Commit graph

7 commits

Author SHA1 Message Date
Sam Lantinga
d7940a513e Fixed bug 2374 - Update copyright for 2014...
Is it that time already??
2014-02-02 00:53:27 -08:00
Ryan C. Gordon
82edee6971 Make internal SDL sources include SDL_internal.h instead of SDL_config.h
The new header will include SDL_config.h, but allows for other global stuff.

--HG--
extra : rebase_source : ddf4a4c0dc2c554b98c82700798f343cd91b16e3
2013-11-24 23:56:17 -05:00
Sam Lantinga
0cb6385637 File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
Sam Lantinga
95dcfa4c28 Happy New Year! 2013-02-15 08:47:44 -08:00
Sam Lantinga
8042e18f9a Fixed bug 1641 - avoid allocating nsstring from char*
Vittorio Giovara 2012-11-12 05:52:47 PST

Changesets 4f272256d172 and 42214b6959c5 introduce two neat features for
logging and alertbox on ios and osx.
However the NSString allocated (and a few other objects) are not freed by the
autorelease pool when created by +alloc and -initWithStuff: and this will
create leaks. While negligible on osx, on mobile it's better not to have leaks.
Attached is a patch that should take care of the problems on both platforms.
2012-11-29 00:45:36 -08:00
Sam Lantinga
7694b94cfc Don't run the game loop while a messagebox is up 2012-11-25 10:03:22 -08:00
Sam Lantinga
0d419a6832 Added UIKit implementation of SDL messagebox 2012-10-30 13:44:59 -07:00