Fixed so code will compile with SDL_config_minimal.h

This commit is contained in:
Sam Lantinga 2011-03-12 13:21:57 -08:00
parent 2bfebc895c
commit fc9ee0c10f
15 changed files with 62 additions and 7 deletions

View file

@ -174,10 +174,7 @@ SDL_COMPILE_TIME_ASSERT(uint16, sizeof(Uint16) == 2);
SDL_COMPILE_TIME_ASSERT(sint16, sizeof(Sint16) == 2);
SDL_COMPILE_TIME_ASSERT(uint32, sizeof(Uint32) == 4);
SDL_COMPILE_TIME_ASSERT(sint32, sizeof(Sint32) == 4);
#if !defined(__NINTENDODS__) && !defined(__ANDROID__)
/* TODO: figure out why the following happens:
include/SDL_stdinc.h:150: error: size of array 'SDL_dummy_uint64' is negative
include/SDL_stdinc.h:151: error: size of array 'SDL_dummy_sint64' is negative */
#ifdef SDL_HAS_64BIT_TYPE
SDL_COMPILE_TIME_ASSERT(uint64, sizeof(Uint64) == 8);
SDL_COMPILE_TIME_ASSERT(sint64, sizeof(Sint64) == 8);
#endif