Removed SDL_SYS_JoystickNeedsPolling().
It was simpler to just have the polling (actually: hotplug detection) functions return immediately if it's not an appropriate time to poll. Note that previously, if any joystick/controller was opened, we would poll every time anyhow, skipping this function.
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15 changed files with 51 additions and 165 deletions
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@ -230,14 +230,6 @@ void SDL_SYS_JoystickDetect()
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SDL_UnlockMutex(g_DeviceInfoLock);
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}
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SDL_bool SDL_SYS_JoystickNeedsPolling()
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{
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/* Since XInput, or WinRT, provides any events to indicate when a game
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controller gets connected, and instead indicates device availability
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solely through polling, we'll poll (for new devices).
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*/
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return SDL_TRUE;
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}
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/* Internal function to retreive device capabilities.
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This function will return an SDL-standard value of 0 on success
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