Commit graph

150 commits

Author SHA1 Message Date
Sam Lantinga
033cbd059b Added SDL_hidapi_rumble.c to the macOS, iOS and tvOS builds 2020-02-04 15:42:49 -08:00
Sam Lantinga
455ec28f0f Added SDL_hidapi_steam.c to the iOS and tvOS dylib build targets 2020-01-29 20:09:14 -08:00
Sam Lantinga
8a6c3acb7e Added support for the Steam Controller on mobile devices 2020-01-29 20:09:11 -08:00
Ozkan Sezer
4bebd710c5 fix xcode project file permissions 2019-12-20 14:33:37 +03:00
Sam Lantinga
53fc83833c Make sure the Xbox 360 driver doesn't try to talk to the wireless controllers 2019-12-19 21:45:44 -08:00
Sam Lantinga
6e81827e7c Added new HIDAPI driver files to the Xcode projects 2019-12-19 15:18:50 -08:00
Ozkan Sezer
d7ef3d9d79 fix xcode project file permissions 2019-11-21 23:04:20 +03:00
Sam Lantinga
34608829ba Added support for the NVIDIA Controller v01.04 on Android 2019-11-21 11:52:50 -08:00
Ozkan Sezer
79725cdb32 added SDL_strtokr() as a replacement for POSIX strtok_r (bug #4046.) 2019-11-20 20:40:50 +03:00
Ozkan Sezer
0df1fc13af fix permissions 2019-08-23 03:01:10 +03:00
Sam Lantinga
f9c83e5ce5 [SDL][IOS] Audio fix - applies stream to sound data when resampling or reformatting is required. 2019-08-22 16:09:42 -07:00
Alex Szpakowski
9d1d406b74 metal: Update compiled shaders based on compilation script changes 2019-08-16 22:13:30 -03:00
Ozkan Sezer
102850e1bd fix permissions 2019-08-08 23:35:02 +03:00
Sam Lantinga
9a01434255 [ SDL ] Fix compile error building for Windows/ARM64 on Visual Studio 2017 Win10 SDK 10.0.18362.0 which requires ar,74intr.h/arm64_neon.h header instead of armintr.h/arm_neon.h for intrinsics.
@saml
2019-08-08 13:26:05 -07:00
Alex Szpakowski
0ba98cae5f Add public APIs for creating a Metal view attached to an SDL window. Add SDL_metal.h. 2019-08-05 12:35:32 -03:00
Ozkan Sezer
40cd461506 fix permissions 2019-07-09 08:55:00 +03:00
Sam Lantinga
f19f7b7741 Fixed bug 4707 - SDL_SetRelativeMouseMode fails on Vivante
Cameron Gutman

The bugfix in https://hg.libsdl.org/SDL/rev/ba1a66b57385 caused SDL_SetRelativeMouseMode() to begin failing on Vivante (Steam Link). Even though Vivante doesn't have a SetRelativeMouseMode() or WarpMouse() function, it's in relative mode already (because it uses evdev) so the function was actually working as intended.

I think providing a no-op SetRelativeMouseMode() function for Vivante is a reasonable fix. Since it's already getting relative events through evdev, it really is a no-op to "enter relative mode".

In fact, this is probably the right thing to do for all backends that use evdev (vivante, raspberry, and kmsdrm). Raspberry and kmsdrm both have WarpMouse() implementations so SDL_SetRelativeMouseMode() isn't failing there, but it still seems to make sense not to have to do the fake warping if they're evdev-based anyway.
2019-07-03 15:57:55 -07:00
Sam Lantinga
f36c6a4c04 Rolling back GameCube HIDAPI support
It causes the HIDAPI devices to always be opened on enumeration, which causes crashes in the Windows drivers when multiple applications are reading and writing at the same time. We can revisit this after 2.0.10 release.
2019-06-19 15:54:21 -07:00
Ozkan Sezer
dcd3dc4c03 fix permissions 2019-06-12 13:56:20 +03:00
Sam Lantinga
5eff051a09 Fix build with the 10.10 SDK 2019-06-11 08:33:30 -07:00
Sam Lantinga
8c6947f3e5 Fixed bug 4603 - The iOS Test Xcode project file needs to add the metal framework
Dominik Reichardt

Similar to bug #4088 the iOS test suite needs the metal framework to link. Same linking error in the final linking phase.
2019-06-08 14:29:05 -07:00
Sam Lantinga
8227163786 Created Xcode schemes for building on iOS and tvOS 2019-04-23 14:08:09 -07:00
Sam Lantinga
1012683362 Fixed archiving the SDL dynamic library on iOS and tvOS 2019-03-19 11:02:43 -07:00
Sam Lantinga
77b8382c1f Added support for building SDL as a dynamic library on tvOS 2019-03-19 07:53:39 -07:00
Sam Lantinga
597d8d450b Added support for building SDL as a dynamic library on iOS 2019-03-19 07:53:33 -07:00
Sam Lantinga
d078f4d1aa Fixed iOS build 2019-03-16 19:46:27 -07:00
Ozkan Sezer
6520a3dbe0 fix permissions 2018-11-15 07:20:02 +03:00
Sam Lantinga
2005ea6ca2 Fixed bug 3193 - Dualshock 3's motion sensors overwrite analog stick
maxxus

