Commit graph

99 commits

Author SHA1 Message Date
Ryan C. Gordon
638cb97a63 xcode: Make sure SDL_dataqueue sources are included in all targets. 2016-12-06 13:33:02 -05:00
Ryan C. Gordon
6b6da8150e xcode: updated macOS and iOS project files with SDL_dataqueue sources. 2016-12-06 12:30:31 -05:00
Alex Szpakowski
a98de9e4f7 CoreAudio iOS/tvOS: Use AVFoundation instead of AudioSession. Fixes audio on tvOS.
Note that linking with AVFoundation is now required if you don't disable SDL_audio compilation on iOS and tvOS.

--HG--
rename : src/audio/coreaudio/SDL_coreaudio.c => src/audio/coreaudio/SDL_coreaudio.m
2016-09-15 19:59:57 -03:00
Sam Lantinga
d3f9978231 Fixed building for both iOS and tvOS on Xcode 8 2016-09-14 08:45:35 -07:00
Sam Lantinga
2cbc2b95ec Allow targeting tvOS 2016-09-14 07:09:35 -07:00
Alex Szpakowski
398a513d09 Initial Apple TV / tvOS support.
The Apple TV remote is currently exposed as a joystick with its touch surface treated as two axes. Key presses are also generated when its buttons and touch surface are used.

A new hint has been added to help deal with deciding whether to background the app when the remote's menu button is pressed: SDL_HINT_APPLE_TV_CONTROLLER_UI_EVENTS.
2016-09-13 22:18:06 -03:00
Alex Szpakowski
5935e90124 Enable more compiler warnings in the Xcode projects (based on Xcode 8's suggestion), made some integer downcasts explicit. 2016-09-13 19:51:10 -03:00
Ryan C. Gordon
26a75839f4 audio: Removed internal SDL_audiomem.h and macros.
I think this was important for SDL 1.2 because some targets needed
special device memory for DMA buffers or locked memory buffers for use in
hardware interrupts or something, but since it just defines to SDL_malloc
and SDL_free now, I took it out for clarity's sake.

--HG--
extra : histedit_source : 57b48e44e65de9ce4e16604167db325df05bdf98%2C31d881e4d1b5eeba771f04bb43be0d23c3e605ce
2016-08-05 01:44:15 -04:00
Alex Szpakowski
53933185d8 iOS: Implemented clipboard support. 2016-02-03 20:32:55 -04:00
Alex Szpakowski
0023cbb086 Added initial support for MFi game controllers on iOS. 2015-09-20 23:08:36 -03:00
Alex Szpakowski
01874284f5 Fixed a crash on iOS when none of the orientations in Info.plist match the SDL window's actual orientation.
Fixes bug #2967.
2015-05-05 16:16:10 -03:00
Alex Szpakowski
9e4e1cac69 Updated the iOS backend code to use Objective-C's automatic reference counting (ARC).
--HG--
branch : iOS-improvements
2014-08-06 03:24:16 -03:00
Sam Lantinga
11238fe16a Fixed bug 2626 - iOS: fix test and template Xcode projects and build scripts to link with CoreMotion
Alex Szpakowski

Now that SDL on iOS requires CoreMotion to be linked, some of the Xcode projects included with the SDL source (such as the iOS tests and the iOS app template) as well as the premake and automake scripts need to be updated.

I've attached a patch which does so. It also fixes the SDL Xcode project to build for 64-bit ARM as well as armv7 by default (or whatever the default ARM targets are for the Xcode version used), which is what the iOS app template expects.
2014-07-07 10:42:19 -07:00
Sam Lantinga
ff201dbea2 Fixed bug 2603 - iOS: update joystick accelerometer code to use CoreMotion instead of the deprecated UIAccelerometer
Alex Szpakowski

SDL's code for exposing the accelerometer as a joystick on iOS currently uses UIAccelerometer, which was superseded by the CoreMotion framework and deprecated since iOS 5.

The UIAccelerometer code still works (for now), but it also throws deprecation warnings whenever SDL is built for iOS, since SDL's deployment target is no longer below iOS 5.

