Merged default into iOS-improvements

--HG--
branch : iOS-improvements
This commit is contained in:
Alex Szpakowski 2014-08-20 17:20:22 -03:00
commit fdce275074
63 changed files with 3607 additions and 920 deletions

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@ -0,0 +1,62 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#ifdef SDL_FILESYSTEM_ANDROID
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
/* System dependent filesystem routines */
#include <unistd.h>
#include <errno.h>
#include "SDL_error.h"
#include "SDL_filesystem.h"
#include "SDL_system.h"
char *
SDL_GetBasePath(void)
{
/* The current working directory is / on Android */
return NULL;
}
char *
SDL_GetPrefPath(const char *org, const char *app)
{
const char *path = SDL_AndroidGetInternalStoragePath();
if (path) {
size_t pathlen = SDL_strlen(path)+2;
char *fullpath = (char *)SDL_malloc(pathlen);
if (!fullpath) {
SDL_OutOfMemory();
return NULL;
}
SDL_snprintf(fullpath, pathlen, "%s/", path);
return fullpath;
}
return NULL;
}
#endif /* SDL_FILESYSTEM_ANDROID */
/* vi: set ts=4 sw=4 expandtab: */

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@ -35,72 +35,71 @@
char *
SDL_GetBasePath(void)
{ @autoreleasepool
{
NSBundle *bundle = [NSBundle mainBundle];
const char* baseType = [[[bundle infoDictionary] objectForKey:@"SDL_FILESYSTEM_BASE_DIR_TYPE"] UTF8String];
const char *base = NULL;
char *retval = NULL;
if (baseType == NULL) {
baseType = "resource";
}
if (SDL_strcasecmp(baseType, "bundle")==0) {
base = [[bundle bundlePath] fileSystemRepresentation];
} else if (SDL_strcasecmp(baseType, "parent")==0) {
base = [[[bundle bundlePath] stringByDeletingLastPathComponent] fileSystemRepresentation];
} else {
/* this returns the exedir for non-bundled and the resourceDir for bundled apps */
base = [[bundle resourcePath] fileSystemRepresentation];
}
if (base) {
const size_t len = SDL_strlen(base) + 2;
retval = (char *) SDL_malloc(len);
if (retval == NULL) {
SDL_OutOfMemory();
} else {
SDL_snprintf(retval, len, "%s/", base);
}
}
return retval;
}}
char *
SDL_GetPrefPath(const char *org, const char *app)
{ @autoreleasepool
{
char *retval = NULL;
@autoreleasepool {
const char *base = NULL;
NSBundle *bundle = [NSBundle mainBundle];
const char* baseType = [[[bundle infoDictionary] objectForKey:@"SDL_FILESYSTEM_BASE_DIR_TYPE"] UTF8String];
if (baseType == NULL) {
baseType = "resource";
}
if (SDL_strcasecmp(baseType, "bundle")==0) {
base = [[bundle bundlePath] fileSystemRepresentation];
} else if (SDL_strcasecmp(baseType, "parent")==0) {
base = [[[bundle bundlePath] stringByDeletingLastPathComponent] fileSystemRepresentation];
} else {
/* this returns the exedir for non-bundled and the resourceDir for bundled apps */
base = [[bundle resourcePath] fileSystemRepresentation];
}
NSArray *array = NSSearchPathForDirectoriesInDomains(NSApplicationSupportDirectory, NSUserDomainMask, YES);
if ([array count] > 0) { /* we only want the first item in the list. */
NSString *str = [array objectAtIndex:0];
const char *base = [str fileSystemRepresentation];
if (base) {
const size_t len = SDL_strlen(base) + 2;
const size_t len = SDL_strlen(base) + SDL_strlen(org) + SDL_strlen(app) + 4;
retval = (char *) SDL_malloc(len);
if (retval == NULL) {
SDL_OutOfMemory();
} else {
SDL_snprintf(retval, len, "%s/", base);
}
}
}
return retval;
}
char *
SDL_GetPrefPath(const char *org, const char *app)
{
char *retval = NULL;
@autoreleasepool {
NSArray *array = NSSearchPathForDirectoriesInDomains(NSApplicationSupportDirectory, NSUserDomainMask, YES);
if ([array count] > 0) { /* we only want the first item in the list. */
NSString *str = [array objectAtIndex:0];
const char *base = [str fileSystemRepresentation];
if (base) {
const size_t len = SDL_strlen(base) + SDL_strlen(org) + SDL_strlen(app) + 4;
retval = (char *) SDL_malloc(len);
if (retval == NULL) {
SDL_OutOfMemory();
} else {
char *ptr;
SDL_snprintf(retval, len, "%s/%s/%s/", base, org, app);
for (ptr = retval+1; *ptr; ptr++) {
if (*ptr == '/') {
*ptr = '\0';
mkdir(retval, 0700);
*ptr = '/';
}
char *ptr;
SDL_snprintf(retval, len, "%s/%s/%s/", base, org, app);
for (ptr = retval+1; *ptr; ptr++) {
if (*ptr == '/') {
*ptr = '\0';
mkdir(retval, 0700);
*ptr = '/';
}
mkdir(retval, 0700);
}
mkdir(retval, 0700);
}
}
}
return retval;
}
}}
#endif /* SDL_FILESYSTEM_COCOA */