The Dualshock 3's motion sensors don't seem to be reported by the call to EVIOCGBIT but they still send EV_ABS events.  Because they're not reported by EVIOCGBIT they're not assigned a proper axis ids and the default of 0 is used, which is the valid id for the left analog sticks left/right axis.
2018-11-14 13:37:22 -08:00
Sam Lantinga
c52506c862 Don't build SDL_JOYSTICK_HIDAPI by default on iOS
If you enable this, you'll need to link with CoreBluetooth.framework and add something like this to your Info.plist:
<key>NSBluetoothPeripheralUsageDescription</key>
<string>MyApp would like to remain connected to nearby bluetooth Game Controllers and Game Pads even when you're not using the app.</string>
2018-10-26 09:27:31 -07:00
Ozkan Sezer
0f6d45f840 fix permissions 2018-10-23 09:10:02 +03:00
Sam Lantinga
c47d44bc42 Add exception handling to Android hidapi. 2018-10-22 14:55:42 -07:00
Sam Lantinga
07d64253a1 Fixed bug 4324 - Xcode 10 - more cleanup for macOS and iOS projects
Dominik Reichardt

Xcode warns about
"Traditional headermap style is no longer supported; please migrate to using separate headermaps and set 'ALWAYS_SEARCH_USER_PATHS' to NO."
Just doing the latter is enough to silence the warning without ill effects on compiling. This affects the macOS Xcode projects as well as the iOS projects. Definitely not a bug but an annoying warning that could go away.
2018-10-18 15:41:50 -07:00
Sam Lantinga
0a07b5b836 Fixed bug 4324 - Xcode 10 - more cleanup for macOS and iOS projects
Dominik Reichardt

Similar to bug/patch #4228, the iOS Demo Xcode project needs to add the CoreBluetooth framework.
2018-10-18 15:40:39 -07:00
Ozkan Sezer
0a9f975af7 fix permissions 2018-09-15 08:11:50 +03:00
Sam Lantinga
9f17ce1ed2 Use atomic reference counting for the HID device object 2018-09-14 18:31:01 -07:00
Sam Lantinga
a316223159 Fixed building on tvOS without any sensor support 2018-09-10 22:59:49 -07:00
Ozkan Sezer
5bafa801d0 fix permissions 2018-08-30 12:50:10 +03:00
Sam Lantinga
f69485f745 Added SDL_GetDisplayOrientation() to get the display orientation, and added a new event SDL_DISPLAYEVENT to notify the application when the orientation changes.
Documented the values returned by the accelerometer and gyroscope sensors
2018-08-22 21:48:28 -07:00
Sam Lantinga
e1853645b8 Fixed crash trying to open HIDAPI controller as a haptics device on Windows 2018-08-22 17:44:28 -07:00
Sam Lantinga
b8c45ccb9c Removed dependency on C++ runtime on iOS
--HG--
rename : src/hidapi/ios/hid.mm => src/hidapi/ios/hid.m
2018-08-21 19:42:19 -07:00
Sam Lantinga
da334dae1a Added the iOS sensor implementation 2018-08-21 17:24:12 -07:00
Sam Lantinga
53f72becea Fixed bug 4228 - Clean-up Xcode projects
C.W. Betts

This cleans up the Xcode project by setting the Xcode groups to the corresponding directories. This also removes the Resources folder in OS X's Products group and adds the CoreBluetooth framework to the iOS tests (this is needed due to the addition of hidapi.
2018-08-21 16:47:44 -07:00
Sam Lantinga
db39b4811f Added HIDAPI joystick drivers for more consistent support for Xbox, PS4 and Nintendo Switch Pro controller support across platforms.
Added SDL_GameControllerRumble() and SDL_JoystickRumble() for simple force feedback outside of the SDL haptics API
2018-08-09 16:00:17 -07:00
Ozkan Sezer
53e38a8dfc ran 'chmod -x' on many files 2018-06-12 14:00:15 +03:00
Sam Lantinga
5e85fbd95c Added missing file to tvOS build 2018-02-24 08:40:30 -08:00
Sam Lantinga
46339ac88b Moved deployment target values to project settings 2017-12-12 22:30:21 -08:00
Sam Lantinga
1872077ebd Parameterized the All (target platform) build target scripts so they can be used in other projects 2017-12-12 21:59:39 -08:00
Sam Lantinga
f54dfe1db9 Renamed Xcode build targets so it's easier to copy files out of build directories on the command line
Also enabled bitcode, which is needed for App Store builds
2017-12-12 12:14:55 -08:00
Sam Lantinga
6f4390917e Added SDL_uikitmetalview.m to the tvOS project 2017-12-12 11:29:00 -08:00
Sam Lantinga
259b102bf5 Added the Metal framework to several iOS tests 2017-12-10 09:09:27 -08:00