Finished removing unused leak detection code.

This commit is contained in:
Sam Lantinga 2011-02-11 14:42:06 -08:00
parent 5a0ad0fca0
commit fcc17ebcb2

View file

@ -29,10 +29,6 @@
#include "haptic/SDL_haptic_c.h"
#include "joystick/SDL_joystick_c.h"
#if !SDL_VIDEO_DISABLED
#include "video/SDL_leaks.h"
#endif
/* Initialization/Cleanup routines */
#if !SDL_TIMERS_DISABLED
extern void SDL_StartTicks(void);
@ -49,9 +45,6 @@ extern int SDL_HelperWindowDestroy(void);
static Uint32 SDL_initialized = 0;
static Uint32 ticks_started = 0;
#ifdef CHECK_LEAKS
int surfaces_allocated = 0;
#endif
int
SDL_InitSubSystem(Uint32 flags)
@ -220,15 +213,6 @@ SDL_Quit(void)
#endif
SDL_QuitSubSystem(SDL_INIT_EVERYTHING);
#ifdef CHECK_LEAKS
/* !!! FIXME: make this an assertion. */
/* Print the number of surfaces not freed */
if (surfaces_allocated != 0) {
fprintf(stderr, "SDL Warning: %d SDL surfaces extant\n",
surfaces_allocated);
}
#endif
/* Uninstall any parachute signal handlers */
SDL_UninstallParachute();