Added a README for Qtopia
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40387
This commit is contained in:
parent
d40f5894de
commit
fdc2447e2f
2 changed files with 85 additions and 0 deletions
|
@ -31,6 +31,7 @@ EXTRA_DIST = \
|
|||
README.MiNT \
|
||||
README.NanoX \
|
||||
README.QNX \
|
||||
README.Qtopia \
|
||||
README.WinCE \
|
||||
README-SDL.txt \
|
||||
BorlandC.html \
|
||||
|
|
84
README.Qtopia
Normal file
84
README.Qtopia
Normal file
|
@ -0,0 +1,84 @@
|
|||
|
||||
==============================================================================
|
||||
Using the Simple DirectMedia Layer with Qtopia/OPIE
|
||||
==============================================================================
|
||||
|
||||
==============================================================================
|
||||
I. Setting up the Qtopia development environment.
|
||||
|
||||
This document will not explain how to setup the Qtopia development
|
||||
environment. That is outside the scope of the document. You can read
|
||||
more on this subject in this excellent howto:
|
||||
|
||||
http://www.zauruszone.com/howtos/linux_compiler_setup_howto.html
|
||||
|
||||
==============================================================================
|
||||
II. Building the Simple DirectMedia Layer libraries using the arm
|
||||
cross-compiler
|
||||
|
||||
This is somewhat tricky since the name of the compiler binaries
|
||||
differ from the standard. Also you should disable features not
|
||||
needed. The command below works for me. Note that it's all one
|
||||
line. You can also set the NM, LD etc environment variables
|
||||
separately.
|
||||
|
||||
NM=arm-linux-nm LD=arm-linux-ld CC=arm-linux-gcc CXX=arm-linux-g++ RANLIB=arm-linux-ranlib AR=arm-linux-ar ./configure --enable-video-qtopia --disable-video-dummy --disable-video-fbcon --disable-video-dga --disable-arts --disable-esd --disable-alsa --disable-cdrom --disable-video-x11 --disable-nasm --prefix=/opt/Qtopia/sharp/ arm-unknown-linux-gnu
|
||||
|
||||
One thing to note is that the above configure will include joystick
|
||||
support, even though you can't have joysticks on the Zaurus. The
|
||||
reason for this is to avoid link / compile / runtime errors with
|
||||
applications that have joystick support.
|
||||
|
||||
==============================================================================
|
||||
III. Building the Simple DirectMedia Layer test programs:
|
||||
|
||||
After installing, making sure the correct sdl-config is in your
|
||||
path, run configure like this:
|
||||
|
||||
NM=arm-linux-nm LD=arm-linux-ld CC=arm-linux-gcc CXX=arm-linux-g++ AR=arm-linux-ar ./configure arm-unknown-linux-gnu
|
||||
|
||||
==============================================================================
|
||||
IV. Application porting notes
|
||||
|
||||
One thing I have noticed is that applications sometimes don't exit
|
||||
correctly. Their icon remains in the taskbar and they tend to
|
||||
relaunch themselves automatically. I believe this problem doesn't
|
||||
occur if you exit your application using the exit() method. However,
|
||||
if you end main() with 'return 0;' or so, this seems to happen.
|
||||
|
||||
Also note that when running in landscape mode - i.e requesting a
|
||||
window that is HEIGHT pixels wide and WIDTH pixels high, where WIDTH
|
||||
and HEIGHT normally is 240 and 320 - the image is blitted so that
|
||||
the hardware buttons are on the left side of the display. This might
|
||||
not always be desirable but such is the code today.
|
||||
|
||||
|
||||
==============================================================================
|
||||
V. Enjoy! :)
|
||||
|
||||
If you have a project you'd like me to know about, or want to ask questions,
|
||||
go ahead and join the SDL developer's mailing list by sending e-mail to:
|
||||
|
||||
sdl-request@libsdl.org
|
||||
|
||||
and put "subscribe" into the subject of the message. Or alternatively you
|
||||
can use the web interface:
|
||||
|
||||
http://www.libsdl.org/mailman/listinfo/sdl
|
||||
|
||||
==============================================================================
|
||||
VI. What is supported:
|
||||
|
||||
Keyboard (Sharp Zaurus)
|
||||
Hardware buttons
|
||||
Stylus input (mouse)
|
||||
Video. Allows fullscreen both in portrait mode (up to WIDTHxHEIGHT
|
||||
size window) and in landscape mode (up to HEIGHTxWIDTH).
|
||||
|
||||
All other SDL functionality works like a normal Linux system (threads,
|
||||
audio etc).
|
||||
|
||||
--
|
||||
David Hedbor <david@hedbor.org>
|
||||
http://david.hedbor.org/ http://eongames.com/
|
||||
|
Loading…
Add table
Add a link
Reference in a new issue