 4) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
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# define GLAPI __attribute__((visibility("default")))
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# define GLAPIENTRY
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