winterknight
The showrev.sh script shows the tip, instead of the current hg revision. This can be mismatched if one were to use hg update -r ??? to revert to a previous revision.
Patch uses parents instead of tip, which will show the revision that the source is compiled with, instead of the latest revision that the user who is compiling has downloaded.
With this commit, you can compile SDL2 with Emscripten
( http://emscripten.org/ ), and make your SDL-based C/C++ program
into a web app.
This port was due to the efforts of several people, including: Charlie Birks,
Sathyanarayanan Gunasekaran, Jukka Jylänki, Alon Zakai, Edward Rudd,
Bruce Mitchener, and Martin Gerhardy. (Thanks, everyone!)
--HG--
extra : rebase_source : 97af74c8a5121e926ebe89f123536b5dd6681695
This would fail if the compiler was given a .m file _and_ no "-o" option; it
would fail to automatically calculate the correct .o filename in this
situation.
Thanks to Ethan Lee for the help tracking this one down!
--HG--
extra : rebase_source : 3620d161d8c52613e864e156379837db5b8b0be6
Most of the other build scripts don't include a '-' in their file names. This
change makes the WinRT build scripts use the same convention.
--HG--
rename : build-scripts/winrt-build.bat => build-scripts/winrtbuild.bat
rename : build-scripts/winrt-build.ps1 => build-scripts/winrtbuild.ps1
These variants include:
- Windows 8.0 for x86
- Windows 8.0 for x64
- Windows 8.0 for ARM
- Windows 8.1 for x86
- Windows 8.1 for x64
- Windows 8.1 for ARM
- Windows Phone 8.0 for x86 (for use with the Windows Phone emulator)
- Windows Phone 8.0 for ARM
- Windows Phone 8.1 for x86 (for use with the Windows Phone emulator)
- Windows Phone 8.1 for ARM
--HG--
extra : rebase_source : 776b8a3680350369ed85c7769540211274bf204e
The configure script fails on it on Mac OS X, now, for whatever reason.
Hopefully gets our static analysis buildslave running again!
--HG--
extra : rebase_source : 57f2c5512c5be3b7233132c9ec5d0bb1cbd86c6c
It's picking up the system headers instead of the RPi build files.
Theoretically, we _can_ support Wayland on this platform, though, as there
_is_ a Raspberry Pi port out there...
This bumps the build SDK level to 12 (up from 10). Runtime requirements remain
the same (at API level < 12 joystick support is disabled).
Also enables building SDL for armv7 and x86.