I've created a patch which replaces the old UIAccelerometer code with a replacement based on the CoreMotion framework. It has identical functionality (to SDL users), however iOS apps are now required to link to the CoreMotion framework when using SDL.
2014-06-25 00:20:21 -07:00
Sam Lantinga
461ff8bf35 Updated iOS deployment target to iOS 5.1 2014-05-10 12:34:16 -07:00
Sam Lantinga
a7d2ebb8d6 Integrated David Ludwig's support for Windows RT 2014-03-09 11:36:47 -07:00
Ryan C. Gordon
63256a2384 Implemented the Dynamic API magic.
--HG--
extra : rebase_source : 38f639089d3d142895d5cf106919a0bfbb65c5ed
2013-12-09 16:03:18 -05:00
David Ludwig
59df93166d WinRT: merged with SDL 2.0.1 codebase 2013-10-27 21:26:46 -04:00
David Ludwig
88461d442a WinRT: merged with SDL 2.0.0 codebase (aka. SDL hg rev d6a8fa507a45)
--HG--
rename : README.iOS => README-ios.txt
2013-08-12 22:29:55 -04:00
Ryan C. Gordon
d99a4adff9 SDL_*Parachute() are no-ops, remove them. 2013-08-07 11:12:11 -07:00
Ryan C. Gordon
a03a7f7745 Added filesystem code to Mac and iOS Xcode projects. 2013-08-20 21:29:40 -04:00
Sam Lantinga
6956070880 Added a hint to control the Windows timer resolution: SDL_HINT_TIMER_RESOLUTION
Added an API to watch hint changes: SDL_AddHintCallback(), SDL_DelHintCallback()
You can now dynamically set the joystick background event hint.
2013-07-13 03:13:41 -07:00
Sam Lantinga
bfcb08d569 Implemented an API for thread-local storage: SDL_TLSCreate(), SDL_TLSSet(), SDL_TLSGet() 2013-07-10 02:32:04 -07:00
Ryan C. Gordon
2740a12ae3 Backout hg changset 898992405fa7; lots of things still use SDL_types.h. :/
Will remove this again at some point in the future, though.
2013-07-09 11:57:32 -04:00
Ryan C. Gordon
7afed3e5ae Removed deprecated SDL_types.h header.
Fixes Bugzilla #1945.
2013-07-08 23:37:00 -04:00
Sam Lantinga
b95977a499 Removed obsolete testsdl target 2013-06-05 23:09:13 -07:00
Sam Lantinga
9f08f67e67 The jump hack is no longer used.
Cheers!
2013-06-05 21:47:49 -07:00
Andreas Schiffler
750f6fb9d9 Deprecate test/automated and test/test-automation (replaced by test/testautomation*.*) 2013-05-18 23:32:53 -07:00
David Ludwig
776ebe3bda WinRT: merged with latest, official, SDL 2.x code 2013-02-23 20:01:46 -05:00
Sam Lantinga
aa427c702d Removed SDL_input.h from various projects 2013-02-19 05:46:51 -08:00
Sam Lantinga
db07aa4faf Added SDL_bits.h to the Xcode projects 2013-02-13 21:22:29 -08:00
Sam Lantinga
02db40b1b2 Updated build settings to use standard architectures 2013-01-27 15:56:28 -08:00
David Ludwig
643b3f0a30 WinRT: merged with the latest official SDL source 2012-12-16 22:02:01 -05:00
Sam Lantinga
968ccf93b1 Fixed iOS joystick support for new API 2012-11-26 21:11:28 -08:00
DavidLudwig
5939e8424f Merge with latest, official SDL code 2012-11-04 09:46:59 -05:00
Sam Lantinga
0d419a6832 Added UIKit implementation of SDL messagebox 2012-10-30 13:44:59 -07:00
Sam Lantinga
3237a85e0f Added new message box API to Xcode projects 2012-10-24 00:13:50 -07:00
DavidLudwig
273b32b983 merged with the latest, official, SDL 2 sources 2012-10-15 21:14:13 -04:00
Sam Lantinga
40117e88dc Implemented drop events in iOS 2012-10-14 01:05:04 -07:00
Sam Lantinga
08f58acb7a Refactored the UIKit mode code into a separate file so it's cleaner and more consistent with other backends 2012-09-29 17:23:40 -07:00
Sam Lantinga
0cbd7b9850 Removed obsolete header from the project 2012-09-17 22:04:48 -07:00
DavidLudwig
29652a3e3d Xcode project for iOS uses spaces for tabs, as per most (all?) SDL source files 2012-09-01 07:26:55 -04:00
Sam Lantinga
909cf0f0b4 Added SDL_system.h to the various projects 2012-06-23 06:46:06 -04:00
Sam Lantinga
094f01bc9e Updated Mac OS X and iOS projects 2012-06-21 10:41:25 -04:00
Sam Lantinga
e2bd76bff4 Updated iOS project to SDL 2.0 2012-05-30 15:21:13 -04:00
Sam Lantinga
08e3824fa0 Removed old compat files from Visual Studio and Xcode projects 2012-01-22 22:09:29 -05:00
