Dominik Reichardt
Xcode warns about
"Traditional headermap style is no longer supported; please migrate to using separate headermaps and set 'ALWAYS_SEARCH_USER_PATHS' to NO."
Just doing the latter is enough to silence the warning without ill effects on compiling. This affects the macOS Xcode projects as well as the iOS projects. Definitely not a bug but an annoying warning that could go away.
C.W. Betts
This cleans up the Xcode project by setting the Xcode groups to the corresponding directories. This also removes the Resources folder in OS X's Products group and adds the CoreBluetooth framework to the iOS tests (this is needed due to the addition of hidapi.
Eric Wasylishen
The following patch adds Metal.framework to the "link binary with libraries" section of each test program, with "status" set to "optional", which fixes link errors on all of the test programs. I'm not sure if this is a correct fix - the fact that this was necessary might indicate the static SDL2.a library has a hard dependency on Metal.framework (?) - but it gets the test programs working in Xcode again.
It also adds testyuv_cvt.c to the testoverlay2 target, fixing a link error.
Alex Szpakowski
SDL's Cocoa backend uses the CGDisplayMode API to get refresh rate information about a display mode, but CGDisplayModeGetRefreshRate will return 0 on most non-CRT monitors.
The only way I know of to get correct refresh rate information in OS X is via the CoreVideo DisplayLink API.
I have attached a patch which tries to use the CVDisplayLinkGetNominalOutputVideoRefreshPeriod function if CGDisplayModeGetRefreshRate fails, which fixes display mode refresh rate information on the monitors I tested.
The CVDisplayLink API requires linking with the CoreVideo framework, and the patch updates the various build files to do so.
parent d0a3ee09cf93
author Edward Rudd <urkle@outoforder.cc> 1358013809 18000
committer Edward Rudd <urkle@outoforder.cc> 1358013809 18000
revision 6806
branch default
cleanup the test xcode project to compile on current codebase and be simpler to add new tests
Changed the CAS return value to bool, so it's efficient with OSAtomicCompareAndSwap32Barrier()
Added an atomic test adapted from code by Michael Davidsaver
Included is the fix for the missing SDL_revision.h in the framework.
Also, I include the project template fixes for the prefix header files. But since this is in SVN directly, you must rename the files named
SDLApp_Prefix.pch
to
___PROJECTNAMEASIDENTIFIER____Prefix.pch
in the TemplatesForXcodeSnowLeopard and TemplatesForXcodeLeopard directories. (Do not rename the Tiger ones.)
--HG--
rename : Xcode/TemplatesForXcodeLeopard/SDL Application/SDLApp_Prefix.pch => Xcode/TemplatesForXcodeLeopard/SDL Application/___PROJECTNAMEASIDENTIFIER____Prefix.pch
rename : Xcode/TemplatesForXcodeLeopard/SDL Cocoa Application/SDLApp_Prefix.pch => Xcode/TemplatesForXcodeLeopard/SDL Cocoa Application/___PROJECTNAMEASIDENTIFIER____Prefix.pch
rename : Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/SDLApp_Prefix.pch => Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/___PROJECTNAMEASIDENTIFIER____Prefix.pch
rename : Xcode/TemplatesForXcodeSnowLeopard/SDL Application/SDLApp_Prefix.pch => Xcode/TemplatesForXcodeSnowLeopard/SDL Application/___PROJECTNAMEASIDENTIFIER____Prefix.pch
rename : Xcode/TemplatesForXcodeSnowLeopard/SDL Cocoa Application/SDLApp_Prefix.pch => Xcode/TemplatesForXcodeSnowLeopard/SDL Cocoa Application/___PROJECTNAMEASIDENTIFIER____Prefix.pch
rename : Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/SDLApp_Prefix.pch => Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/___PROJECTNAMEASIDENTIFIER____Prefix.pch
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403963
Lots of fixes.
Fixed missing power management building.
Added template icons to the project templates.
DocSet stuff
Documentation fixes..
Fixed all the SDLtests. (Lots of tedious work.) It now depends on the static library target for convenience so I am not going to remove it from the SDL xcode project.
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403952
From: Christian Walther
Subject: SDL 1.3 Xcode projects
Here are my promised updates to the Xcode projects. They work as far
as I'm using them, but I have not tested them thoroughly, and there
may still be some cruft left. In particular, I haven't checked whether
the frameworks still work on older versions of Mac OS X (are we still
targeting 10.2?), and whether Altivec/SSE optimizations are properly
done. Of note: I incremented the framework version to B to enable SDL
1.2 and 1.3 to coexist in a single framework.
Let me know if you see any problems.
Greetings
Christian
--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%402757