Updated SDL HTML documentation

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Sam Lantinga 2004-02-10 15:15:40 +00:00
parent 83ca4b6cb1
commit fbce506d5a
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@ -4,7 +4,7 @@
>Graphics and Video</TITLE
><META
NAME="GENERATOR"
CONTENT="Modular DocBook HTML Stylesheet Version 1.64
CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+
"><LINK
REL="HOME"
TITLE="SDL Library Documentation"
@ -28,6 +28,7 @@ ALINK="#ff0000"
><DIV
CLASS="NAVHEADER"
><TABLE
SUMMARY="Header navigation table"
WIDTH="100%"
BORDER="0"
CELLPADDING="0"
@ -45,6 +46,7 @@ ALIGN="left"
VALIGN="bottom"
><A
HREF="guidebasicsinit.html"
ACCESSKEY="P"
>Prev</A
></TD
><TD
@ -58,6 +60,7 @@ ALIGN="right"
VALIGN="bottom"
><A
HREF="guidevideoopengl.html"
ACCESSKEY="N"
>Next</A
></TD
></TR
@ -70,8 +73,8 @@ CLASS="CHAPTER"
><H1
><A
NAME="GUIDEVIDEO"
>Chapter 2. Graphics and Video</A
></H1
></A
>Chapter 2. Graphics and Video</H1
><DIV
CLASS="TOC"
><DL
@ -97,8 +100,8 @@ CLASS="SECT1"
CLASS="SECT1"
><A
NAME="GUIDEVIDEOINTRO"
>Introduction to SDL Video</A
></H1
></A
>Introduction to SDL Video</H1
><P
>Video is probably the most common thing that SDL is used for, and
so it has the most complete subsystem. Here are a few
@ -109,8 +112,8 @@ CLASS="SECT2"
CLASS="SECT2"
><A
NAME="AEN68"
>Initializing the Video Display</A
></H2
></A
>Initializing the Video Display</H2
><P
>This is what almost all SDL programs have to do in one way or
another.</P
@ -155,8 +158,8 @@ CLASS="SECT2"
CLASS="SECT2"
><A
NAME="AEN74"
>Initializing the Best Video Mode</A
></H2
></A
>Initializing the Best Video Mode</H2
><P
>If you have a preference for a certain pixel depth but will accept any
other, use SDL_SetVideoMode with SDL_ANYFORMAT as below. You can also
@ -190,8 +193,8 @@ CLASS="SECT2"
CLASS="SECT2"
><A
NAME="AEN80"
>Loading and Displaying a BMP File</A
></H2
></A
>Loading and Displaying a BMP File</H2
><P
>The following function loads and displays a BMP file given as
argument, once SDL is initialised and a video mode has been set.</P
@ -244,8 +247,8 @@ CLASS="SECT2"
CLASS="SECT2"
><A
NAME="AEN86"
>Drawing Directly to the Display</A
></H2
></A
>Drawing Directly to the Display</H2
><P
>The following two functions can be used to get and set single
pixels of a surface. They are carefully written to work with any depth
@ -398,6 +401,7 @@ CLASS="NAVFOOTER"
><HR
ALIGN="LEFT"
WIDTH="100%"><TABLE
SUMMARY="Footer navigation table"
WIDTH="100%"
BORDER="0"
CELLPADDING="0"
@ -409,6 +413,7 @@ ALIGN="left"
VALIGN="top"
><A
HREF="guidebasicsinit.html"
ACCESSKEY="P"
>Prev</A
></TD
><TD
@ -417,6 +422,7 @@ ALIGN="center"
VALIGN="top"
><A
HREF="index.html"
ACCESSKEY="H"
>Home</A
></TD
><TD
@ -425,6 +431,7 @@ ALIGN="right"
VALIGN="top"
><A
HREF="guidevideoopengl.html"
ACCESSKEY="N"
>Next</A
></TD
></TR
@ -440,6 +447,7 @@ ALIGN="center"
VALIGN="top"
><A
HREF="guide.html"
ACCESSKEY="U"
>Up</A
></TD
><TD