Sam Lantinga
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6b6170caf6
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Updated copyright date for 2020
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2020-01-16 20:49:25 -08:00 |
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Sam Lantinga
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af32a2f4cd
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Updated copyright for 2019
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2019-01-04 22:01:14 -08:00 |
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Sam Lantinga
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346af016a5
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Updated copyright for 2018
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2018-01-03 10:03:25 -08:00 |
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Sam Lantinga
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1b24bfad38
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Updated copyright for 2017
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2017-01-01 18:33:28 -08:00 |
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Sam Lantinga
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a1e419f3ad
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Fixed including OpenGL ES on iOS without any other SDL headers
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2016-09-14 08:20:24 -07:00 |
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Sam Lantinga
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7ee8dda270
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Updated copyright to 2016
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2016-01-02 10:10:34 -08:00 |
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Sam Lantinga
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56b58afdbe
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Updated the copyright year to 2015
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2015-05-26 06:27:46 -07:00 |
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Philipp Wiesemann
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b75c6e2eb2
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Fixed doxygen warnings and markdown formatting.
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2014-08-12 23:28:45 +02:00 |
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Jørgen P. Tjernø
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10a8560058
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SDL_opengles2: Separate out GLES2 headers.
--HG--
extra : rebase_source : 67a615ceb77389a2be5ba5177966e3255bdc964b
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2014-06-04 01:27:13 -07:00 |
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Gabriel Jacobo
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7c6e66dad9
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Include gl2platform.h in SDL_opengles2.h so we play nice with GLEW.
Based on feedback from Sven Bergström
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2014-05-10 17:00:37 -03:00 |
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Sam Lantinga
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d7940a513e
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Fixed bug 2374 - Update copyright for 2014...
Is it that time already??
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2014-02-02 00:53:27 -08:00 |
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Gabriel Jacobo
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f21d3e7e2a
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OpenGL ES support for Windows
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2013-11-22 13:24:53 -03:00 |
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Sam Lantinga
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0cb6385637
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File style cleanup for the SDL 2.0 release
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2013-05-18 14:17:52 -07:00 |
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Sam Lantinga
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95dcfa4c28
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Happy New Year!
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2013-02-15 08:47:44 -08:00 |
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Sam Lantinga
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028e5dcdbd
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Happy New Year!
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2011-12-31 09:28:07 -05:00 |
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Sam Lantinga
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b0660ba5ff
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SDL 1.3 is now under the zlib license.
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2011-04-08 13:03:26 -07:00 |
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Sam Lantinga
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e5803d148c
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Happy 2011! :)
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2011-02-11 22:37:15 -08:00 |
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Sam Lantinga
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58e9ea986f
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Fixed building on Android, added SDL_opengles2.h, removed unnecessary SDL_glesfuncs.h
--HG--
rename : src/video/SDL_glfuncs.h => src/render/opengl/SDL_glfuncs.h
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2011-02-06 02:35:14 -08:00 |
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