Updated SDL HTML documentation
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@ -4,7 +4,7 @@
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>Preface</TITLE
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><META
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NAME="GENERATOR"
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CONTENT="Modular DocBook HTML Stylesheet Version 1.64
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CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+
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"><LINK
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REL="HOME"
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TITLE="SDL Library Documentation"
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@ -28,6 +28,7 @@ ALINK="#ff0000"
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><DIV
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CLASS="NAVHEADER"
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><TABLE
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SUMMARY="Header navigation table"
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WIDTH="100%"
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BORDER="0"
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CELLPADDING="0"
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@ -45,6 +46,7 @@ ALIGN="left"
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VALIGN="bottom"
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><A
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HREF="guide.html"
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ACCESSKEY="P"
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>Prev</A
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></TD
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><TD
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@ -58,6 +60,7 @@ ALIGN="right"
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VALIGN="bottom"
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><A
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HREF="guideaboutsdldoc.html"
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ACCESSKEY="N"
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>Next</A
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></TD
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></TR
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@ -70,8 +73,8 @@ CLASS="PREFACE"
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><H1
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><A
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NAME="GUIDEPREFACE"
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>Preface</A
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></H1
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></A
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>Preface</H1
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><DIV
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CLASS="TOC"
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><DL
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@ -102,8 +105,8 @@ CLASS="SECT1"
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CLASS="SECT1"
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><A
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NAME="GUIDEABOUTSDL"
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>About SDL</A
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></H1
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></A
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>About SDL</H1
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><P
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>The SDL library is designed to make it easy to write games that run on Linux, *BSD, MacOS, Win32 and BeOS using the various native high-performance media interfaces, (for video, audio, etc) and presenting a single source-code level API to your application. SDL is a fairly low level API, but using it, completely portable applications can be written with a great deal of flexibility.</P
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></DIV
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@ -113,6 +116,7 @@ CLASS="NAVFOOTER"
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><HR
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ALIGN="LEFT"
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WIDTH="100%"><TABLE
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SUMMARY="Footer navigation table"
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WIDTH="100%"
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BORDER="0"
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CELLPADDING="0"
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@ -124,6 +128,7 @@ ALIGN="left"
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VALIGN="top"
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><A
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HREF="guide.html"
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ACCESSKEY="P"
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>Prev</A
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></TD
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><TD
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@ -132,6 +137,7 @@ ALIGN="center"
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VALIGN="top"
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><A
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HREF="index.html"
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ACCESSKEY="H"
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>Home</A
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></TD
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><TD
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@ -140,6 +146,7 @@ ALIGN="right"
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VALIGN="top"
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><A
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HREF="guideaboutsdldoc.html"
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ACCESSKEY="N"
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>Next</A
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></TD
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></TR
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@ -155,6 +162,7 @@ ALIGN="center"
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VALIGN="top"
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><A
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HREF="guide.html"
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ACCESSKEY="U"
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>Up</A
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></TD
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><TD
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