Sam Lantinga
1b24bfad38
Updated copyright for 2017
2017-01-01 18:33:28 -08:00
Sam Lantinga
c47f2e6558
Added documentation for the game controller axis values
2016-12-27 09:59:36 -08:00
Sam Lantinga
7d8c7416d1
Fixed bug 3517 - Compiler warnings with gcc -Wstrict-prototypes
...
felix
Compiling even a simple SDL2 'hello world' program with gcc -Wstrict-prototypes (GCC 6.2.1) results in warnings like:
/usr/include/SDL2/SDL_gamecontroller.h:143:1: attention : function declaration isn't a prototype [-Wstrict-prototypes]
extern DECLSPEC int SDLCALL SDL_GameControllerNumMappings();
^~~~~~
It seems there is a missing 'void' between the parentheses.
2016-12-26 02:12:21 -08:00
Sam Lantinga
a31f3d2c25
Added an API to iterate over game controller mappings
2016-11-29 06:36:57 -08:00
Sam Lantinga
91e0a1d094
Renaming of guard header names to quiet -Wreserved-id-macro
...
Patch contributed by Sylvain
2016-11-20 21:34:54 -08:00
Sam Lantinga
ad2c01ad94
Fixed a few warnings that show up with -Wdocumentation and -Wdocumentation-unknown-command, patch contributed by Sylvain
2016-11-20 21:26:56 -08:00
Sam Lantinga
6fcf21b827
Standardized the format of the SDL joystick GUID and added functions to retrieve the USB VID/PID from a joystick and game controller.
2016-11-10 17:19:34 -08:00
Philipp Wiesemann
9cb82d5ff2
Added brackets to function names in header comments so that doxygen links them.
2016-08-03 22:30:31 +02:00
Sam Lantinga
7ee8dda270
Updated copyright to 2016
2016-01-02 10:10:34 -08:00
Ryan C. Gordon
03cb578e6e
Added SDL_JoystickFromInstanceID() and SDL_GameControllerFromInstanceID().
...
--HG--
extra : amend_source : 110a5505509ddb9ecafed75abd89602986a99696
2015-11-14 12:35:45 -05:00
Sam Lantinga
56b58afdbe
Updated the copyright year to 2015
2015-05-26 06:27:46 -07:00
Philipp Wiesemann
958b71701a
Fixed SDL_GameControllerOpen() and SDL_JoystickOpen() documentation in header.
2015-04-20 20:03:40 +02:00
Ryan C. Gordon
139252cb4e
Corrected documentation about triggers values in SDL_GameControllerGetAxis().
...
Fixes Bugzilla #2319 .
2015-02-18 16:25:15 -05:00
Philipp Wiesemann
04a6052cee
Corrected header file documentation comment.
2014-11-22 22:20:40 +01:00
Sam Lantinga
d7940a513e
Fixed bug 2374 - Update copyright for 2014...
...
Is it that time already??
2014-02-02 00:53:27 -08:00
Sam Lantinga
b23701455b
Added missing header for file IO
2013-12-05 09:54:22 -08:00
Gabriel Jacobo
137f4aedc1
Adds SDL_GameControllerAddMappingsFromRW, updates controllermap
...
SDL_GameControllerAddMappingsFromFile is now a convenience macro.
controllermap can now skip bindings by pressing space or clicking/touching the
screen.
2013-12-03 12:01:28 -03:00
Gabriel Jacobo
64ff6df0b8
Adds SDL_GameControllerAddMappingsFromFile
2013-12-02 19:34:08 -03:00
Sam Lantinga
197f525783
Added SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS to the documentation for the joystick and game controller APIs
2013-07-03 12:31:40 -07:00
Sam Lantinga
0cb6385637
File style cleanup for the SDL 2.0 release
2013-05-18 14:17:52 -07:00
Philipp Wiesemann
699341597a
Corrected spelling in header file.
2013-05-13 23:00:50 +02:00
Philipp Wiesemann
c0f29fb59a
Corrected spelling in header files.
2013-04-27 17:52:58 +02:00
Ryan C. Gordon
7c5943b1ee
Fixed a typo (thanks, Ethan!).
2013-04-10 22:18:10 -04:00
Edward Rudd
5fd98b3297
add new gamecontroller APIs
...
- add mappings after init (or even before w/o using the hint)
- get string for axis
- get string for button
- get mapping string for controller or for GUID
- new event to notify when a controller is remapped. (e.g. mapping was changed via the AddMapping method)
2013-03-05 17:59:36 -05:00
Sam Lantinga
2204530a1b
Fixed gcc pedantic warnings in public headers
2013-02-26 20:41:28 -08:00
Ryan C. Gordon
ad1d82cf83
Added SDL_GameControllerUpdate().
2013-02-25 01:51:21 -05:00
Ryan C. Gordon
a5862a96a3
Changed the game controller enum types to match SDL naming conventions.
2013-02-25 00:56:21 -05:00
Sam Lantinga
95dcfa4c28
Happy New Year!
2013-02-15 08:47:44 -08:00
Jørgen P. Tjernø
6fee8913ec
New SDL_MSBIndex, updated VS projects, cleanup gamecontroller.
...
- Updated Visual Studio 2010 project with SDL 2.0 library names
- Don't use a 256 byte LUT, but rather <32 bytes of data on the stack.
- Cleanups in SDL_gamecontroller.h
--HG--
extra : amend_source : e7d1b224d1356c5be7a89df7b82a7f5e1141c167
2013-02-13 17:19:21 -08:00
Jørgen P. Tjernø
e34e953eba
Check bounds in SDL_IsGameController. Switch two functions to SDL_bool.
...
Switches SDL_GameControllerGetAttached and SDL_IsGameController to
return SDL_bool, instead of int.
2013-02-12 17:07:21 -08:00
Sam Lantinga
290bbdda14
Fixed bug 1653 - comma at the end of enum
...
Martin Gerhardy 2012-11-30 03:07:14 PST
SDL_gamecontroller.h:61:29: warning: comma at end of enumerator list [-pedantic]
2012-12-31 16:29:01 -08:00
Sam Lantinga
34b88dfaae
Added hotplug joystick support and simplified game controller API, courtesy of Alfred Reynolds
2012-11-26 16:37:54 -08:00