Fixed variable scoping for Windows build

This commit is contained in:
Sam Lantinga 2013-07-27 03:22:37 -07:00
parent 95b452107c
commit ff8077550e

View file

@ -291,7 +291,7 @@ WIN_SetWindowIcon(_THIS, SDL_Window * window, SDL_Surface * icon)
HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;
HICON hicon = NULL;
BYTE *icon_bmp;
int icon_len;
int icon_len, y;
SDL_RWops *dst;
/* Create temporary bitmap buffer */
@ -318,7 +318,7 @@ WIN_SetWindowIcon(_THIS, SDL_Window * window, SDL_Surface * icon)
/* Write the pixels upside down into the bitmap buffer */
SDL_assert(icon->format->format == SDL_PIXELFORMAT_ARGB8888);
int y = icon->h;
y = icon->h;
while (y--) {
Uint8 *src = (Uint8 *) icon->pixels + y * icon->pitch;
SDL_RWwrite(dst, src, icon->pitch, 1);