Updated SDL HTML documentation

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extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40804
This commit is contained in:
Sam Lantinga 2004-02-10 15:15:40 +00:00
parent 83ca4b6cb1
commit fbce506d5a
202 changed files with 4886 additions and 2484 deletions

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@ -4,7 +4,7 @@
>Audio</TITLE
><META
NAME="GENERATOR"
CONTENT="Modular DocBook HTML Stylesheet Version 1.64
CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+
"><LINK
REL="HOME"
TITLE="SDL Library Documentation"
@ -32,6 +32,7 @@ ALINK="#ff0000"
><DIV
CLASS="NAVHEADER"
><TABLE
SUMMARY="Header navigation table"
WIDTH="100%"
BORDER="0"
CELLPADDING="0"
@ -49,6 +50,7 @@ ALIGN="left"
VALIGN="bottom"
><A
HREF="sdljoystickclose.html"
ACCESSKEY="P"
>Prev</A
></TD
><TD
@ -62,6 +64,7 @@ ALIGN="right"
VALIGN="bottom"
><A
HREF="sdlaudiospec.html"
ACCESSKEY="N"
>Next</A
></TD
></TR
@ -74,8 +77,8 @@ CLASS="CHAPTER"
><H1
><A
NAME="AUDIO"
>Chapter 10. Audio</A
></H1
></A
>Chapter 10. Audio</H1
><DIV
CLASS="TOC"
><DL
@ -87,67 +90,67 @@ CLASS="TOC"
><A
HREF="sdlaudiospec.html"
>SDL_AudioSpec</A
> &#8212; Audio Specification Structure</DT
>&nbsp;--&nbsp;Audio Specification Structure</DT
><DT
><A
HREF="sdlopenaudio.html"
>SDL_OpenAudio</A
> &#8212; Opens the audio device with the desired parameters.</DT
>&nbsp;--&nbsp;Opens the audio device with the desired parameters.</DT
><DT
><A
HREF="sdlpauseaudio.html"
>SDL_PauseAudio</A
> &#8212; Pauses and unpauses the audio callback processing</DT
>&nbsp;--&nbsp;Pauses and unpauses the audio callback processing</DT
><DT
><A
HREF="sdlgetaudiostatus.html"
>SDL_GetAudioStatus</A
> &#8212; Get the current audio state</DT
>&nbsp;--&nbsp;Get the current audio state</DT
><DT
><A
HREF="sdlloadwav.html"
>SDL_LoadWAV</A
> &#8212; Load a WAVE file</DT
>&nbsp;--&nbsp;Load a WAVE file</DT
><DT
><A
HREF="sdlfreewav.html"
>SDL_FreeWAV</A
> &#8212; Frees previously opened WAV data</DT
>&nbsp;--&nbsp;Frees previously opened WAV data</DT
><DT
><A
HREF="sdlaudiocvt.html"
>SDL_AudioCVT</A
> &#8212; Audio Conversion Structure</DT
>&nbsp;--&nbsp;Audio Conversion Structure</DT
><DT
><A
HREF="sdlbuildaudiocvt.html"
>SDL_BuildAudioCVT</A
> &#8212; Initializes a SDL_AudioCVT structure for conversion</DT
>&nbsp;--&nbsp;Initializes a SDL_AudioCVT structure for conversion</DT
><DT
><A
HREF="sdlconvertaudio.html"
>SDL_ConvertAudio</A
> &#8212; Convert audio data to a desired audio format.</DT
>&nbsp;--&nbsp;Convert audio data to a desired audio format.</DT
><DT
><A
HREF="sdlmixaudio.html"
>SDL_MixAudio</A
> &#8212; Mix audio data</DT
>&nbsp;--&nbsp;Mix audio data</DT
><DT
><A
HREF="sdllockaudio.html"
>SDL_LockAudio</A
> &#8212; Lock out the callback function</DT
>&nbsp;--&nbsp;Lock out the callback function</DT
><DT
><A
HREF="sdlunlockaudio.html"
>SDL_UnlockAudio</A
> &#8212; Unlock the callback function</DT
>&nbsp;--&nbsp;Unlock the callback function</DT
><DT
><A
HREF="sdlcloseaudio.html"
>SDL_CloseAudio</A
> &#8212; Shuts down audio processing and closes the audio device.</DT
>&nbsp;--&nbsp;Shuts down audio processing and closes the audio device.</DT
></DL
></DIV
><P
@ -177,6 +180,7 @@ CLASS="NAVFOOTER"
><HR
ALIGN="LEFT"
WIDTH="100%"><TABLE
SUMMARY="Footer navigation table"
WIDTH="100%"
BORDER="0"
CELLPADDING="0"
@ -188,6 +192,7 @@ ALIGN="left"
VALIGN="top"
><A
HREF="sdljoystickclose.html"
ACCESSKEY="P"
>Prev</A
></TD
><TD
@ -196,6 +201,7 @@ ALIGN="center"
VALIGN="top"
><A
HREF="index.html"
ACCESSKEY="H"
>Home</A
></TD
><TD
@ -204,6 +210,7 @@ ALIGN="right"
VALIGN="top"
><A
HREF="sdlaudiospec.html"
ACCESSKEY="N"
>Next</A
></TD
></TR
@ -219,6 +226,7 @@ ALIGN="center"
VALIGN="top"
><A
HREF="reference.html"
ACCESSKEY="U"
>Up</A
></TD
><TD