Commit graph

18 commits

Author SHA1 Message Date
Sam Lantinga
6b6170caf6 Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
Sam Lantinga
af32a2f4cd Updated copyright for 2019 2019-01-04 22:01:14 -08:00
Sam Lantinga
346af016a5 Updated copyright for 2018 2018-01-03 10:03:25 -08:00
Sam Lantinga
1b24bfad38 Updated copyright for 2017 2017-01-01 18:33:28 -08:00
Sam Lantinga
a1e419f3ad Fixed including OpenGL ES on iOS without any other SDL headers 2016-09-14 08:20:24 -07:00
Sam Lantinga
7ee8dda270 Updated copyright to 2016 2016-01-02 10:10:34 -08:00
Sam Lantinga
56b58afdbe Updated the copyright year to 2015 2015-05-26 06:27:46 -07:00
Philipp Wiesemann
b75c6e2eb2 Fixed doxygen warnings and markdown formatting. 2014-08-12 23:28:45 +02:00
Jørgen P. Tjernø
10a8560058 SDL_opengles2: Separate out GLES2 headers.
--HG--
extra : rebase_source : 67a615ceb77389a2be5ba5177966e3255bdc964b
2014-06-04 01:27:13 -07:00
Gabriel Jacobo
7c6e66dad9 Include gl2platform.h in SDL_opengles2.h so we play nice with GLEW.
Based on feedback from Sven Bergström
2014-05-10 17:00:37 -03:00
Sam Lantinga
d7940a513e Fixed bug 2374 - Update copyright for 2014...
Is it that time already??
2014-02-02 00:53:27 -08:00
Gabriel Jacobo
f21d3e7e2a OpenGL ES support for Windows 2013-11-22 13:24:53 -03:00
Sam Lantinga
0cb6385637 File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
Sam Lantinga
95dcfa4c28 Happy New Year! 2013-02-15 08:47:44 -08:00
Sam Lantinga
028e5dcdbd Happy New Year! 2011-12-31 09:28:07 -05:00
Sam Lantinga
b0660ba5ff SDL 1.3 is now under the zlib license. 2011-04-08 13:03:26 -07:00
Sam Lantinga
e5803d148c Happy 2011! :) 2011-02-11 22:37:15 -08:00
Sam Lantinga
58e9ea986f Fixed building on Android, added SDL_opengles2.h, removed unnecessary SDL_glesfuncs.h
--HG--
rename : src/video/SDL_glfuncs.h => src/render/opengl/SDL_glfuncs.h
2011-02-06 02:35:14 -08:00