Sam Lantinga
45d3f30eea Fixed running on iPhone 3G 2012-01-07 22:20:15 -05:00
Sam Lantinga
12c990f0f8 The symbols should be private 2012-01-07 00:56:21 -05:00
Sam Lantinga
ec033a1da4 Updated iOS projects and renamed iPhoneOS to iOS
--HG--
rename : README.iphoneos => README.iOS
rename : Xcode-iPhoneOS/Demos/Default.png => Xcode-iOS/Demos/Default.png
rename : Xcode-iPhoneOS/Demos/DemosiPhoneOS.xcodeproj/project.pbxproj => Xcode-iOS/Demos/Demos.xcodeproj/project.pbxproj
rename : Xcode-iPhoneOS/Demos/Icon.png => Xcode-iOS/Demos/Icon.png
rename : Xcode-iPhoneOS/Demos/Info.plist => Xcode-iOS/Demos/Info.plist
rename : Xcode-iPhoneOS/Demos/README => Xcode-iOS/Demos/README
rename : Xcode-iPhoneOS/Demos/data/bitmapfont/kromasky_16x16.bmp => Xcode-iOS/Demos/data/bitmapfont/kromasky_16x16.bmp
rename : Xcode-iPhoneOS/Demos/data/bitmapfont/license.txt => Xcode-iOS/Demos/data/bitmapfont/license.txt
rename : Xcode-iPhoneOS/Demos/data/drums/ds_brush_snare.wav => Xcode-iOS/Demos/data/drums/ds_brush_snare.wav
rename : Xcode-iPhoneOS/Demos/data/drums/ds_china.wav => Xcode-iOS/Demos/data/drums/ds_china.wav
rename : Xcode-iPhoneOS/Demos/data/drums/ds_kick_big_amb.wav => Xcode-iOS/Demos/data/drums/ds_kick_big_amb.wav
rename : Xcode-iPhoneOS/Demos/data/drums/ds_loose_skin_mute.wav => Xcode-iOS/Demos/data/drums/ds_loose_skin_mute.wav
rename : Xcode-iPhoneOS/Demos/data/icon.bmp => Xcode-iOS/Demos/data/icon.bmp
rename : Xcode-iPhoneOS/Demos/data/ship.bmp => Xcode-iOS/Demos/data/ship.bmp
rename : Xcode-iPhoneOS/Demos/data/space.bmp => Xcode-iOS/Demos/data/space.bmp
rename : Xcode-iPhoneOS/Demos/data/stroke.bmp => Xcode-iOS/Demos/data/stroke.bmp
rename : Xcode-iPhoneOS/Demos/src/accelerometer.c => Xcode-iOS/Demos/src/accelerometer.c
rename : Xcode-iPhoneOS/Demos/src/common.c => Xcode-iOS/Demos/src/common.c
rename : Xcode-iPhoneOS/Demos/src/common.h => Xcode-iOS/Demos/src/common.h
rename : Xcode-iPhoneOS/Demos/src/fireworks.c => Xcode-iOS/Demos/src/fireworks.c
rename : Xcode-iPhoneOS/Demos/src/happy.c => Xcode-iOS/Demos/src/happy.c
rename : Xcode-iPhoneOS/Demos/src/keyboard.c => Xcode-iOS/Demos/src/keyboard.c
rename : Xcode-iPhoneOS/Demos/src/mixer.c => Xcode-iOS/Demos/src/mixer.c
rename : Xcode-iPhoneOS/Demos/src/rectangles.c => Xcode-iOS/Demos/src/rectangles.c
rename : Xcode-iPhoneOS/Demos/src/touch.c => Xcode-iOS/Demos/src/touch.c
rename : Xcode-iPhoneOS/SDL/SDLiPhoneOS.xcodeproj/project.pbxproj => Xcode-iOS/SDL/SDL.xcodeproj/project.pbxproj
rename : Xcode-iPhoneOS/SDL/testsdl-Info.plist => Xcode-iOS/SDL/testsdl-Info.plist
rename : Xcode-iPhoneOS/Template/SDL iOS Application/Default.png => Xcode-iOS/Template/SDL iOS Application/Default.png
rename : Xcode-iPhoneOS/Template/SDL iOS Application/Icon.png => Xcode-iOS/Template/SDL iOS Application/Icon.png
rename : Xcode-iPhoneOS/Template/SDL iOS Application/Info.plist => Xcode-iOS/Template/SDL iOS Application/Info.plist
rename : Xcode-iPhoneOS/Template/SDL iOS Application/___PROJECTNAME___.xcodeproj/TemplateIcon.icns => Xcode-iOS/Template/SDL iOS Application/___PROJECTNAME___.xcodeproj/TemplateIcon.icns
rename : Xcode-iPhoneOS/Template/SDL iOS Application/___PROJECTNAME___.xcodeproj/TemplateInfo.plist => Xcode-iOS/Template/SDL iOS Application/___PROJECTNAME___.xcodeproj/TemplateInfo.plist
rename : Xcode-iPhoneOS/Template/SDL iOS Application/___PROJECTNAME___.xcodeproj/project.pbxproj => Xcode-iOS/Template/SDL iOS Application/___PROJECTNAME___.xcodeproj/project.pbxproj
rename : Xcode-iPhoneOS/Template/SDL iOS Application/main.c => Xcode-iOS/Template/SDL iOS Application/main.c
rename : Xcode-iPhoneOS/Test/Info.plist => Xcode-iOS/Test/Info.plist
rename : Xcode-iPhoneOS/Test/README => Xcode-iOS/Test/README
rename : Xcode-iPhoneOS/Test/TestiPhoneOS.xcodeproj/project.pbxproj => Xcode-iOS/Test/TestiPhoneOS.xcodeproj/project.pbxproj
2012-01-05 21:41:55 -05:00
Renamed from Xcode-iPhoneOS/SDL/SDLiPhoneOS.xcodeproj/project.pbxproj (Browse further)